mopchild said:
yeh i thought they were a percentage of base mana not of the trained skill level anymore :S ?
I heard the mana cost goes up ONLY if you purchase the higher skill ranks, but o well Mana is never really an issue [=
Cast will always be faster with a rank 1 though, but I guess it wouldn't hurt if I learned the other ranks, I can just do more damage but with like a 2.8 second cast xD lol
Grabco said:
Eaz, Interesting thoughts on spec for beating shammies and controlling fights against rogues.
Burning determination will cause you to be silenced the first time and you should see the burning determination icon on the buff bar for 10 seconds, basically if anyone tries to interupt during this time it will show "immune". Looks like a good talent to pick up and an interesting way to play a mage most people either go all CC or all damage.
Good thoughts / style or bad?
lol
I haven't really looked into CC Mages, just I know they try stacking alot of Stam / intell I saw 1 frost CC Mage who had 2.9k Mana and still 1200ish HP
From what I have played so far I have been doing really well about CC'ing and and doing damage.
But controlling fights against Rogues is key IMO. I can normaly handle shammies just fine when I get arcane Torment off, but If I don't time it right then I am screwed for 2 minutes after lol
Priest right now are the only Main challenge. Mage vs Mage has been pretty fun specialy when they are CC Frost mages and I can 2 shot them sometime, 3 most of the time lol. FireBall so I can stand farther away, run up Frost Nova run back away nothing fireball, then Arcane torment and dead, but depending on the situation it varies alot but that is the Basic xD lol
And I am going to be going for Banshee rod of the sun, and I still haven't had any luck finding +20fire spell to gloves or 11Fire spell pants, But 190ish Fire spell at 19 is still unsuspecting for a poor poor little Rogue xD