US The Official Twink Cup 2019 - Powered by ResurgentESB

RULE UPDATE: 20/05/2019 as of 16:28 EST

  • Toys, any items in bags or anything other than Healthstones, Mage Food, Bandages and Battle Standards are BANNED.
  • The enchant '+13 Spell Power' to bracers is BANNED.
  • All Leg Enchants that are NO LONGER OBTAINABLE are BANNED.
  • All Shoulder Enchants that are NO LONGER OBTAINABLE are BANNED.
  • All Head enchants that are NO LONGER OBTAINABLE are BANNED.
  • The enchant '+12 Agility' to cloak is BANNED.
  • MS Pet (Mortal Strike) is BANNED.

Rules that are currently under the process of being reworked:

"Maximum of a THREE(3) Healer limit"
"Restoration Druids are NOT classed as a Healer"
"Restoration Druids are NOT classed as a Stealth Class"
Allied Races being allowed
"The date of the Twink Cup will be Saturday 29th June 2019"
 
RULE UPDATE: 20/05/2019 as of 16:28 EST

  • Toys, any items in bags or anything other than Healthstones, Mage Food, Bandages and Battle Standards are BANNED.
  • The enchant '+13 Spell Power' to bracers is BANNED.
  • All Leg Enchants that are NO LONGER OBTAINABLE are BANNED.
  • All Shoulder Enchants that are NO LONGER OBTAINABLE are BANNED.
  • All Head enchants that are NO LONGER OBTAINABLE are BANNED.
  • The enchant '+12 Agility' to cloak is BANNED.
  • MS Pet (Mortal Strike) is BANNED.

Rules that are currently under the process of being reworked:

"Maximum of a THREE(3) Healer limit"
"Restoration Druids are NOT classed as a Healer"
"Restoration Druids are NOT classed as a Stealth Class"
Allied Races being allowed
"The date of the Twink Cup will be Saturday 29th June 2019"

Nice layout, looks nice.
 
Any later date will make the twink cup occur in 8.2 and hence have the possibility to change meta, meaning might as well push it back months
 
Any later date will make the twink cup occur in 8.2 and hence have the possibility to change meta, meaning might as well push it back months

Then let the meta change.

This meta sucks anyways.
 
I agree, should count as a healer and bump the healer limit back up to 4.
But thats essentially what the rule set is. Its just not stated as such.

Youre gonna use a resto druid to FC, right? And you definitely want a balance druid, so theres your two druid limit. Then you get 3 healers. So hows that look... Rsham and two disc priests? So you end up with 4 healers. Rdruid, Rsham, disc, disc (or a mw monk? I guess? I dont know 19 meta)

I dont see how the healer composition changes between "3 healer limit, resto fc doesnt count as healer" and "4 healer limit, resto FC counts as healer".

Im also not clear on the concern over the stealth thing. Again, you're gonna want a balance druid, right? so theres one stealthie. if you count the resto druid as a stealth... thats it. No rogues. Is the desire to force teams to choose between a balance druid and a rogue?
 
But thats essentially what the rule set is. Its just not stated as such.

Youre gonna use a resto druid to FC, right? And you definitely want a balance druid, so theres your two druid limit. Then you get 3 healers. So hows that look... Rsham and two disc priests? So you end up with 4 healers. Rdruid, Rsham, disc, disc (or a mw monk? I guess? I dont know 19 meta)

I dont see how the healer composition changes between "3 healer limit, resto fc doesnt count as healer" and "4 healer limit, resto FC counts as healer".

Im also not clear on the concern over the stealth thing. Again, you're gonna want a balance druid, right? so theres one stealthie. if you count the resto druid as a stealth... thats it. No rogues. Is the desire to force teams to choose between a balance druid and a rogue?

Pretty sure one of the teams I've seen in HTM's streams is for opting double boomie or at least trying it out in scrims so it isn't a 100% sure thing.
 
Am I missing something here? Everyone is up in arms about the three healer limit but it seems to me you can have five. One resto shammy, 2 disc priests and 2 resto druids. You have to give up a boomy but the five healer is still available.
 
in all honesty just keep the 3 healer rule with rdruid not counting as a healer/stealth

the only people crying about it are the ones who still think mid fights matter at all

id go more in-depth but judging by games on streams it'd go over everyones heads except one team

which is also why asking for team-leaders input is useless
 
Pretty sure one of the teams I've seen in HTM's streams is for opting double boomie or at least trying it out in scrims so it isn't a 100% sure thing.
Ah, yea. I guess "four healer limit" wording allows for non traditional FCs and "three healer not counting Rdruid" kinda locks you in to a druid FC. And as Jojo pointed out, could allow for 5 healers by forgoing a boomkin if the strict wording of the rules is followed and not the obvious intended spirit.
 
obvious intended spirit

I'm sure it's not the intended spirit but surely some team out there is planning to use it. The rules allow it so what could possibly be said about it? I don't understand why every team isn't planning to use it.
 
I'm sure it's not the intended spirit but surely some team out there is planning to use it. The rules allow it so what could possibly be said about it? I don't understand why every team isn't planning to use it.

because its fucking awful and nobody wants to lose
 
The only downside of having 4 healer limit and rdruid counting as a healer, still excluded from the stealthy limit, is when you want to pull a classic muskie 2 rdruid 2 rogue you can't because it won't be as viable, or maybe it will be who knows.
 

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