BorisBlade said:Dont go all agi like i see many of these other twinks doing. Agi doesnt boost judges at all and does less overall for boosting even what agi does effect, compared to str. Str will buff everything. So only take agi as a side stat. Focus on stam and str.
Kaniera, on Argent Dawn is my latest 39 (i have 6), keep in mind she is new and doesnt have her trinkets yet. And yeah the BoA items for shoulders and weap are obviously superior to what she has, and you could replace the legs with the leggards of the vault, and i still havent found a good 9/9 bear boot set yet (alliance have a quest for their boots). However everything else is the best item for the slot, horde side.
If you go alli, you cant get that sweet chest. A 12/12 bear green is never bad, dont use that dam cloth chest i see some with. I cant help but laugh at these pallies with cloth and leather as i crit em for 700+ on an auto attack, that should never happen to a pally. As alliance you can also get the bonebiter axe from the SM quest if you dont have BoA item access. Also if you are horde, the axe i have is for higher command procs and judges as well as nutty burst, but you can also get the X'caliboar from the rare spawn in RFD which has about 3-5% mroe white dps (once you factor in the final actual damage you do with ap factored in) but it does less on command procs and a tiny bit less on judges so overall its nearly the same, but again if you are alli, just get a bonebiter. And of course a pendulum of doom is just nutty but its too rare to worry about.
Heavier Strength Set-
+8 Str on Helm (-8 Agi)
+20 AP Bracers (-6 Agi, -6 Stam)
+32 AP Gloves, 7 stam, 69 Armor (-20 AP, -1.68% Crit)
AP to Agi-
+48 AP = 3.58 DPS (~13.32 max range damage)
+.55% mitigation
+10 HP
[-14 Agi, -14 Crit Rating]
-2.78% Crit (-1.68% Spell)
-1% Dodge
Vircy said:Agility
1 Agi = .078% crit
12.82 Agi = 1% crit
1 Agi = .073% dodge
13.7 Agi = 1% dodge
1 Agi = 2 armor
37.94 Agi = 1% mitigation
Strength
1 Str = .15 dps
6.7 Str = 1 dps
1 dps = ~3.7 max range damage (BoA Axe)
Personal Setup:
[char=Stonemaul]Vircy[/char]
HP: 2807, Mana: 1640
Melee:
Weapon: 276-335 (363 w/ BoM, 403 w/ Vengeance)
M Crit: 34.1%
S Crit: 27.16%
AP: 583
Defense:
1402 Armor (27.4%)
Dodge: 12%
Code:Heavier Strength Set- +8 Str on Helm (-8 Agi) +20 AP Bracers (-6 Agi, -6 Stam) +32 AP Gloves, 7 stam, 69 Armor (-20 AP, -1.68% Crit) AP to Agi- +48 AP = 3.58 DPS (~13.32 max range damage) +.55% mitigation +10 HP [-14 Agi, -14 Crit Rating] -2.78% Crit (-1.68% Spell) -1% Dodge
As you can see, it's not a fair trade.
The AP conversion on abilities is minimal. I tested my damage w/ and w/o BoM (85 AP) on which seems to be the typical margin between an AP/Str set and an Agi set. The damage difference was noticable but wasn't huge. The problem with stacking AP is the formula in which abilities use. For exorcism it only takes 15% damage from your AP, and the formula for judgment of command only takes 16% AP, and 200 AP only makes about a 15 damage difference on your seal. You're not gaining much at all other than the white damage (1/30th more damage on your swing isn't all too much...).
To sum it up, agility is better than strength as a primary stat; therefore chant for agility and crit rating. As you can see our abilities take in a very small amount of AP into their formulas. Also remember that PvP is about burst. You may crit for 60 more damage on whites but I'll crit 10% more. Simply not worth it.
BTW, NEVER change out ANY gear/chants that give you crit rating. It raises both your melee crit and spell crit (which will be more important with the exorcism change come 3.1). Yes, wear the dress.
Huh? What are you talking about? Judgments and seals take melee crit %, crit rating affects both spell/melee. Go ahead and test having more AP and not, the damage isn't all too noticable (not saying it makes NO difference)Powerglove said:agi doesnt make your spells crit more, so the "AP doesnt help anything but white swings" argument is bunk.
Vircy said:Huh? What are you talking about? Judgments and seals take melee crit %,
qftmftnickequick said:to borisblade,
for either faction there is actually no 12/12 of the bear mail chest that you can get in case you were thinking you could get that for some reason.
Also, robes of the lich crit rating of 1.68% @ 39 applies for both melee attacks and spells. This would benefit a paladin greatly because their all of their damage comes from both forms of attacks.
Also, armor for twinks does not make nearly as much of a difference as crit rating or stats. As pallys gain from stamina and intellect as well. So what you think of the white damage is sort of a non factor.
Fairly certain. I'll double check.Powerglove said:wasnt aware of this
Conrose said:I think that was a change that came with the wrath Patch... though I'm certain that Holy Shock still runs on spell crit chance for Shockadins to know in higher brackets.