Banishedjr
Legend
I haven't read most of this (wayyyyy too much stuff), so I may be repeating things that have already been said, but I get the general gist.
For me, competition is part of WoW and always will be. This was especially true before they added experience to battlegrounds because your average players wouldn't BG; they'd just level to go slay end game content, with maybe some BGing once they're comfortable with their classes. I think a lot of older players have this paradigm programmed into their interactions with other players and in my experience you'll tend to see older twinks as generally more competitive or easily frustrated with shit players. Not that new players can't be, I'm sure a lot of people get into twinking just because they're either bored of endgame or not great at it and want something that challenges them while also allowing them to perform on higher levels without a lot of grinding.
If you mess up in a battleground, YOU are DIRECTLY contributing to your teams lower performance level, and in my opinion you have every right to get raged at in the most constructive manner possible. Some days are better than others and that's true for everyone, so I don't think having a super consistent approach is that important. Also, some players are more well known than others, so for instance if someone like Bigdog messes up I'm not going to really care because he's just trash but other players such as Tap I'd be very concerned if his play was poor and say something. Randoms are kind of a mashup because you can never tell without a solid look at their achievements and/or gear what to expect. If you're going to be upset, you need to be able to explain why and how the other player could've performed better. If you can't, you're being toxic.
It's important to me to differentiate between a lack of humility and toxicity. If you're going to call yourself amazing all the time and believe you don't do any wrong, you're not toxic, you're just stupid and/or godly. If you critique others while performing on an extremely high tier of play yourself, I don't see the harm, you can probably only make them better if you're at least telling them what to avoid or do to improve. If they ask more about it, just tell them and help them improve and you're doing your part. No one ever got better by doing nothing or by trying to improve without guidance (whether in game in instances where you slowly discover what abilities work best through reading what they do or out of game through discussion boards, videos, etc.), and I know I certainly didn't know I had bad playing habits back in the day until they were brought to my attention.
Toxicity is logging out during a BG to talk shit to an opposing team member you don't like. Toxicity is ranting in chat about things you could've prevented with better play or talking shit to players who have mentioned that they don't know much and are simply trying to improve. Toxicity is emote spamming players for no reason (i.e. /rofling every time they're about to die facing 2-3 survs etc.) or spamming with /yell because you outplayed someone or think they got lucky. Toxicity is harassment and is something I think most decent people wouldn't do out of game, though I don't think many toxic people would come off so well out of game as well.
That being said, I think that competition beckons many people who would be considered assholes just because that's how most assholes are; competitive. It's part of what makes people an asshole in most instances. If you're just a dick, own it, you're not a troll or toxic just because you're focused on the objective of the game and not having a group bonding sesh in your graveyard.
For me, competition is part of WoW and always will be. This was especially true before they added experience to battlegrounds because your average players wouldn't BG; they'd just level to go slay end game content, with maybe some BGing once they're comfortable with their classes. I think a lot of older players have this paradigm programmed into their interactions with other players and in my experience you'll tend to see older twinks as generally more competitive or easily frustrated with shit players. Not that new players can't be, I'm sure a lot of people get into twinking just because they're either bored of endgame or not great at it and want something that challenges them while also allowing them to perform on higher levels without a lot of grinding.
If you mess up in a battleground, YOU are DIRECTLY contributing to your teams lower performance level, and in my opinion you have every right to get raged at in the most constructive manner possible. Some days are better than others and that's true for everyone, so I don't think having a super consistent approach is that important. Also, some players are more well known than others, so for instance if someone like Bigdog messes up I'm not going to really care because he's just trash but other players such as Tap I'd be very concerned if his play was poor and say something. Randoms are kind of a mashup because you can never tell without a solid look at their achievements and/or gear what to expect. If you're going to be upset, you need to be able to explain why and how the other player could've performed better. If you can't, you're being toxic.
It's important to me to differentiate between a lack of humility and toxicity. If you're going to call yourself amazing all the time and believe you don't do any wrong, you're not toxic, you're just stupid and/or godly. If you critique others while performing on an extremely high tier of play yourself, I don't see the harm, you can probably only make them better if you're at least telling them what to avoid or do to improve. If they ask more about it, just tell them and help them improve and you're doing your part. No one ever got better by doing nothing or by trying to improve without guidance (whether in game in instances where you slowly discover what abilities work best through reading what they do or out of game through discussion boards, videos, etc.), and I know I certainly didn't know I had bad playing habits back in the day until they were brought to my attention.
Toxicity is logging out during a BG to talk shit to an opposing team member you don't like. Toxicity is ranting in chat about things you could've prevented with better play or talking shit to players who have mentioned that they don't know much and are simply trying to improve. Toxicity is emote spamming players for no reason (i.e. /rofling every time they're about to die facing 2-3 survs etc.) or spamming with /yell because you outplayed someone or think they got lucky. Toxicity is harassment and is something I think most decent people wouldn't do out of game, though I don't think many toxic people would come off so well out of game as well.
That being said, I think that competition beckons many people who would be considered assholes just because that's how most assholes are; competitive. It's part of what makes people an asshole in most instances. If you're just a dick, own it, you're not a troll or toxic just because you're focused on the objective of the game and not having a group bonding sesh in your graveyard.