Slow Queues as a Baby 10-11

Ques as a lvl 10 rogue for me are like 30 minutes lol for twing but my healers/tanks are instant ques normally. Which is funny because my lvl 11 resto druid can 1 shot bosses now with 5k+ bites.
 
Ques as a lvl 10 rogue for me are like 30 minutes lol for twing but my healers/tanks are instant ques normally. Which is funny because my lvl 11 resto druid can 1 shot bosses now with 5k+ bites.
Even at 80 its like this.
Its always been like this.
DPS has had long queues since the queue system became a thing.
 
Even at 80 its like this.
Its always been like this.
DPS has had long queues since the queue system became a thing.
I dont get 30 minute + ques on my max lvl dps though. thats more like raid finder lvl ques. idk if you think I am suggesting that dps had equal que times to dps or healers though because thats not what I was trying to say.
 
TBH I don't even mean PvP brackets or RDF,

I mean the very fabric of the game itself.

11's are by far & away one of the best farming tools F2P's have ever had.
To be able to Cuisinart through whole dungeons & clap bosses with the might of a capped toon in Legacy mode,
is unrivaled in it's usefulness; in farming loot drops or mats.

They're also ruining the game.

Imagine:
You're a NEW player to WoW. You zone into a TW run, cause you've heard that the leveling is swift & easy.
Your tank is a level 11 asshelmet playing whack-a-mole with the entire dungeon,
wordlessly charging ahead & destroying the place before you even see a mob pack;
skipping bosses, clapping the final boss & then leaving group having never said a single thing in chat or caring that you're there in the first place...

Following the trail of carnage, like breadcrumbs, to find your way through the twisting, body-strewn labyrinth'
you think to yourself "What in the fuck just happened? Is THIS 'it' ?!? Is THIS the GAME?!"

You wonder why people ( perhaps yourselves included ) do not know how to play their classes?
The 10's & 11's rotation is either Holy Nova or Whirlwind. That's it... that's the whole game.
You have turned WoW, in all it's graphical splendor, in all the meticulously planned encounters in all the masterfully rendered instances
-into a flash clicker-game.

These OP low level toons are AIDS. They are an insult to everyone trying to play the game the way it is intended,
& in the way that had led WoW rise to such heights of popularity in the now distant past.
I don't even know what people get out of it?! Where is the skill, the mastery, the knowledge of how any particular pull goes?
Gone... turned into a 1-button spam-fiasco. If you're even social at all, it is to declare"
" hey everyone, I'm just kill everything in one hit, so enjoy the ride." willfully ignoring everyone else in the instance.

Now.... I can already hear the outraged clack of keyboards, as you worthless fucks urgently retort in prideful defense of your un-earned superiority.

- stop -

& accept the fact that how you are playing is total bullshit, & an insult to the game & to it's players.

I am warning you now... Blizz cannot ignore this.
While Vet 20's & true F2P's have largely been cyphers for the last 16 years;
these uber-OP low-levels are going to get sufficient attention as to force them to take action.

Stop running dungeons with thee goddamn game-breaking toons NOW, before permanent measures go into action
that have repercussions that ruin the XPOFF experience for everyone.
Over-dramatic much? Realistically, Blizz nerfed scaling at the start of this expansion and did a shit job of it. They didnt touch damage enough at low level and took far too much health (mostly affecting 10s). All they need to do is go back and adjust scaling better.
 
My queue times on level 10s have been decent. Tanks and healers generally 3 minutes max. DPS 10-15 min at most. ALSO, Love is in the Air and Lunar Festival are both going right now and might be pulling people away from time walking runs, causing longer queue times.
 
I mean it's just anecdotal evidence, but characters that have their exp locked certainly do seem to suffer a penalty.
For the holiday event the ques for my level 20 DPSers is around 5 minutes, but for the xp locked characters it's around 15.
For tanks/healers the que times are roughly the same regardless of exp status.

It is what it is, and probably something people should know when they think about what class they want to roll when twinking. I mean rogue twinks are in a bad enough state as is, but throw on extra long ques as well? You simply have to really love the class to do it! Or a completionist who wants to twink every class.
 
Ques as a lvl 10 rogue for me are like 30 minutes lol for twing but my healers/tanks are instant ques normally. Which is funny because my lvl 11 resto druid can 1 shot bosses now with 5k+ bites.
I been building my resto cat just a little bit, do you stack haste to increase the resource gen for the swipe, i found myself just waiting the yellow bar for swipes
 
I been building my resto cat just a little bit, do you stack haste to increase the resource gen for the swipe, i found myself just waiting the yellow bar for swipes
From what I've noticed playing resto cat is the rotation is roughly 3 cat abilities, 2 druid abilities, then shift back to cat where your energy bar will be almost full again.
 
I been building my resto cat just a little bit, do you stack haste to increase the resource gen for the swipe, i found myself just waiting the yellow bar for swipes
Whats your haste at? I am at 25% and I find the energy regen is pretty good, at least compared to rogue lol.
 

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