Rogues arent the problem, theres going to be classes that are better in certain positions around the battleground, thats the way it is.... some people would rather give up defense to have alot of attack power, therefore people chose to roll rogues knowing that they will sacrifice healing and defense to gain alot of attack. I dont have a problem with this even though i get multi ganked by rogues all the time i know that if i was running with another shaman against 2v2 rogue team ina bg i could take them on due to thunderstorm and healing, running with a pack has its benefits. But, there are some rogues who have really higher attack that its almost impossible to get a shot off, this is why i suggest making a damage reduction set for these kind of predicaments... and its not just to avoid damage from rogues, mages warriors and boomies have the same chance at doin alot of damage too!