Azeroh
Member
Madge!ayo wtf wdym man i like winning @ah, nothin' better than beatin' up on fools like glance, 'yo! Madge![]()
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SCHIZO
FeelsStrongMan
Madge!ayo wtf wdym man i like winning @ah, nothin' better than beatin' up on fools like glance, 'yo! Madge![]()
Unless you've been intentionally sabotaging your stats your smurf account is dead by 40. I used to make a couple new smurf accounts almost every time I played with my brother and usually by around level 10 they are toast and are just matching you based on whatever metrics they use. I've probably made over 100 different apex smurf accounts, it's really the only decent way to play with a friend that has a much different skill level than you. It actually feels more like a random game mode than the normal "random" game mode because there are so many other smurf accounts of various skill levels.I have a level like 40 "smurf" account. Even in norms its very common to see diamond/master/pred sky dive trails. Half the time the champion squad has a masters. It's no secret that the matchmaking is broken in that regard. You got two options... either bitch about that being the problem. Or give your nuts a tug and start taking those fights. You're only going to get better if you constantly verse players who are better than you. Learn from your mistakes, etc.
That's not a bad thing though. It's just the nature of the game. Many new games implore the same principles where you either spend a lot or don't get to compete and it's perfectly fine imo. As long as these practices are consistent throughout the lifespan of the game, it shouldn't be a problem. The game is just another type of hobby when you think about it. Just like how some people spend tons of cash on bikes, cameras, weapons, etc., others prefer to spend it in a game. Now if a non p2w game like wow went full p2w that would be a problem of course, but I don't see that happening.being able to win by paying devalidates x game systems that you use in order to win and also devalidates your skill in game that you would use to win. it turns the game into an arms race of whales, playerbase starts leaving when they cant compete with whales, new players come into game and leave because of whales, this spirals until game dies.
fair = game is balanced, everybody has a (close to) equal chance of winning x game
p2w gives you advantage, causing the game to not be balanced and lowering the chances of your opponents of winning while rising your chances of winning
making it unfair
p2w that isn't unfair isn't p2w, its cosmetics. p2w = pay to win, if you aren't increasing your chances of winning it isn't pay 2 win
could you send me a successful NA p2w game where the p2w isn’t a problem/good for the game?That's not a bad thing though. It's just the nature of the game. Many new games implore the same principles where you either spend a lot or don't get to compete and it's perfectly fine imo. As long as these practices are consistent throughout the lifespan of the game, it shouldn't be a problem. The game is just another type of hobby when you think about it. Just like how some people spend tons of cash on bikes, cameras, weapons, etc., others prefer to spend it in a game. Now if a non p2w game like wow went full p2w that would be a problem of course, but I don't see that happening.
Because that's the nature of the game in question. Why do you ask specifically for an NA game? A big number of asian games are using the p2w model and they're successful as their playerbase have fun playing the game. The fact that people prefer to spend money in a gacha game rather than do weekly content in wow proves it. Just different types of players, that's all. If you don't like the p2w model, don't play a p2w game. It's like being short and complaining that other basketball players are tall.could you send me a successful NA p2w game where the p2w isn’t a problem/good for the game?
Just because you think it’s fine, doesn’t mean it is. The arms race kills your game. Insert every game that died to p2w here.
Why is p2w fine as long as it’s p2w from the start?
cool, doesn’t have to be NA, give me any game that is p2w where the p2w part is good? just because a game is successful despite p2w doesn’t mean the p2w part is good btw, I’m expecting more than that.Because that's the nature of the game in question. Why do you ask specifically for an NA game? A big number of asian games are using the p2w model and they're successful as their playerbase have fun playing the game. The fact that people prefer to spend money in a gacha game rather than do weekly content in wow proves it. Just different types of players, that's all. If you don't like the p2w model, don't play a p2w game. It's like being short and complaining that other basketball players are tall.
so you can’t give me any examples at all? thanks for proving my point. I’ll reiterate this because you forgotThe point I'm trying to make is that you can't complain about a game in which the primary metric for competitive success is the money you spend. That's simply the nature of the game. Nobody said that a game has to be fair for everyone. Different people, different games to please them, that's all.
I don't understand why you think that having the option to obtain competitive advantage by spending money is bad for a game. People who don't have the time to grind, prefer playing such games. The p2w model is just the opposite of the grind model that existed in most old games(Diablo 2 for example). Imagine a guy who lives in his mom's basement, playing the game for 12 hours a day. How is that more fair than the guy who has a full-time job and family spending the money he earned working 8 hours a day for advantage in the same game? He clearly can't afford grinding for 12 hours a day. Wow handled this in a nice way since neither p2w nor grinding are an option due to the in game store being largely cosmetic and endgame content being timegated.
That being said, hating on p2w games that people have fun playing is weird. Especially when you don't even play such games. Starting a game that is obviously p2w and expecting to do well as f2p is plain stupid. There's no need for complaining. You either put in the time and effort required to be competitive or spend the money, depending on the game system.
I've had my fair share of p2w games mostly on mobile and it's perfectly normal when everyone knows what the game is all about. You can pay your way up to the end game and compete with other players who did the same. In games like wow, you have to play for gear and all the stuff needed for endgame. It's not a better or worse thing, rather a matter of preference.
So again, hating on p2w games is unreasonable. Unless you mean f2p games that turn into p2w games over time. Then I agree, it's a bad move by the devs that negatively affect the playerbase.
That's all I can say on this.
Don't have to sabotage the acc. Just not play on it for a whole season and have the rank reset. I'm curious as to why you have over 100 accounts though.Unless you've been intentionally sabotaging your stats your smurf account is dead by 40. I used to make a couple new smurf accounts almost every time I played with my brother and usually by around level 10 they are toast and are just matching you based on whatever metrics they use. I've probably made over 100 different apex smurf accounts, it's really the only decent way to play with a friend that has a much different skill level than you. It actually feels more like a random game mode than the normal "random" game mode because there are so many other smurf accounts of various skill levels.
Well it's probably been about a year since I played, so I'm not certain things are still the same, but when I was playing there was a very obvious difference as a brand new account, it would place you into the lowest bracket, you wouldn't see any pred trails, and aside from other smurfs the skill level was obviously lower. The system seems to give you a few introductory games to get enough stats for it to calculate your matchmaking, this was usually around level 10 or so, but I think it's probably based on a certain number of games or time played. After these introductory games I would suddenly see pred trails everywhere...I'm sure this wasn't helped by doing relatively well against the low bracket players and my stats being very good because of it.Don't have to sabotage the acc. Just not play on it for a whole season and have the rank reset. I'm curious as to why you have over 100 accounts though.
They are bad because they result in an inferior product that is usually designed to frustrate you into spending large sums of money. Often they can prey on gambling addictions and use unclear pricing in ways that just ooze sleaziness. This is especially common in the mobile games marketed to younger and more gullible people. Even the "pay for convenience" type games just result in an inferior product with artificial roadblocks built into the game to frustrate you into spending money. They have entire departments of people using game psychology to manipulate players without their knowledge. I don't see how being manipulated without your knowledge could be considered good.Why would p2w be bad anyway? Makes no sense to me