Raidbots/simming won't work. Show me the big dps

Here is a mixture setup. Kept the 3 socket pieces, did rest TW + im a bozo and didnt enchant rings
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Ask and you shall receive. Thanks everyone for putting in the work! This is a lot of data to sift through. Interesting that full out tw loses enough strength to have ww fall below lifestealing but has enough secondaries to prop up the damage with the lifestealing. i am surprised that the damage is as good as it is. The problem of course is lack of run speed which is a no go.

I think this is enough of pure tw data for now so lets get back to at least requiring enough sockets to have max run speed. I will get the chart updated after i get through all this data. We need to find someone with a PHD in statistical data to sift through this.

@Rahn Thanks for trying to take the procs out of it but I wouldn't worry about the amnesia neck, that proc is 1% or less so its only about 6 dps, pretty worthless

@BudLightning That isn't a terrible setup, picking up run speed would cost you probably another 8 str which is going to hurt a lot, you would pick up 8 secondaries from ring enchants but that won't outweight the str loss.
 
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Ask and you shall receive. Thanks everyone for putting in the work! This is a lot of data to sift through. Interesting that full out tw loses enough strength to have ww fall below lifestealing but has enough secondaries to prop up the damage with the lifestealing. i am surprised that the damage is as good as it is. The problem of course is lack of run speed which is a no go.

I think this is enough of pure tw data for now so lets get back to at least requiring enough sockets to have max run speed. I will get the chart updated after i get through all this data. We need to find someone with a PHD in statistical data to sift through this.

@Rahn Thanks for trying to take the procs out of it but I wouldn't worry about the amnesia neck, that proc is 1% or less so its only about 6 dps, pretty worthless

@BudLightning That isn't a terrible setup, picking up run speed would cost you probably another 8 str which is going to hurt a lot, you would pick up 8 secondaries from ring enchants but that won't outweight the str loss.
Yea I left enchants off the rings + a SL haste gem in the legs as a "You could swap the 2+2 gems for SL gems and a few 2+2 for +3 str and enchant rings to balance it out" but gem prices are a little nutty these days and I've already spent upwards of 200k regemming/enchanting. I think if someone with the mecha rings recreated my stat distribution w/ the SL gems in their other pieces (since they probably already do that), it probably wouldn't be too far off. That said, vigilance charm can do a heavy carry on these tests. It doesn't appear to have any internal CD. I've seen it proc multiple times before it ever even fell off, or go ~2mins without proccing once.

I also figured if we're doing a TW set, using the NW rings wouldn't be ideal since so many people either get locked out of them by doing the SL skip + we don't know exactly how rings will change when season 2 starts. We're definitely chasing a moving object.
 
So after inputting all this and looking over the data here are my conclusions on TW gear versus socketed gear. I am going to use Rahn for this as i have his best run data for both setups.
Rahn in bis socketed gear is 674 dps taking out trinket procs while having max run speed. He is at 634 dps(kinda averaging the 2 TW gear runs) in TW gear.

So TW gear is about a 40 dps loss and also loses run speed
 
It shouldn't be too hard to have enough sockets for run speed cap in TW gear (or even a comfortable amount) since you only need 7 sockets to achieve it. https://www.wowhead.com/item=200210/amnesia is 3 of them by default due to how easy it is to get. https://www.wowhead.com/item=27715/circles-stalwart-helmet is also easy to get and that's another 3. Which means you can get 6 out of the 7 sockets you need in basically a half hour.

DPS gap between these two setups was 23.3 DPS (7000 damage difference)

Took the opportunity to collect some data on https://www.wowhead.com/item=137357/mark-of-dargrul which is probably the BIS trinket for any class that uses lifesteal for damage. Whenever I use it with my normal setup lifesteal damage ends up matching whirlwind damage due to the extra procs landslide provides.

In the TW gear there was 2700 more lifesteal damage + 4900 landslide damage. (25.3 DPS)
In my socketed gear there was 2400 more lifesteal damage + 5200 landslide damage. (Coincidentally also 25.3 DPS)

When compared to the https://www.wowhead.com/item=56345/magnetite-mirror Mark of Dargul does 20 DPS and 16.6 DPS more.

Don't know how much the RNG will factor into this, but since landslide procs pretty frequently I imagine it would be somewhat minimal.

WoWScrnShot_020125_095451.jpg

TW gear + 8 sockets
195k damage (650 DPS)
WoWScrnShot_020125_094523.jpg

24 sockets
202k damage (673.3 DPS)
 
Very interesting! Thanks for taking the time to not only do all this testing but to share it. I had not noticed that Mark of Dargul is proccing lifesteal, that is a crazy amount of hidden damage
 
It shouldn't be too hard to have enough sockets for run speed cap in TW gear (or even a comfortable amount) since you only need 7 sockets to achieve it. https://www.wowhead.com/item=200210/amnesia is 3 of them by default due to how easy it is to get. https://www.wowhead.com/item=27715/circles-stalwart-helmet is also easy to get and that's another 3. Which means you can get 6 out of the 7 sockets you need in basically a half hour.

DPS gap between these two setups was 23.3 DPS (7000 damage difference)

Took the opportunity to collect some data on https://www.wowhead.com/item=137357/mark-of-dargrul which is probably the BIS trinket for any class that uses lifesteal for damage. Whenever I use it with my normal setup lifesteal damage ends up matching whirlwind damage due to the extra procs landslide provides.

In the TW gear there was 2700 more lifesteal damage + 4900 landslide damage. (25.3 DPS)
In my socketed gear there was 2400 more lifesteal damage + 5200 landslide damage. (Coincidentally also 25.3 DPS)

When compared to the https://www.wowhead.com/item=56345/magnetite-mirror Mark of Dargul does 20 DPS and 16.6 DPS more.

Don't know how much the RNG will factor into this, but since landslide procs pretty frequently I imagine it would be somewhat minimal.

View attachment 25523
TW gear + 8 sockets
195k damage (650 DPS)
View attachment 25524
24 sockets
202k damage (673.3 DPS)
That makes a lot of sense, and helps answer for my tests where lifestealing far outpaced whirlwind! Yea I picked up MoD over legion TW and loved it ever since.
Just curious, but why 7 SL gems? Isn't 5 the sort of go-to (close to max), with 6 being over max speed?
 
That makes a lot of sense, and helps answer for my tests where lifestealing far outpaced whirlwind! Yea I picked up MoD over legion TW and loved it ever since.
Just curious, but why 7 SL gems? Isn't 5 the sort of go-to (close to max), with 6 being over max speed?

You're right, I think I confused myself as to how many gem slots were needed for a level 20 to get near speed cap.
5 SL gems on a level 11 gets you to 44%, so 6 to hit the cap.
 
I usually use Rivendere + Hatebringer (speed procced) for the speed bonus, so I don't normally use a 4.7 weapon; which is why it ended up in the OH position in some of my tests.
 
I don't have it on a spread sheet but I broke 25% haste today on my ret paly and boy you can tell the difference!
 

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