Ok, well I'm not going to create a wall of text to argue again. I've stated my case, you've stated yours, I'll just let the OP decide.
if you're kitting you don't need the stamina
BM all the way, I can lock down most healers using stun, scatter, and my pet moth's interrupt.
In a bracket when your only real threat if your playing right is other hunters then yes the extra stamina is VITAL.
And as far as intimidation goes give me a fucking break. Your playing the highest damage class in the bracket that already comes with 2 (moth/SS) Interrupts and your saying you need an extra CC with healers? Don't feed me that bullshit.
As survival you can do massive amounts of unavoidable damage regardless of where your pet is located. And lets not forget your pet has a much smaller health pool then you so when he/she/it gets 2 shot you're fucking done (If you're not waiting 20 seconds for it to scuttle it's ass from one fight to the next so you can kill something)
Not to mention your pet being in range of priest fears making kill command effectivly useless because you need to keep your moth on follow to use it's inturupt.
Survival is better hands down.
In a bracket when your only real threat if your playing right is other hunters then yes the extra stamina is VITAL.
And as far as intimidation goes give me a fucking break. Your playing the highest damage class in the bracket that already comes with 2 (moth/SS) Interrupts and your saying you need an extra CC with healers? Don't feed me that bullshit.
As survival you can do massive amounts of unavoidable damage regardless of where your pet is located. And lets not forget your pet has a much smaller health pool then you so when he/she/it gets 2 shot you're fucking done (If you're not waiting 20 seconds for it to scuttle it's ass from one fight to the next so you can kill something)
Not to mention your pet being in range of priest fears making kill command effectivly useless because you need to keep your moth on follow to use it's inturupt.
Survival is better hands down.
If you only need 2 ccs to kill a healer and hunters are your biggest worry, rolling BM will let you get a disarming pet.
BOOM.
In a bracket when your only real threat if your playing right is other hunters then yes the extra stamina is VITAL.
And as far as intimidation goes give me a fucking break. Your playing the highest damage class in the bracket that already comes with 2 (moth/SS) Interrupts and your saying you need an extra CC with healers? Don't feed me that bullshit.
As survival you can do massive amounts of unavoidable damage regardless of where your pet is located. And lets not forget your pet has a much smaller health pool then you so when he/she/it gets 2 shot you're fucking done (If you're not waiting 20 seconds for it to scuttle it's ass from one fight to the next so you can kill something)
Not to mention your pet being in range of priest fears making kill command effectivly useless because you need to keep your moth on follow to use it's inturupt.
Survival is better hands down.
MM is even worse than Survival. It's literally a one trick pony and if someone is dumb enough to let an aimed shot go off they deserve what happens. I've played hunter quite a bit from TBC and WotLK and even a little in cata to know how to kill a healer. It isn't all burst and raw damage. It's about CC at the right time so they can't heal to full from 10% in two casts. A stun gives you that. Survival means you can be a BG all-star and top charts and stay with the other 3 hunters in the BG and pretty much focus down anything, but 1v1 you won't kill a good healer as a f2p 20 as survival.