Hurrx
the true profit
Post your toons armory, a guide to a specific class/spec or tips on how to improve chardevs.
[font=arial,helvetica,sans-serif]Please note that chardev's skinning is bugged and only goes up to 150. Obviously you will want to have it maxed to 225.[/font]
Some other things worth nothing;
Dread pirate ring is BiS in all cases. Replace a The 1 ring for it if you got it.
No grandfathered gear included in the chardevs.
Alliance only;
Shaman:
I recommend resto. All specs do great though.
Chardevs (recommended)
Resto/ele (against melee): http://chardev.org/?profile=274001
Resto/ele (against non-melee): http://chardev.org/?profile=274141
Enhancement: http://chardev.org/?profile=274135
Armories (other players preferences)
Restoration:
Yesreally
Elemental:
Enhancement:
Druid:
All specs are equally good, but I'd say feral is a tad stronger than the others.
Chardevs (recommended)
Feral: http://chardev.org/?profile=274145
Resto/Balance: http://chardev.org/?profile=274137
Armories (other players preferences)
Feral: Môrrisons
Balance:
Restoration:
Hunter:
I recommend beast mastery.
Chardev (recommended)
Any spec: http://chardev.org/?profile=274147
Armories (other players preferences)
Warrior:
I recommend fury, but in 4.3 arms might be better due to MS buff. Protection can get a very high amount of avoidance while still having above 1k health.
Chardevs (recommended)
Fury: http://chardev.org/?profile=274149
Arms: http://chardev.org/?profile=274150
Prot (avoidance): http://chardev.org/?profile=274164
Prot (health): http://chardev.org/?profile=274478
Armories (other players preferences)
Fury:
Arms:
Prot:
Paladin:
I recommend prot, due to being one of the few classes that have an interrupt in this bracket. You will still be able to heal quite well and keep a high amount of health and avoidance. All specs are good and equally viable though.
Chardevs (recommended)
Holy (against melee): http://chardev.org/?profile=274156
Holy (against non-melee): http://chardev.org/?profile=274157
Retri: http://chardev.org/?profile=274159 (against some classes, such as warlock, you might want to spec into eye for an eye)
Prot (avoidance): http://chardev.org/?profile=274513
Prot (health): http://chardev.org/?profile=274477
Armories (other players preferences)
Holy: Outplayedx
Retri:
Prot:
Mage:
I recommend arcane. Fire relies too much on hardcasts, and the water elemental in frost has too little health to be viable enough.
Chardevs (recommended)
Frost: http://chardev.org/?profile=274155 If you want a kiting build, switch to the faster frostbolt talent and get mining instead of skinning.
Arcane: http://chardev.org/?profile=274166
Armories (other players preferences)
Arcane:
Frost:
Warlock:
I recommend destruction, but affliction is great too. Demonology shouldn't even be considered.
Chardevs (recommended)
Destro: http://chardev.org/?profile=274172
Affli: http://chardev.org/?profile=274171
Armories (other players preferences)
Destro:
Affli:
Rogue:
Subtlety is the best, hands down. It's the spec with best mobility and you get a 25% agility increase.
Chardevs (recommended)
http://chardev.org/?profile=274176
Armories (other players preferences)
Priest:
All specs do well. I recommend discipline since it's the most versatile of the specs being able to do both great damage and great healing as well as bigger shields and a bigger mana pool. Second would be shadow due to quite sick damage as well as snares.
Chardevs (recommended)
Disc: http://chardev.org/?profile=274178
Shadow: http://chardev.org/?profile=274179
Armories (other players preferences)
Disc:
Shadow:
Horde only;
Shaman:
I recommend resto. All specs do great though.
Chardevs (recommended)
Resto/ele (against melee): http://chardev.org/?profile=274495
Resto/ele (against non-melee): http://chardev.org/?profile=274496
Enhancement: http://chardev.org/?profile=274497
Armories (other players preferences)
Restoration:
Elemental:
Enhancement:
Druid:
All specs are equally good, but I'd say feral is a tad stronger than the others.
Chardevs (recommended)
Feral: http://chardev.org/?profile=274498
Resto/Balance: http://chardev.org/?profile=274499
Armories (other players preferences)
Feral:
Restoration:
Balance:
Hunter:
I recommend beast mastery.
Chardevs (recommended)
Any spec: http://chardev.org/?profile=274502
Armories (other players preferences)
Warrior:
I recommend fury, but in 4.3 arms might be better due to MS buff. Protection can a very high amount of avoidance while still having above 1k health.
Chardevs (recommended)
Fury: http://chardev.org/?profile=274503
Arms: http://chardev.org/?profile=274504
Prot (avoidance): http://chardev.org/?profile=274505
Prot (health): http://chardev.org/?profile=274506
Armories (other players preferences)
Fury: Worros
Arms:
Prot:
Paladin:
I recommend prot, due to being one of the few classes that have an interrupt in this bracket. You will still be able to heal quite well and keep a high amount of health and avoidance. All specs are good and equally viable though.
Chardevs (recommended)
Holy (against melee): http://chardev.org/?profile=274508
Holy (against non-melee) http://chardev.org/?profile=274511
Retri: http://chardev.org/?profile=274512
Prot (avoidance): http://chardev.org/?profile=274514
Prot (health): http://chardev.org/?profile=274505
Armories (other players preferences)
Holy:
Retri:
Prot:
Mage:
I recommend arcane. Fire relies too much on hardcasts, and the water elemental in frost has too little health to be viable enough.
Chardevs (recommended)
Frost: http://chardev.org/?profile=274518
Arcane: http://chardev.org/?profile=274520
Armories (other players preferences)
Frost:
Arcane:
Warlock:
I recommend destruction, but affliction is great too. Demonology shouldn't even be considered.
Chardevs (recommended)
Destro: http://chardev.org/?profile=274522
Affli: http://chardev.org/?profile=274523
Armories (other players preferences)
Destro:
Affli:
Rogue:
Subtlety is the best, hands down. It's the spec with best mobility and you get a 25% agility increase.
Chardevs (recommended)
http://chardev.org/?profile=274525
Armories (other players preferences)
Imbaoguetwo
Priest:
All specs do well. I recommend discipline since it's the most versatile of the specs being able to do both great damage and great healing as well as bigger shields and a bigger mana pool. Second would be shadow due to quite sick damage as well as snares.
Chardevs (recommended)
Disc: http://chardev.org/?profile=274530
Shadow: http://chardev.org/?profile=274531
Armories (other players preferences)
Disc:
Shadow:
[font=arial,helvetica,sans-serif]Please note that chardev's skinning is bugged and only goes up to 150. Obviously you will want to have it maxed to 225.[/font]
Some other things worth nothing;
Dread pirate ring is BiS in all cases. Replace a The 1 ring for it if you got it.
No grandfathered gear included in the chardevs.
Alliance only;
Shaman:
I recommend resto. All specs do great though.
Chardevs (recommended)
Resto/ele (against melee): http://chardev.org/?profile=274001
Resto/ele (against non-melee): http://chardev.org/?profile=274141
Enhancement: http://chardev.org/?profile=274135
Armories (other players preferences)
Restoration:
Yesreally
Elemental:
Enhancement:
Druid:
All specs are equally good, but I'd say feral is a tad stronger than the others.
Chardevs (recommended)
Feral: http://chardev.org/?profile=274145
Resto/Balance: http://chardev.org/?profile=274137
Armories (other players preferences)
Feral: Môrrisons
Balance:
Restoration:
Hunter:
I recommend beast mastery.
Chardev (recommended)
Any spec: http://chardev.org/?profile=274147
Armories (other players preferences)
Warrior:
I recommend fury, but in 4.3 arms might be better due to MS buff. Protection can get a very high amount of avoidance while still having above 1k health.
Chardevs (recommended)
Fury: http://chardev.org/?profile=274149
Arms: http://chardev.org/?profile=274150
Prot (avoidance): http://chardev.org/?profile=274164
Prot (health): http://chardev.org/?profile=274478
Armories (other players preferences)
Fury:
Arms:
Prot:
Paladin:
I recommend prot, due to being one of the few classes that have an interrupt in this bracket. You will still be able to heal quite well and keep a high amount of health and avoidance. All specs are good and equally viable though.
Chardevs (recommended)
Holy (against melee): http://chardev.org/?profile=274156
Holy (against non-melee): http://chardev.org/?profile=274157
Retri: http://chardev.org/?profile=274159 (against some classes, such as warlock, you might want to spec into eye for an eye)
Prot (avoidance): http://chardev.org/?profile=274513
Prot (health): http://chardev.org/?profile=274477
Armories (other players preferences)
Holy: Outplayedx
Retri:
Prot:
Mage:
I recommend arcane. Fire relies too much on hardcasts, and the water elemental in frost has too little health to be viable enough.
Chardevs (recommended)
Frost: http://chardev.org/?profile=274155 If you want a kiting build, switch to the faster frostbolt talent and get mining instead of skinning.
Arcane: http://chardev.org/?profile=274166
Armories (other players preferences)
Arcane:
Frost:
Warlock:
I recommend destruction, but affliction is great too. Demonology shouldn't even be considered.
Chardevs (recommended)
Destro: http://chardev.org/?profile=274172
Affli: http://chardev.org/?profile=274171
Armories (other players preferences)
Destro:
Affli:
Rogue:
Subtlety is the best, hands down. It's the spec with best mobility and you get a 25% agility increase.
Chardevs (recommended)
http://chardev.org/?profile=274176
Armories (other players preferences)
Priest:
All specs do well. I recommend discipline since it's the most versatile of the specs being able to do both great damage and great healing as well as bigger shields and a bigger mana pool. Second would be shadow due to quite sick damage as well as snares.
Chardevs (recommended)
Disc: http://chardev.org/?profile=274178
Shadow: http://chardev.org/?profile=274179
Armories (other players preferences)
Disc:
Shadow:
Horde only;
Shaman:
I recommend resto. All specs do great though.
Chardevs (recommended)
Resto/ele (against melee): http://chardev.org/?profile=274495
Resto/ele (against non-melee): http://chardev.org/?profile=274496
Enhancement: http://chardev.org/?profile=274497
Armories (other players preferences)
Restoration:
Elemental:
Enhancement:
Druid:
All specs are equally good, but I'd say feral is a tad stronger than the others.
Chardevs (recommended)
Feral: http://chardev.org/?profile=274498
Resto/Balance: http://chardev.org/?profile=274499
Armories (other players preferences)
Feral:
Restoration:
Balance:
Hunter:
I recommend beast mastery.
Chardevs (recommended)
Any spec: http://chardev.org/?profile=274502
Armories (other players preferences)
Warrior:
I recommend fury, but in 4.3 arms might be better due to MS buff. Protection can a very high amount of avoidance while still having above 1k health.
Chardevs (recommended)
Fury: http://chardev.org/?profile=274503
Arms: http://chardev.org/?profile=274504
Prot (avoidance): http://chardev.org/?profile=274505
Prot (health): http://chardev.org/?profile=274506
Armories (other players preferences)
Fury: Worros
Arms:
Prot:
Paladin:
I recommend prot, due to being one of the few classes that have an interrupt in this bracket. You will still be able to heal quite well and keep a high amount of health and avoidance. All specs are good and equally viable though.
Chardevs (recommended)
Holy (against melee): http://chardev.org/?profile=274508
Holy (against non-melee) http://chardev.org/?profile=274511
Retri: http://chardev.org/?profile=274512
Prot (avoidance): http://chardev.org/?profile=274514
Prot (health): http://chardev.org/?profile=274505
Armories (other players preferences)
Holy:
Retri:
Prot:
Mage:
I recommend arcane. Fire relies too much on hardcasts, and the water elemental in frost has too little health to be viable enough.
Chardevs (recommended)
Frost: http://chardev.org/?profile=274518
Arcane: http://chardev.org/?profile=274520
Armories (other players preferences)
Frost:
Arcane:
Warlock:
I recommend destruction, but affliction is great too. Demonology shouldn't even be considered.
Chardevs (recommended)
Destro: http://chardev.org/?profile=274522
Affli: http://chardev.org/?profile=274523
Armories (other players preferences)
Destro:
Affli:
Rogue:
Subtlety is the best, hands down. It's the spec with best mobility and you get a 25% agility increase.
Chardevs (recommended)
http://chardev.org/?profile=274525
Armories (other players preferences)
Imbaoguetwo
Priest:
All specs do well. I recommend discipline since it's the most versatile of the specs being able to do both great damage and great healing as well as bigger shields and a bigger mana pool. Second would be shadow due to quite sick damage as well as snares.
Chardevs (recommended)
Disc: http://chardev.org/?profile=274530
Shadow: http://chardev.org/?profile=274531
Armories (other players preferences)
Disc:
Shadow: