Burg
<Nagaz With Attitudez>
For The Twenty League Turtle and I would like to try to find a way to balance out the differences between Vets / P2P 20s and F2Ps so both kind of 20s will be able to participate in competing in the tournament. So I came up with some rules and restrictions that I believe would be the best way to try to balance everything out while letting Vets have the Vets edge, and F2Ps being able to stay F2P.
Here they are:
1) Banned BoAs: Necklace, new AGM / DMF trinket, void trinket, new BoA rings, and possibly DPR (up in the air on that one being banned since it is easy to get).
2) Allowed BoAs: cloak, helmet, chest, legs, shoulders, weapon, offhand, insignia trinket, haste trinket, intellect trinket, and tyranny trinket.
3) Banned Enchant Slots for Vets / P2P 20: cloak, shoulders, chest, legs, weapon, offhand, necklace, and helmets (if lucky enough to be GFed).
4) Allowed Enchant Slots for Vets / P2P 20: gloves, bracers, rings, boots (except for minor speed to boots).
5) Dual faction gear is allowed.
6) F2Ps are allowed all of their enchants. These are chest, cloak, bracers, weapon, offhand (if BE), and the armor kits to gloves, legs, and boots.
7) Teams can be mixed up of both Vet / P2P 20 And F2P players.
Reasons:
1)My reasoning behind not banning enchants on things such as gloves, bracers, rings, and boots is because they are not BoA slots and for the most part either quest or expensive BoE gear. To get enchants off of them you have to pay 100g plus what you will have to pay to put the enchants back on. Not everyone has the gold for that.
2) The reason Vets (and F2Ps) are allowing to use BoA legs, cloak, and helmet is because they more then likely won'y have the BiS items for those slots. Plus most Vets won't have LFH like F2Ps
3) Vets getting to use dual faction is because they have paid $30 to be able to get them, would be unfair to take them away.
4) Taking away most enchants bring them a little bit closer to being a F2P, I think this is huge banning weapon enchants.
Turtle also shot out an idea that we would like to see what people think about. This could really help with balancing out the tournament and games! These ideas are for how many Vets / P2P 20s and F2Ps can be on one team.
Here is what it means:
FC - Vet Player
Healer - Vet Player
Healer - Vet Player
Healer - F2P Player
DPS - Vet Player
DPS - Vet Player
DPS - Vet Player
DPS - F2P Player
DPS - F2P Player
DPS - F2P Player
This is all we could think of! Please give your feedback on this issue, we would love to hear it. Anyway we could balance out the differences so everyone can participate in the tournament would be great!
Here they are:
1) Banned BoAs: Necklace, new AGM / DMF trinket, void trinket, new BoA rings, and possibly DPR (up in the air on that one being banned since it is easy to get).
2) Allowed BoAs: cloak, helmet, chest, legs, shoulders, weapon, offhand, insignia trinket, haste trinket, intellect trinket, and tyranny trinket.
3) Banned Enchant Slots for Vets / P2P 20: cloak, shoulders, chest, legs, weapon, offhand, necklace, and helmets (if lucky enough to be GFed).
4) Allowed Enchant Slots for Vets / P2P 20: gloves, bracers, rings, boots (except for minor speed to boots).
5) Dual faction gear is allowed.
6) F2Ps are allowed all of their enchants. These are chest, cloak, bracers, weapon, offhand (if BE), and the armor kits to gloves, legs, and boots.
7) Teams can be mixed up of both Vet / P2P 20 And F2P players.
Reasons:
1)My reasoning behind not banning enchants on things such as gloves, bracers, rings, and boots is because they are not BoA slots and for the most part either quest or expensive BoE gear. To get enchants off of them you have to pay 100g plus what you will have to pay to put the enchants back on. Not everyone has the gold for that.
2) The reason Vets (and F2Ps) are allowing to use BoA legs, cloak, and helmet is because they more then likely won'y have the BiS items for those slots. Plus most Vets won't have LFH like F2Ps
3) Vets getting to use dual faction is because they have paid $30 to be able to get them, would be unfair to take them away.
4) Taking away most enchants bring them a little bit closer to being a F2P, I think this is huge banning weapon enchants.
Turtle also shot out an idea that we would like to see what people think about. This could really help with balancing out the tournament and games! These ideas are for how many Vets / P2P 20s and F2Ps can be on one team.
Here is what it means:
FC - Vet Player
Healer - Vet Player
Healer - Vet Player
Healer - F2P Player
DPS - Vet Player
DPS - Vet Player
DPS - Vet Player
DPS - F2P Player
DPS - F2P Player
DPS - F2P Player
This is all we could think of! Please give your feedback on this issue, we would love to hear it. Anyway we could balance out the differences so everyone can participate in the tournament would be great!