tRain cOw open for premades!

Now is the chance horde guilds to go up against the top guild in the bracket!

We can arrange in vent or skype the date of the premade(s)

Being the new top guild and it being a new expansion we are proposing our guidelines for all premades in this expansion. Questions concerning consumables may be negotiated in vent or skype.

Consumables Allowed:

- Rumsey Rum Black Label
- Heavy Runecloth Bandages
- Engineering Bombs
- Minor Wizard Oil
- Food (Mutton chop, etc) and water (Melon Juice, etc) that require level 15 or lower and gives no additional buffs.


If a consumable is not listed, it isn't allowed.

General Rules:

- No outside buffs of any kind.
- No more than 4 healers
- No more than 2 of each class
- No more than 2 stealthies
- No more than 1 druid per spec. (1 rdruid, 1 balance, 1 feral)

these general rules are non-negotiable



Lets get MoP premade activity started twinks and twinkettes!


Would be cool to see some recorded US action 'cause your EU counterparts are doing very badly, the activity on EU is cancer and so is the player base
 
Ye you are a major part of taht mr "I always carry flag and lag to flagroom and then dc as soon as a rogue opens me because I can't find rejuv button" But I guess thats beside the point hahahha:rolleyes:

You don't need to comment on everything I do or say
 
black peopleeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
 
This is a terrible point.

If you can use said consumable yourself then no one is losing a premade as a result of a consumable.

Obviously there should always be thistle tea and swiftness pot restraints, but anyone who blames the outcome as a result of a consumable is simply a poor looser.

"their rogue had a weak troll blood elixir.. if only they didn't use that pot we woulda came back from the 0-2 and won!"

This is a terrible observation.

Obviously I wasn't referring to something as miniscule as "troll blood elixir". I'm pretty sure with your extensive 19 experience that you know a well placed speed pot can surely change the outcome of a game/premade.

I have no intensions of derailing this thread, it will actually probably benefit from the premade rules oriented conversation that Mocha and I are having because it's essentially bumping the thread. Also, more people will most likely read it because it will be a "hot topic" because of all the posts. Just a thought there @Shane.
 
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This is a terrible observation.

Obviously I wasn't referring to something as miniscule as "troll blood elixir". I'm pretty sure with your extensive 19 experience that you know a well placed speed pot can surely change the outcome of a game/premade.

I have no intensions of derailing this thread, it will actually probably benefit from the premade rules oriented conversation that Mocha and I are having because it's essentially bumping the thread. Also, more people will most likely read it because it will be a "hot topic" because of all the posts. Just a thought there @Shane.

Read the third line down in the post you quoted mate. I've said that speed pot restraints should always be in affect. Although I didn't state that in my first post so my apologies.
 
People who use the word crutch label themselves as lazy.

And soooo many people are using bottled tornado. Its not a consumable. Its a trinket and takes up a trinket slot. Same as AGM, its item lvl is outside of our bracket. But no one has said no AGM in premades... Just wondering what your reasoning is. Tornado sort of breaks the mechanics of the game in a way. But so does disengage, wild charge, rocket jump, thunderstorm, demonic leap, fear through walls, blink through walls, simple terraining and any other method that players manage to come up with to get somewhere inaccessible, less accessible, or faster than the next person.

Explain. Discuss. Its on topic and bumps.
 
Or you can learn to play instead of crutching on a consumable.

Blizzard has the items in the game, and obtainable for level 19s. Whether it be trinkets, potions, usable items. Whatever they may be, blizzard has made the obtainable for level 19s, if one can obtain it so can another.. So if blizz makes them usable by level 19s in their game why would you list them unusable? If someone takes the time to farm tornado, or speed pots where you dont, thats your loss and your disadvantage... Hacking is one thing, using items blizzard has made obtainable and usable by level 19s.... hell let em be used.
 
Crutching is crutching. You are taking the outcome of a game being dependant on player skill away and placing it on the use of a consumable. Argue until you are blue in the face, this isn't 06, rules have evolved for a reason.
 
Crutching is crutching. You are taking the outcome of a game being dependant on player skill away and placing it on the use of a consumable. Argue until you are blue in the face, this isn't 06, rules have evolved for a reason.

Its in the game, why restrict the game for your own features?
 
We are talking about wsg. not 1v1s. Skill is skill. Timely use of consumables is skill. Positioning is skill. Catching up is skill, whether it be be cornering better, jumping better, juking better, using a racial, a talent, a consumable. Running away is a skill. Burst is a skill. Staying alive is a skill. When you are yelling at yourself and everyone else saying I LOST / DIED / FAILED / SUCK because the other person outplayed me by timing his fake cast, his lifeblood, his whatever, literally insert anything in that sentence, even bottled tornado i don't care, and it comes down to you calling winning crutching because you or your team got outplayed, outsmarted, or maybe even in that case of whatever consumable, be it a pot, a bomb, a crystal focus or whatever, you got outprepared. Consumables even the playing field in most cases. Don't have a racial stun or silence? Use engineering bombs. Don't have the run speed to keep ToT? Use cc, boots, speed pots. Can't charge up a hill? Fly up the hill. Whatever.

Abuses happen when someone chooses to stack all advantages on one toon. Whether its a worgen druid darkflighting/potting in travel form. Or tornadoing and using a class skill or racial to exploit into a location that is inaccessible to most. What do you say if you are on the short end of it? you got OUTTWINKED.

Being civilized is all well and good. And IRL, whatever type of competition or fight, there are usually rules and the hope that the other person won't play dirty. Traditionally duels IRL have had a myriad of rules for example. But if you didn't know exactly how each rule could be broken and anticipate it or preempt it, then you were dead. Didn't matter whether you followed the rules and they didn't. The dead guy loses. Because hes dead.
 
You are now blue in the face, and terrible for crutching on consumables. You are really making yourself look bad here. I guess you dont need any more of my help with that. Obviously you are lost in 06.
 

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