Kincaide
Legend
The graph itself shows that haste makes no difference until after 30 seconds of continued, uninterrupted, flawless, no-lag healing, and I've already done the math to show that you'll go OOM right around 30 seconds of this kind of healing. So the graph basically proves that haste is worthless. On top of that, I assume that graph is showing for MAX haste stacking, whereas this thread is only talking about the haste you get from gear. Look I know that this is a popular opinion I'm debating against, but popular != right, and no one has shown any math that refutes my math yet.
On an individual cast, latency accounts for more time variation than haste provides (60ms) and in a continuous cast, impossible in real battle conditions, you will run out of mana before haste would make a difference. That's what the math shows, and unless someone has math to counter it, I'm afraid you're all basing your popular opinion on anecdotes.
On an individual cast, latency accounts for more time variation than haste provides (60ms) and in a continuous cast, impossible in real battle conditions, you will run out of mana before haste would make a difference. That's what the math shows, and unless someone has math to counter it, I'm afraid you're all basing your popular opinion on anecdotes.