What part did you read, and what part didn't you read? Point here is the last two streams that i have managed to watch of these supposed EU wargames, have been a "One and Done" eventful experience... so i'm surprised you're suggesting they is even competition over their. Even with that Massive alliance guild, forgive me for not knowing the name of it.
Has it occurred to you that maybe vet joined during the last game of the day and you're assuming that's the only game EU managed to form?
These Points being important, and some insufficient. So let's so these 2 EU guilds have a on average of a 300+ player roster, and maybe some 20-40 people active online in EU's prime time, that still should give reason to people from those guilds to form 1-2 more 10 man's each, but instead the Bias and Opinionated community letting new players participate or even have a attempt at some wargames are never going to happen, sure these guilds should step up but, i still feel the only reason right now these wargames are evening happening on EU is the same Reason fearthebuns is carrying the community effort on his back, and i guess you can included
@Ripduck for even forming the groups, the lack of games is more than likely due to the "ENTIRE COMMUNITY EFFORT", Match Mirror Comps that are required. (Really Just Used to be get some friends together Que into another team), If the Cookie Cutter Guides lines on how to form a Proper 10 man for any wargames continues, it will be the end of twinks. These include the now Illegal Jumps, Class Stacking ext...
the list can be added from here.
I almost stopped reading 30% into this post because of how clueless you are but i'm glad I stuck around to read the whole nonsense, every single point you made was wrong, that's impressive.
Having 20-40 people online at one time does not for a second mean there should be daily 1-2 10man teams ready to queue a wargame, in-house or otherwise. Just take a look at the new guilds formed on NA in legion/bfa, Warlords of Warsong had a maxed-out guild roster and sometimes had upwards of 50 online at once, they had guild wargames (which were a mess, playing eots and making a rule not to cap in wsg) once or twice a month for 3 months and then it died out.
Not letting new player's participate? let me just load up the last vod on vet's channel and list off the teams of the first game with the date they joined.
Alliance side - 5/10 started playing in legion/bfa
Quack - old twinker
Sad - don't even recognise this name, probably a bfa twink
Bestworld - wod twinker
Benchpressx - wod twinker
Zorkar - bfa twink
Unplayed - old twinker
Cayz - bfa twink
Brannadig - bfa twink (?) i think
Vet - legion twink
Vianco - old twinker
Horde side - 8/10 started playing in legion/bfa
Ainiaqt - 95% sure he started before legion but i cant place when exactly
Mnemosemi - bfa twink
Blackout - invented twinking back in the summer of '69
Vinna - bfa twink
Plebby - legion (?) i think
Tmpikaboo - legion twink
Kalmah - legion twink
Policecar - legion twink
Marmen - bfa twink
Yump - old twink but didnt play for years until legion
Total 'New' Players - 13/20 (65%)
I guess we should try to gatekeep better next time.
The next 'point' you make is the biggest joke i've ever seen on this site, how can you be so uninformed on a topic and not have a shred of self-awareness?
There's no denying buns contributes to the forming of games, on occasion. But he's not solely forming games, It's Kev, Quack, Chainz, Buns and Trigs all forming games on different occasions.
And why the fuck are you mentioning Ripduck when he hadnt logged on WoW in months let alone EU until he played in those dogshit NA games a week ago, he doesn't even have a computer.
Did you just pull names out your ass and hope they could be applied to any situation?
The lack of games? I hope you're now talking about NA and not still about EU because there's no lack of games with an average of 4-5 every night they're formed and upwards of 10-12 on occasion.
Mirror comps are by no means enforced in plebs, they're encouraged but games aren't cancelled if every class isnt mirrored.
80-90% of the WoW population will find something to cry about when they lose, mirror comps are encouraged so there's no disparity of the flow of the game (mid vs o/d vs base to base etc) and nobody can point at the comps and say that's why x team is winning and leaving because of it.
It's just making it easier to form also, I swear you monkeys who have never stepped foot in a plebmade have 0 idea how they form, everyone is 'drafted' in, you don't join as a 10 and wait for another group of 10 to join. Nobody wants to sit there waiting for 19 people to show up and then face 9 boomkins because apes like you don't want to have a fair mirror matchup, and i'm sure nobody who decides the fairest teams want to break out the spreadsheets and draw out on ms-paint how to fairly balance comps when you have random # of x class etc.
Class stacking and other rules are enforced to prevent clown fiesta games full of broken abilities/enchants and comps that are just a joke, nobody wants to play against a druid/rogue only team, i wouldnt even want to play on it.
Illegal jumps are in place to stop/prevent turtling and have been around since the Turtle Ratio days, nobody wants to have their gameplay disrupted because one team's FC has managed to get himself in a position where only ranged/nobody can attack him (and cant manually return the flag if he gets killed) just because he's a druid or a certain race.
If you have anything else to say about plebs or wargames, say them in the form of a question next time because you have no idea about anything to do with them.