Hey bro my dad works for nintendo so they will listen to me, got it?
Pretty sure I would kill myself with a 3 second gcd.
I am down for this actually a good change prevent players from running as fast as epic mounts or in some cases faster.
Not sure this would work with the difference in abilities and talents, by scalling do you mean everyone goes up to 79 talents included? I personally think a wod scalling system would be good for the current iteration of the game, maybe with gem gear removed though.
3 second global cooldown is a mentality shift, sure. Same with mount moving speed. After a month people adapt.
Point is to make pre positioning meaningful again, player skill level to have actual impact, actions taken to have actual consequences.
How things are now is a meaningless soup. Spam heal/damage without a clear path for people to improve on or even feel the mistake.
There are ways to play around with 3 sec gcd like having cc/defensives/anything with an existing cooldown not having it.
In essence the system would scale everyone to bracket cap and ensure same starting point for primary stats.
Most skills you get with levels now are just fluff nice to haves. Hardly a dps problem if done right.
As it is still a rpg and there must be progression so whatever.
The 10% hp cap on ANY damage spell/heal will balance it out.
People won't get globaled and there will be a path to reach same dps/heal output.
Can have bg boxes gear with "pvp rank" and make it go up in ilevel to specific cap in instanced pvp (like it is at endgame now).
Don't mind gems personally. Always been core part of rpg for me to have gems and to upgrade things.
As long as it is not current "Han Solo speed what ever i just auto healed for 3k" it can be part of progression.
You can add a scroll for 10k honor to upgrade any existing gear to "pvp rank" and let it slide up in instanced pvp.
You can add a scroll for 5k honor to add a socket slot to gears (up to 3 slots per item) and have that as a customization fork.
Imagine gloomshroud you can upgrade or agm with 3 gem sockets.
They can make it like it was in wod or mop or what ever you like. Without an overarching dome to ensure no bullshit escapes it how long will it last before some next bullshit patch/expansion/level squish/broken class (hello 4k bm monk guard in wod)/item/ take us to square one? Having something like this would fix pvp forever. They won't have to rollout nerfs and buffs for a decade since system will simply self balance max dps output. Ensure scaling works properly from 10 to 120 or whatever levels they aiming for in between squishes now and that's it.
Ahwell. i hs'ed to a dream land again. Rather run 3.3.5 locally and have wsg vs bots than try saving this company from OD.