thats because you dont understand blizzard engine then...
thats what i was saying, you are doing maths and thats "NOT" what blizzard intended you to do.
the 2% does help you, what you are experiencing is just bad luck !
the same goes for any chance on it. crusader for an exemple on me which just barely ever popped, yet my friend had it popping every god damn minutes. that was just bad luck on my part and nothing else.
same happens here. 2% is making a real difference. but to be worth it you need a lot more of it to be worth it, just hit rating at 80, we have talents that gives us 3%... 3% is like nothing at 80, yet we see the talent as a necessity. why ? it is strickly nothing worth it right ?
2% shadow resist, means you are 2% better at resisting, warlock fears and dots. priest fear and shadow word pain. to me that is still better then having 0% shadow resist. there are no maths here, pure basic know how. 2% will always be better then 0% and thats a fact.
i do agree that in game things might not seem to make a difference. but thats exactly what happens even at high levels. haste for exemple barely ever makes a difference at high level until you have 500 for the whole 20% and even there in game its hard to see the diff.
but saying Undead sucks badly because it loses wotf is just purely idiotic, first and foremost because it is not losing it at all.
as for humans, then i dont remember when it was changed back to 2m. so yeah i could be wrong there, i don't play humans. but i know they were 3m at one point. in all cases i'm quite sure humans cannot use their trinkets with the ability. that means that even with this nerf, wotf still stays better then every man for itself.
45 seconds might break your game breaking ability. but it not the end of the worlkd for its only a wait of 45 seconds. then you have another trinket. and to proove that many time luck is more necessary then trinkets... i once was feared, i activate ability, i got feared by the priest, activated trinket and got stunned by paladins !
how has my both abilities ever been usefull ?
so game breaking i really dont think so. usefull, yes... game breaking, not really !
there is one thing i'd agree on what you said though...
blizzard either have to standardise racials, like give equivalent to all classes of each factions or remove them all together to solve the trouble.
i remember the time only gnomes had slow resistance.
man we're we bragging about that sprinting unstoppable rogue who was like the best FC.