Crit
OG
...Needs More Leaders Not More Followers
I have been wrestling with how to couch this topic and know it has been breached before. It needs to be revisited on a regular basis but in a diplomatic fashion. New players join the bracket every day and many miss the various past discussions.
To many when you first start playing this game your opponent is an enemy to be killed with all prejudice to the point they quit the game. Some are so hostile that they even trash their own team, troll their respective trade chats and even their own guild. These players typically take the shortest route to gaining an advantage and crutch it till something else looks more advantageous. If you look far enough down that continued path all you see is wreckage and missed opportunities. Its a very short sighted perspective. Without opponents you do not have a "game". Fools gy camp the last late night opposing team as they won't re-queue and you have no more games pop. Apparently the 19s are full of fools and have themselves to blame for the tail spin their bracket is in.
As some players mature in the game they come to realize you need an opponent and that they are just a player of a game, like they are. While you might be able to learn skills from a hated opponent very slowly, a friend or friendly player can shortcut the learning process dramatically. When a community is hostile things degenerate into more and more insults and overused and abused advantages that prevent higher level competition and shrinks the community. When a community is friendly lines of communication can develop that besides helping to educate new players (vital to anything that grows) and old players alike as to skills, strategy, gear, teamwork, and more it provides a catalyst for intense competition which draws ever increasing numbers of players.
This F2P vs. P2P in the 20-24 bracket is an example of a short sighted argument. It serves no purpose but to divide. P2P players and F2P players reporting each other AFK in BG's only brings more of the same. F2P hacking will only lead to the end the program so the few will ruin it for the many. If we all just follow what others are doing we can join the 15-19 bracket in watching our chosen bracket die. That is what followers do, follow as it is the easiest thing to do. They blame others for why they do what they do, just like GY Campers and Honor Farmers do. Leaders show others the way by doing it regardless of what is done to them. If a player spits on a leader the leader does not follow suit...they take it in stride and do not return like for like and in so doing demonstrate both the right thing to do and what leadership is. Leadership has a lot of books written about it but I don't know why. It is really simple stuff.
We need more leaders with the integrity to hold the line, even when they don't feel like it. GY camping, Honor farming, spitfests, reporting each other AFK, trash talking a fellow player/players all given enough rope lead to bad results. No one is above reproach. I have been a fool more than once. But we must turn a new leaf and fight the urge to be short sighted if we want to play a fun game long term. In so doing you become a leader...and the road ahead becomes longer and more fun to travel.
I have been wrestling with how to couch this topic and know it has been breached before. It needs to be revisited on a regular basis but in a diplomatic fashion. New players join the bracket every day and many miss the various past discussions.
To many when you first start playing this game your opponent is an enemy to be killed with all prejudice to the point they quit the game. Some are so hostile that they even trash their own team, troll their respective trade chats and even their own guild. These players typically take the shortest route to gaining an advantage and crutch it till something else looks more advantageous. If you look far enough down that continued path all you see is wreckage and missed opportunities. Its a very short sighted perspective. Without opponents you do not have a "game". Fools gy camp the last late night opposing team as they won't re-queue and you have no more games pop. Apparently the 19s are full of fools and have themselves to blame for the tail spin their bracket is in.
As some players mature in the game they come to realize you need an opponent and that they are just a player of a game, like they are. While you might be able to learn skills from a hated opponent very slowly, a friend or friendly player can shortcut the learning process dramatically. When a community is hostile things degenerate into more and more insults and overused and abused advantages that prevent higher level competition and shrinks the community. When a community is friendly lines of communication can develop that besides helping to educate new players (vital to anything that grows) and old players alike as to skills, strategy, gear, teamwork, and more it provides a catalyst for intense competition which draws ever increasing numbers of players.
This F2P vs. P2P in the 20-24 bracket is an example of a short sighted argument. It serves no purpose but to divide. P2P players and F2P players reporting each other AFK in BG's only brings more of the same. F2P hacking will only lead to the end the program so the few will ruin it for the many. If we all just follow what others are doing we can join the 15-19 bracket in watching our chosen bracket die. That is what followers do, follow as it is the easiest thing to do. They blame others for why they do what they do, just like GY Campers and Honor Farmers do. Leaders show others the way by doing it regardless of what is done to them. If a player spits on a leader the leader does not follow suit...they take it in stride and do not return like for like and in so doing demonstrate both the right thing to do and what leadership is. Leadership has a lot of books written about it but I don't know why. It is really simple stuff.
We need more leaders with the integrity to hold the line, even when they don't feel like it. GY camping, Honor farming, spitfests, reporting each other AFK, trash talking a fellow player/players all given enough rope lead to bad results. No one is above reproach. I have been a fool more than once. But we must turn a new leaf and fight the urge to be short sighted if we want to play a fun game long term. In so doing you become a leader...and the road ahead becomes longer and more fun to travel.
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