So everyone in this thread thinks that his opinion is the best and so valuable, well... Here are my five rubles too :3
My point of view is entirely from pure glasscannon damage dealer, whose job is to control BG, eliminate healers, destroy FC. I ressurect to die in a minute, my Hp is on par with spanish JAJAJA, I hate healers adn they hate me.
IMHO sta>any other stat in a game versus good DD, be it rogue, war, hunter, mage. My point is really easy: the more HP you got the more chances there are that you will survive burst during silence (4 moth, 5 kick, 6 lock secs of pure silence, no other CC). Quite often there is a situation of FC+2 healers, it's very important to have a lot of HP here since I'll scatter one healer and silence another, with 2 good DD on your back it's hard or next to impossible to survive, if scatter was not trinked even one hunter can kill healer or both of them. There were numerous situations then my enemy (pure 1v1) had 50-150 hp after silence+scatter (now I'm BE with another silence, but that's another story) and was instahealing to at least 15-20% and since i'm out of focus to 100% in the next few seconds, if healer is <~2200hp he will not survive even one hunter, not talking about 2 DD.
Haste/int>sta only in PVE or PVP with mid farming where DD are not conserned with healers, otherwise I'd take sta over all anytime, heals are quite strong without boost from haste/int/crit, BIS DD can't kill BIS healer without CC abilities so healer need to make sure he survives.