Updated MOP talents

Krislol

Legend
Check them out. Quick glance by me on some classes.

Rogues lose dance, don't know if this was from other talents also, but prep resets cloak now which is cool.

Mages remain op as far as I can tell. They get FOF below 72 again.

Still going to be a lot of changes, but I don't like some of the changes so far imo.
 
They change Fingers of frost completly, so the mage 100% crit chance is removed

Instead has 20% to procc from fristbolt and when a target is freeze immune. so thump up. :)

And loose brain freeze, which also nerfs the instant op dmg.

Mage armor on 86. MANA BURN THE MAGE!!
+ they will need more mana efficiency
 
Paladins:

*NEW* Eternal Flame Consumes all Holy Power to place a protective Holy flame on the target, which heals them for 2404 per charge of Holy Power every 3 sec for 30 seconds. Can be active only on one target at a time. (40 yd range, 1 Holy Power, Instant cast)

...2404 x 3 = 7200~ (no talents/spellpower etc)... every 3 seconds... for 30 seconds... hahahahahahahah
 
that's prolly estimated 85/90 absorb tho, will be less on 70 :p
 
The only thing I see about the armors is that yes, mage armor is at 86, but no other armor gives mana back anymore. Just haste crit and mastery. This might have to do with the evocation having no cd if you choose in last part of tree. Who knows what they'll do.
 
we're screwed, but others are screwed more. so it looks fine. Talent Calculator - Game Guide - World of Warcraft! AMZ + Death siphon. my 80 DK will love it for soloing

I'm not sure death siphon makes up for losing both vampiric blood and death pact (albeit half of the MoP version). The loss of blood tap/runic empowerment hurts too, although I can imagine runic corruption with haste stacking blood will be kinda nice. (all at 80 ofc)

I suppose Asphyxiate is kinda nice, 1min strang/stun for all specs, just not sure it can stack up with the damage loss.
 
Omg Holy Paladins are so good in 5.0? Holy Wrath - Dog dmg divided amongst 10 people np 30yd range 1.5 cast removes ability for anyone to crit for 6 seconds.

Run in, HW, problem rogues????????????
 
Omg Holy Paladins are so good in 5.0? Holy Wrath - Dog dmg divided amongst 10 people np 30yd range 1.5 cast removes ability for anyone to crit for 6 seconds.

Run in, HW, problem rogues????????????

It's castable on a target now. It also never brought rogues out of stealth. Rogues have far bigger problems than that :)
 
If u take ur rogue, and go a bg, and dont use dance, If your good. you will do dog without it :p no doubt.
 
Tbh, I'm still new to my rogue, but I find myself forgetting to dance sometimes. So no dance should be okay.
 
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Readiness was moved back to <70, Specifically level 60 now.

Sweet zombie raptor jesus, I guess i won't have to reroll.

Chimera and readiness at 60, Might just need to try a 60 hunter.
 
Kind of seen the heavy warrior nerfs coming arms was looking to be amazing in mop but these changes eh. oh well mop is still far off so might change for the better but i find a lot of warrior talents lackluster at best and pretty dull.
 
If u take ur rogue, and go a bg, and dont use dance, If your good. you will do dog without it :p no doubt.

Indeed, the better I get a rogue (slowly) the less I see myself using dance, especially in battlegrounds.

I can see it making a pretty significant difference in arena though.
 

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