Salute, Nat Pagle's.

Meh I'm the one who does plan his twink perfectly. I even rerolled my DK quite a few times to get the exact minimum xp gain from the starting quests, not that it really mattered there.



The only character I have that isn't perfectly planned is my warrior Lilmrsmuffet as this was my first alliance twink and I really didn't have any idea at the time.



I'm not saying I don't agree with you Druid I as just pointing out some things because you kind of laughed at a warrior being close to 20... If I'm not mistaken, a warrior horde or alliance is the closest to dinging 20 after gearing? Could be wrong but I don't think so.
 
Yes one can easily tell you get enjoyment out of agreeing to disagree. :D But that's same as me, nothing is better than being the proper kindling to a debate.
 
been said often, will be said lots more often after patch...

its the rock-paper-scissor game !



those who lose say nerf the winning team. the winning team says nerf the others not us, etc...



reguardless of how you see it, peple will continu to brag just because their ego took a hit !

When i geared myself as a twink, at first, and i say only the first month, it was to kill everybody and be over powered... but twinking is not that, never will be. that's an attitude problem, something in the human nature. i'm not on that anymore, i'm pass that, i just want to have fun PVP at low level. of course not being geared doesn't means you suck, it means you're too lazy to understand what the PVP stands for !
 
hi im new here and im happy to know they remove alo of twink item (for all don't know im a twink too!)anyway i have fun to kill people are not geared but its not all can make's money easy exemple:hunter 29 twink cost to me 4000 gold!( its expensive at this lvl)

i not going to talk any more, if u have some difficulty to understant or what i want mean im sorry the english its not my best and also i try!
 
oh i forget too said im happy cause seen strenght in some item like leg's in walling cavern, we dont want them cause they are soulbound when picked up! they just want do a good balance for all class!:p
 
nice they nerf fishing gear finaly its dull but going to be more fair,also its for you a twink its only kill...killl...and kill, the best thing i can say to you delete your character and change game's! i don't know if people know world of warcraft its a game relax about those item its a game take it easy. i stoped play on my hunter 29 twink cause i owned each bg's with it, i deleted him cause i never get challenge i want challenge! not hard to understand i get a priest 19 twink omg i love it save people in my group all of it and i can kill player too, unbeliveble! u don't think anyway thank you for reading have a good day!
 
ArthurianKnight said:
been said often, will be said lots more often after patch...

its the rock-paper-scissor game !



those who lose say nerf the winning team. the winning team says nerf the others not us, etc...



reguardless of how you see it, peple will continu to brag just because their ego took a hit !

When i geared myself as a twink, at first, and i say only the first month, it was to kill everybody and be over powered... but twinking is not that, never will be. that's an attitude problem, something in the human nature. i'm not on that anymore, i'm pass that, i just want to have fun PVP at low level. of course not being geared doesn't means you suck, it means you're too lazy to understand what the PVP stands for !

yeah but theyre arent certain classes getting nerfed, its twinking as a whole. some people think this change is going to be nice, but honestly it won't really be imo. burst in all brackets is going to stay relatively the same, and hp is getting lowered by a rediculous amount. just going to take away the fun of the game. also at 39 with exorcism applying to humanoids now, ret pallies are going to be able to put out rediculous dps (even more than now). with hp getting lowered as much as it is, we can only hope that they will someday balance out the rediculous burst that there will be.

and with priests, at least from the ss that i saw, having under 500 hp, that will take me like 4 seconds to kill on my hunter and probably even quicker on a rogue. :(
 
Unstablle said:
yeah but theyre arent certain classes getting nerfed, its twinking as a whole. some people think this change is going to be nice, but honestly it won't really be imo. burst in all brackets is going to stay relatively the same, and hp is getting lowered by a rediculous amount.

true.



but have you seen the hp/dps ratio of 19s lately? it's crazy.



you can have a 4k health paladin flag carrying with layonhands and a 2k HoT every 3 minutes. not to mention he's got practically 50% physical dps migation from armor. all the while, he's got healers on him and whatnot. of course, in pug games where there isn't a healer, he'll only be able to withstand 10000 damage that's unmigated if he times LoH properly and doesn't use holy light.



just going to take away the fun of the game.

subjective.



also, we don't know if it's going to be more or less fun. i don't know. we'll have to wait and see.

also at 39 with exorcism applying to humanoids now, ret pallies are going to be able to put out rediculous dps (even more than now). with hp getting lowered as much as it is, we can only hope that they will someday balance out the rediculous burst that there will be.

that doesn't relate to fishing gear.

and with priests, at least from the ss that i saw, having under 500 hp, that will take me like 4 seconds to kill on my hunter and probably even quicker on a rogue. :(

that's ok though, because if the priest is smart it won't stack intellect and SP after 3.1. 600 of the health it had came from the shoulder enchant and 375 mining, both unintended features.



my priest which cost about 10g to make has over 1000 health with fort.





even at 19, the best teams have balance. a team with 10 hunters won't win against many teams because they won't be able to interrupt well, heal, dispel/purge, polymorph, fear, etc. when you get games which are higher up in skill it becomes more and more true that hunters are just another toon on the battlefield, not really something to be afraid of. you can't farm coordinated twinks on a bunch of hunters.
 
Druiddroid said:
true.



but have you seen the hp/dps ratio of 19s lately? it's crazy.



you can have a 4k health paladin flag carrying with layonhands and a 2k HoT every 3 minutes. not to mention he's got practically 50% physical dps migation from armor. all the while, he's got healers on him and whatnot. of course, in pug games where there isn't a healer, he'll only be able to withstand 10000 damage that's unmigated if he times LoH properly and doesn't use holy light.





subjective.



also, we don't know if it's going to be more or less fun. i don't know. we'll have to wait and see.



that doesn't relate to fishing gear.



that's ok though, because if the priest is smart it won't stack intellect and SP after 3.1. 600 of the health it had came from the shoulder enchant and 375 mining, both unintended features.



my priest which cost about 10g to make has over 1000 health with fort.





even at 19, the best teams have balance. a team with 10 hunters won't win against many teams because they won't be able to interrupt well, heal, dispel/purge, polymorph, fear, etc. when you get games which are higher up in skill it becomes more and more true that hunters are just another toon on the battlefield, not really something to be afraid of. you can't farm coordinated twinks on a bunch of hunters.



yeah but id much rather have a higher hp to burst ratio than a higher burst to hp ratio. it brings skill into play more, and not just pressing one button adn then the opponent is dead. and im all for some of these changes. im for taking out boas and the 30 stam shoulder enchant, and also nerfing professions. what is dumb though, is that most people are losing 20-40 stam from the leg armors and the 100 hp to chest also is hurting survivability. all these changse are going into effect without modifying burst at all. there will be a minor dps reduction due to libram and leg armors being taken away, but it does not at all compensate for the lost hp.

i know the title is about the fishing boots, but the issues brought up in this thread don't always directly pertain to it, but to to loss of more and more possible stamina and blizzard taking away things that people worked very hard for.

oh and i 100% know that a team of full hunters wont be able to take down a balanced team. i was just referring to the insane amount of burst that there will be. and in premades especially, the hunters have a much different job than just plain dpsing and shooting stuff. they just become another necessary class slot in premades.
 
It was adressed to tetox..

I might be underperforming as a twink, but I'm a decent writer:D
 
Unstablle said:
yeah but id much rather have a higher hp to burst ratio than a higher burst to hp ratio. it brings skill into play more, and not just pressing one button adn then the opponent is dead. and im all for some of these changes. im for taking out boas and the 30 stam shoulder enchant, and also nerfing professions. what is dumb though, is that most people are losing 20-40 stam from the leg armors and the 100 hp to chest also is hurting survivability. all these changse are going into effect without modifying burst at all. there will be a minor dps reduction due to libram and leg armors being taken away, but it does not at all compensate for the lost hp.

people will still have plenty of health to work with.



even with the changes you can hit around 1.5k hp, probably more, and that would easily be enough to use your skill to keep you alive



BTW, it's not skill to be able to run around with practically 4k health while a few people chase you around in your GY and all get killed by rezzers. it's skill to run around with 1.5k health and being able to survive the same onslaught.

i know the title is about the fishing boots, but the issues brought up in this thread don't always directly pertain to it, but to to loss of more and more possible stamina and blizzard taking away things that people worked very hard for.
yes i know it sucks stuff is being taken away. but it will be fairer for puggers and it takes away from all twinks.

oh and i 100% know that a team of full hunters wont be able to take down a balanced team. i was just referring to the insane amount of burst that there will be. and in premades especially, the hunters have a much different job than just plain dpsing and shooting stuff. they just become another necessary class slot in premades.

there won't be an insane amount of burst.



there's much more burst at every other bracket, and all of those are playable. granted, they are usually for more burst-oriented players, but i have no problem flag carrying in the 39 bracket. again, the hp/dps ratio at 19 was getting plain rediculous.



it takes skill to be able to anticipate your opponents and take the least damage possible. if your health gets nerfed from 2k to 1k over the patch, then you'll have to rely more on your skill to keep you up. the hunter burst should not take you down if you know what you're doing, especially since the hunters will be losing HP too.
 
Druiddroid said:
people will still have plenty of health to work with.



even with the changes you can hit around 1.5k hp, probably more, and that would easily be enough to use your skill to keep you alive



BTW, it's not skill to be able to run around with practically 4k health while a few people chase you around in your GY and all get killed by rezzers. it's skill to run around with 1.5k health and being able to survive the same onslaught.

yes i know it sucks stuff is being taken away. but it will be fairer for puggers and it takes away from all twinks.



there won't be an insane amount of burst.



there's much more burst at every other bracket, and all of those are playable. granted, they are usually for more burst-oriented players, but i have no problem flag carrying in the 39 bracket. again, the hp/dps ratio at 19 was getting plain rediculous.



it takes skill to be able to anticipate your opponents and take the least damage possible. if your health gets nerfed from 2k to 1k over the patch, then you'll have to rely more on your skill to keep you up. the hunter burst should not take you down if you know what you're doing, especially since the hunters will be losing HP too.





cant anticipate when an ambush rogue is behind you and takes you down with an ambush + evis. its not so much skill keeping you up anymore. yeah 4k hp pallies really dont exist at 19 but druids definitely do. they have no way of putting out damage and are easily controlled via scare beast when in bear and poly when not. it will be fairly hard to reach 1500 if you want to be able to put out some decent damage. 20-40 stam + 100 hp to chest gone means that having 1500 hp post 3.1 required you to have 1.8k(caster)-2k hp(non caster) (not including BoA enchants) which would put you at 2.3+k. maintaining aalot of health for those pesky rogues/ret pallies will be important though. but id say that the average health for 19s will be around 1000-1100 maybe. and its not really skill to survive burst/stuns. yeah you can try and run away or get out of the situation, but ret pallies are going to massacre you regardless. hunters can be taken care of properly in arena with use of los, but in wsg people are going to be crying a ton more whenever they see a hunter in wsg, as their health isn't going to allow them to reach the hunter before hes dead.
 
excuse me but for a lvl19 have 4k hp you don't think its alot? that want said u got chance kick a lvl30+! i think 1.5hp its enough life for lvl we are 19 not 39+ blizzard love twink otherwise they not give us bind on account no? so for me my opinion i said good jog blizzard for what you do all class gonna have a chance in battle ground flag carrier going to be more easy to take down with healer or not!
 
Unstablle said:
in wsg people are going to be crying a ton more whenever they see a hunter in wsg, as their health isn't going to allow them to reach the hunter before hes dead.



That's been my statement about survivability from the get-go-
 
i think being a hunter is over exagerated...

i am missing both fishing gears... but i have fang boots with +7agi

i am missing the AGM, that's all i am missing...

do i miss a lot of DPS ?

sure i do, about 12agi maximum, which is at most 12ap and a few dodge points.

the rest i'm missing about 20 stam.

i have 1800 hp right now.

do i kick their FC asses with that petty AP ?

nope, any of these 3 can take my damage and live thru to tlak about for like 2 whole minutes with me non-stop firing at them. Druid/Pally/Priest/Warrior they have like too much HP for me to be any good on them. yet you say i have burst damage to back me up and Overpower everyones ?



this is going nowhere, as i said, even the most DPS guy with twice my AP cannot even kill a 3k life druid flag carrying alone, that alone should tell you how much unbalanced the game is. i think coming back down to 1200-1500 will not even be much in the process. having a priest in balance gears, sorry but he can still kick in the 1k life, for a priest that's 1k life and 2k mana, unkillable as long as he got mana on him. making him be 2k health made him totally invinsible !



so it is clear to me that these changes will be a lot more helpfull then what they are now. classes reguardless of how you see it have all their utilities in BGs, we hunters are DPSer with CC to stop flag carriers, and right now we're not even half of what we're supppose to be.



i tell you guys, play a hunter before you speak, right now they are nothing compared to others ! of course the battlegroup helps, come in EMBERSTORM, see for yourself how well you're supposed hunters are suppose to be doing !
 
If you're having trouble killing other classes as a hunter you're doing something terribly wrong.
 
Unstablle said:
cant anticipate when an ambush rogue is behind you and takes you down with an ambush + evis.

with 1000 health?

its not so much skill keeping you up anymore. yeah 4k hp pallies really dont exist at 19 but druids definitely do.

if you use the right consumables, gear, exploits, etc, 4k is achieveable.

they have no way of putting out damage and are easily controlled via scare beast when in bear and poly when not.

if the druid is stupid.



have you played a druid before?

it will be fairly hard to reach 1500 if you want to be able to put out some decent damage. 20-40 stam + 100 hp to chest gone means that having 1500 hp post 3.1 required you to have 1.8k(caster)-2k hp(non caster) (not including BoA enchants) which would put you at 2.3+k. maintaining aalot of health for those pesky rogues/ret pallies will be important though. but id say that the average health for 19s will be around 1000-1100 maybe.

i can deal with 1000 health, pre3.1, i know that much. i don't know about you.

and its not really skill to survive burst/stuns. yeah you can try and run away or get out of the situation, but ret pallies are going to massacre you regardless.

ret paladins are easily CCable and are one of the worst classes in premades.



also, at 19, there aren't many stuns anyways. name 5 stuns at 19.

hunters can be taken care of properly in arena with use of los, but in wsg people are going to be crying a ton more whenever they see a hunter in wsg, as their health isn't going to allow them to reach the hunter before hes dead.

if they charge at the hunter...
 

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