Visible ratings for low-lvl PvP (All brackets)

Fx

Unnecessarily Rude
TL;DR - The until-now hidden skirmish mmr/ratings can actually be made visible just like the PvP ladders on the official website.

Hey guys. A lot of twinks I've seen over the last year or so have voiced that they'd really love to have actual ratings for PvP, even if there wouldn't be any rewards other than bragging rights. Well, now it seems that there has been a rated system for lower levels in place all of WoD.

We already knew there was a hidden Skirmish MMR, that's no great secret:
aXQpnvo.png


But we didn't know how it functioned or if we could even see it. Very recently, a fellow twink found out that this skirmish data can be pulled from Blizzard's own API. You can then read and store this data to create a ladder that accurately represents player's standings. It doesn't matter if you have been playing for a long time or only recently started, Blizzard stores everything.

When you read this data and write it in a useful way, it looks like this:
qjiih6N.png


This will work for any bracket as far as I'm aware. Maybe this'll spark a little interest again and bring some more activity!

Ladder: http://www.eliteguilds.com/index.php?mdl=brackets


----
Thanks to [MENTION=24975]HealiumEU[/MENTION] for creating the website and pulling the data.
 
Last edited by a moderator:
To clarify it works exactly like normal rating at maxlevel, except for the match making part. Any team can get matched against any team regardless of their mmr.

So let's say I'm a 2,5k team queuing and there is another 2,5k team in queue as well as a 1,5k rated team, it's completely random which one of those I will get matched against. But you will still gain/lose rating depending on the enemy teams mmr. So following the same example, let's say I got matched against the 1,5k rated team and I lost, that's a big point loss (like -40 or something). And even if I win that team it's probably like a +1 point gain.
Of course that also works the other way around. If I'm a low rated team I can get lucky and face really high rated teams and gain 40 points every win, and barely lose anything on a loss.
So it's a little rng based but definitely the closest we've been to real rating since they removed it.
 
I'm interested in finding a way to tie this together with the addon I'd like to have built to enable automatic NWL stat book integration into the new twinkinfo xenforo website. I'll contact someone because I have a few questions like, is this available for all war games?
 
Last edited:
I'm interested in finding a way to tie this together with the addon I'd like to have built to enable automatic NWL stat book integration into the new xenforo. I'll contact someone because I have a few questions, like is this available for all war games?
Not wargames. Skirmishes.

Maybe you misunderstand - this system is not artificial. Blizzard actually stores mmr and rating from skirmishes but hides it. The website just pulls the hidden data from the api and displays it.
 
Not wargames. Skirmishes.

Maybe you misunderstand - this system is not artificial. Blizzard actually stores mmr and rating from skirmishes but hides it. The website just pulls the hidden data from the api and displays it.

Indeed, i'm wondering if that is perhaps also the case for War Games in general.
 
There is no matchmaking rating for wargames because there is no matchmaking

Ah yes thats a shame, even so I was hoping to eventually create an NWL arena season as well. I wonder if peoples win/loss is available, would enable us to keep better track of war games in the pre-twinkcup season
 
Last edited:
Ah yes thats a shame, even so I was hoping to eventually create an NWL arena season as well. I wonder if peoples win/loss is available, would enable us to keep better track of war games in the pre-twinkcup season

There is no Wargame Data being stored anywhere whatsoever.
 
Ah yes thats a shame, even so I was hoping to eventually create an NWL arena season as well. I wonder if peoples win/loss is available, would enable us to keep better track of war games in the pre-twinkcup season
You'd have to manually upload the data, i.e. your teams wins and loses. Can't be done automatically like this, sadly.

OT: Does anyone remember the Epeen Rating AddOn from 19's back in the day?
 
I've been told that [MENTION=24975]HealiumEU[/MENTION] plans to update the data once, perhaps twice a day. so if you're aching to know what rating you're at after a nice winstreak, you shouldn't have to wait that long to find out!
 
Just think of all the times people only queue up to skirmishes to check scaling and then bail on their teammate(s).

This also could be ripe for win trading just for bragging rights. But no one on TI would stoop so low to do that would they?
 
Last edited by a moderator:
Just think of all the times people only queue up to skirmishes to check scaling and then bail on their teammate(s).

This also could be ripe for win trading just for bragging rights. But no one on TI would stoop so low to do that would they?
Yes queuing just to check scaling on an item is definitely not a good idea if you're going for high rating, and neither is solo-queuing which is something I also like to do. The only way to get around this is to have characters that you go for rating on, and other characters that you can mess around on.

And yeah, obviously there's always a risk of people wintrading when rating is involved, especially in smaller communities. It has always been like that.
 
I dont see why the possible negative sides of this, ie wintrading, team members leaving etc, should put a stop for all the people who would find it useful and interesting.
 
It should not put a stop to it. No one suggested that it should be stopped. I just indicated how tainted the system is/can be.
For example, we all know win/loss ratios mean nothing on a toon's armory because all you have to do is simply /AFK out of a losing losing game. Thus, those records have been comprised. At least until Blizzard instills an /AFK statistic as well. Something I have championed for years, but will it is doubtful it will happen since it goes against their business model.
Now, I don't even know if a person's toon's MMR takes a hit on a loss if you leave before the gates open when you solo queue. And to be honest, I could care less if it does in a twink bracket. Epeen means absolutely nothing to me. Epeen does mean a lot to some some people. And this system will suit them well.
I am sure that some of you that have regular teams do care. And would be interested in knowing your placement within your bracket. Just be aware that the system is fallible.
 
Last edited by a moderator:
It should not put a stop to it. No one suggested that it should be stopped. I just indicated how tainted the system is/can be.
For example, we all know win/loss ratios mean nothing on a toon's armory because all you have to do is simply /AFK out of a losing losing game. Thus, those records have been comprised. At least until Blizzard instills an /AFK statistic as well. Something I have championed for years, but will it is doubtful it will happen since it goes against their business model.
Now, I don't even know if a person's toon's MMR takes a hit on a loss if you leave before the gates open when you solo queue. And to be honest, I could care less if it does in a twink bracket. Epeen means absolutely nothing to me.
I am sure that some of you that have regular teams do care. And would be interested in knowing your placement within your bracket. Just be aware that the system is fallible.
Afking out of a skirmish counts as a loss. So does getting a queue pop and not entering. "Indicating how tainted the system is/can be" is a completely moot point because it's literally the same as any other rated system in the game.
It's cool that epeen means nothing to you, clearly this discovery of mmr and rating for skirmishes isn't one that will affect you.

But it will most likely spark activity for a lot of other people.
 

Users who are viewing this thread

Top