It's frustrating from everyones perspective, but it's good that these issues are coming up before the cup instead of during it, wouldn't you agree? Why not just make it so the video posted is the "jump rulebook" and anything NOT in the video (regardless of being new or not) is banned?
It's really puzzling to me that a video dedicated entirely to this subject exists, yet there are still jumps *NOT* in the video that are considered fine for pretty much no reason. Why leave any grey area at all? Just ban everything not in the video.
That's by far the simplest way of handling this subject and it also ruins the use of GY jumps in question which pretty much everyone has agreed should not be allowed because they will ruin games.
From my perspective this is really frustrating because this is an issue that was being discussed weeks ago while the rules committee was in session, I think things were made pretty clear and there was a fairly open dialogue with the community. The community pushed for a rules committee and the rules were supposed to be final, these were the rules that were decided on, and now if I want to change them I have to supersede the committee that people were so adamant about having because people didn't express their concerns weeks ago.
i can't honestly believe people think that allowing these gyard jumps are good for gameplay, but hey someone be my guest and explain to me why it's good im all ears.
https://www.youtube.com/watch?v=_wCblruYaiYThe jump wasn't made aware to the community en masse until recently.
Quoting to stress that THIS is the reason why people are upset about the GY jumps. The fact that this is possible on Alliance too is cool and all, but that doesn't mean the jumps should still be allowed from a gameplay standpoint.
For those who don't actually premade or understand why this is so bad, here's a scenario of a game:
Team A and team B are fighting in midfield. Team A starts to land some kills, pushing team B back into the graveyard. Team B's FC jumps up into the graveyard and now is untouchable while his team regroups. Team B completely rezzes and pushes team A back across the field. Team A's FC now jumps into his GY and is untouchable.
The reason I say "untouchable" is because that's essentially what it is - the team pushing the other into the GY cannot do the jump themselves or they'll just get killed instantly by the people who are turtling in the GY that just rezzed, therefore the FC is safe every single time. If your team is playing badly you SHOULD be punished for it, not have a get out of jail free card every time something bad happens.
As I've already said, we should just make the video created specifically for this discussion the RULEBOOK for jumps. What was the point of even making a video for jumps if we are just randomly going to have exceptions to the rules? Make it so anything not shown in the video is not allowed, no exceptions, and we instantly kill this entire discussion and we can all be happy move on.
I like your thoughts on the topic, but banning all jumps not in the video will lead to even stickier waters than we are in. Don't put so much emphasis on the video. At this point, the video simply shows some jumps that can be done (its a glorified "hey look here's some things you CAN do). They changed the rules to allow ALL jumps as long as u can get to that point by other means (i.e. walking around to it). The stipulation is the gob jumps are banned. That's all very simple to my ears.
All that needs to be changed is to amend the current gyard jump rules to include WALLS AND FENCES.. problem solved.
I agree, I completely thought all gy jumps were banned to be honset, and this gives one team the advantage over the other considering the horde jump is in the back of the gy, however the alliance is in front of the gy. Meaning there is no room for error for the team on the alliance side, opposed to the horde team. I agree that these jumps should be banned, and maybe instead of going through the rules committee there could be a poll considering this is something brought up by the community. These jumps were fair at the time of the rules, but now that the walls provide los there needs to be time for change. For example, the Marksman hunter buff. Now every team can only have one marksman hunter because of the buff to them. You can look at this at the same way saying the gy got buffed and as a community we can make our own rules to even out the play fields. The reason why there are rules so there is no advantage to other teams. However, no matter how you look at it, horde has the advantage on the jump considering for a fc to position themselves better than the alliance compared to the; alliance spot would be putting the team at jeopardy. And also I believe the community did not address this weeks ago because these new walls are fairly new and these jumps had been used to give one team an overly unfair advantage for the first time. Please reconsider the rule, and if it need be shall a community poll take the path of justice.
I support having the GY jumps banned.
not to take sides on my own doing jumps or not, but its common knowledge you dont want your fc doing any jumps.
this is frustrating to me because i emphasized the question of "are gy jumps banned?" in the other thread two or three times, as well as bumped it weeks later saying we should be clear on the rules. I saw what was legal, did research, spent time practicing, and learned how to do jumps within the rules. Been doing this for quite some time now as well.
I'll be honest though, I started doing them on stream so that people would raise concern now instead of during the twinkcup because people didnt seem to realize what the rules were. You guys should read through the old thread, because all the arguments of skill in jumps, having practiced jumps, knowing jumps etc were brought forward. also, i assume hass's thread is about this topic as well
I'll be honest though, I started doing them on stream so that people would raise concern now instead of during the twinkcup because people didnt seem to realize what the rules were. You guys should read through the old thread, because all the arguments of skill in jumps, having practiced jumps, knowing jumps etc were brought forward. also, i assume hass's thread is about this topic as well
I believe that the current jump rules were made prior to the new walls going up? Correct me if I am wrong.
The concern with this jump is that it allows you to get inside an already broken fence that has done nothing but hurt the bracket. This jump allows for ease of access into said graveyard walls/fence and doesn't promote a healthy gameplay environment.
I believe that the current jump rules were made prior to the new walls going up? Correct me if I am wrong.
The rules say you can get into the gy anyway you want