Ptr stuff.

toskosa

Grandfathered
  • Been goofin around on the ptr recently to see what's coming with the pre patch. Keep in mind everything is up for change even this close to pre patch.

    -Gear-

    Cant really say much about gear considering how broken things are on the ptr atm. I seems like blues will be ilvl 23 or at least are intended to be.

    Heirlooms are ilvl 12

    Socket gear from dungeons are broken and req higher lvls atm.

    Socket gear from quests are fine though.

    Crafting gear with relics of the past give ilvl 18 (lvl 15 gear)

    My mace of the fallen ravenpriest is randomly ilvl 37 epic upgraded though. While my warforged wod gear is ilvl 23

    So yeah gear is everywhere atm.

    Twing gear is ilvl 26

    Dungeon monster and boss hp is way higher on the ptr then live, classic dungeon bosses have over 90k hp sometimes while the lowest hp bosses are from tbc at 50k+ Random mobs in a classic dungeon have around 900-1k hp on live and around 10k hp on the ptr.

    Player health has gone way up, for example my warrior has 5k+ hp on the ptr but around 2k+ on live.

    -Classes-
    Just as a disclaimer all of my class testing was done with unoptimized gear, I was missing slots all together on some characters. Most of my gear is quest items with sockets or wod warforged.
    -rogue-
    Help.

    -Mage-
    Frost is actually really fun to play now, pressing frostbolt no longer feels like you are hitting someone with pillow lol.
    Fire gets combustion and meteor which can be cool
    Arcane feels the same lol.

    -Priest-
    I can probably fit all my abilities on one bar now as holy, still super strong damage and healing wise though.
    Shadow feels mostly the same tbh but you can spec into a big tentacle to slap ppl.
    I refuse to play disc as long as atonement is still in the game.

    -Warlock-
    Holy shit affliction has gotten one hell of a glow up lol. 2k non crit haunts. 8k damage on UA dispels
    Ua stacking hitting for 2k+ tick on crit. hell you can spec into shadow bolt and it also hits for over 1k a shot non crit lol. the spec is wild atm.
    Destro honestly feels the exact same to me
    demo having to spec into felguard feels bad but outside of that not too different. The class talent that heals your pet when using life drain is cool though. Very safe dungeon soloer.

    -Warrior- ( dislaimer my cudgel is ilvl 37 on the ptr and I have a vibro blade which seems to proc way more then on live)
    Fury feels better, even without rampage, you get the talent that causes ww to give you next 5 single target attacks to hit nearby enemies which is kinda hilarious. I was getting 2k+ bloodthirts but this was with double sader procs and vibroblade armour reduction.
    Prot feels the same.
    Arms feels weaker then fury but my gear for arms is really bad so I could be wrong. Rend can sometimes give 5 rage i guess? I am no chops when it comes to warrior through.

    -Shaman
    Only played enh because thats what all my gear is built around, feels like pre talent tree rework tbh but better. Still feels fun to hit stormstrike but having to talent for fire weapon feels like shit.lots of choice in the class tree for utility which makes it feel better then pre talent tree rework enh.

    -Deathknight
    Unholy feels good to play, its def better then before. good rune regen good runic power gen.
    Frost, i dont think killing machine is working preoperly, its worded that it turns the entire damage to frost but on the ptr it doesnt. it remains half and half, I reported it as a bug earlier but I doubt it will be looked at. Frosts rune gen and runic power gen are good and with the proper gear/talents you can get a pretty big absorb shield going.
    Blood feels the same, but my dk doesnt really have good gear so idk.

    -Paladin pal
    Holy gets holy pwoer from flash heal now, infusion of light is a lvl 13 talent but requires lvl 23 to actually work lol. Holy light healing is really high but is also really expensive mana wise. Will be a really cool healing spec if they ever fix infusion of light, fingers crossed lads.
    ret access to avenging wrath but you have cant have final verdict if you spec for wrath. Lots of do I choose X and lose Y choices which is cool.
    Prot, no more 60% block chance :( Talent for conc to heal you for 300% of the damage done though. probably the safest dungeon soloer.

    I dont have any of the other classe at a good enoughg ear lvl to really want to test them, I feel like frost mage and affliction warlock are probably the biggest winners though with the new xpac.
     
    The scaling is only half done and almost none was corrected at low levels like 10-20. They are off for Christmas and New Years now, so the earliest we might see some fixes is the 5th, which is two weeks from launch.

    We are at their mercy to get this implemented, tested and balanced in a two week span.
     
    I know currently on live, resto shaman hits much harder than ele shaman casting the same spells. Is that strange damage scaling still preserved on PTR?
     
    Keep in mind those ilv 18 prof items seem much better than their ilvl states currently.

    Take a look at the MOP engineering helms or the BFA sirens alch stone.

    Both of those look promising again in PTR
     
    I know currently on live, resto shaman hits much harder than ele shaman casting the same spells. Is that strange damage scaling still preserved on PTR?

    As long as blizzard keeps their archaic “spec aura” system - we are going to continue to see healing spec dominance in lower levels, as healing specs receive damage bonuses to their abilities sometimes in the multiple hundred %s

    It’s just only really gotten out of hand for us 20s in the past expansion or two because blizzard totally moved away from tailoring specific abilities to just blanket spec adjustments.

    For example, holy priests were a fun and effective niche dps/ burst spec back in shadowlands, but were still on par or behind other main actual dps specs at that time, like mages, hunters, warriors etc. fast forward to now and if you’re not playing an H priest, R sham or R Druid you might as well not queue in most cases.

    Blizz justification for these healing spec aura damage bonuses is primarily related to M+ and high end PvE, where healers are expected to contribute meaningful damage output, but obviously don’t have access to most damage talents and abilities that are reserved for DPS. So in turn blizzard buffs the shit out of their baseline or universally available damage dealing abilities by way of the specialization aura, which changes ability modifiers based on your specialization… and that’s how you get low level holy fire, stormkeeper and shred one shots at low level, because they’re receiving the same damage bonus that’s supposed to be given to lv 80 endgame raiders.

    I will give a Ted talk on this one day
     
    Some current PTR notes ---

    At this time the crafted engineering cogwheel gear Ghost Iron Dragonling (ilv 18) and for example a Agile Bio-Optic Killshades (ilvl 18) are +10 if already slotted but the actual cogwheel are showing +13 unslotted. I tried to replace a slotted cogwheel in the Killshades but received a error about 'too many of' similar cogwheel so buggy at the moment and I did have enough mats to make more blank slotted ones.

    Some primary stat enchantments and standard TWW BiS gems are around 1 stat point lower on level 20.

    The Jagged Deep Peridot gem showing +3 Stamina and +4 Critical Strike.

    The disappointing piece is Burning Crusade more than 1-2 slot gear is randomly disabled - the 3 slotted Raven-Heart Headdress is currently disabled requiring level 26 but the Auchenai Monk's tunic is not disabled.
     
    Possible due to being dungeon drop X dungeon quest reward?
    That could be but have to run a new character to be sure.

    It feels hit or miss on certain items.

    Like some of the crafted gear that was under Relic of the Past for Dragonflight gear I was hoping to use in post pre-patch-Midnight got slapped a much higher character level to use. All the profession slotted items I was able to craft and use currently from Dragonflight were disabled and now for Level 58 or 60.
     
    Some primary stat enchantments and standard TWW BiS gems are around 1 stat point lower on level 20.
    yes I noticed this as well bu forgot to mention it ty.
    the 3 slotted Raven-Heart Headdress is currently disabled requiring level 26 but the Auchenai Monk's tunic is not disabled.
    All of the quest reward items with sockets are fine atm, I still have every socket reward on most of my 20's so I checked. its just the dungeon drops themselves. This is also an issue with other xpacs as well, my legion rare mob drops require a higher lvl as well for example. Although dreanor dungeon gear seems fine.
     
    Demon Hunter PTR notes --

    Inquisitor's Menacing Eye did not get nerf'd like Alchemist Flask -- +4 Agility/+4 Stamina

    The Timely gear from quest and bags, appears to have a level 70 currently applied but are ilvl 26

    Some of the Legion drops from one-rares are showing level 39 for ilvl 23

    The trick on Legion drops seems to depend on if Timewalking, if socketed proc's on a regular drop it seems to get a higher level required.

    PTRDH0001.jpg
     
    Rofl okay I guess I missed that the Primary stat for Devourer Demon Hunter is now Intellect?!

    I was was wearing my normal Demon Hunter gear and decided to switch to Devourer and my Agility gem stats and weapons were all jacked up.

    None of the regular weapon that usually dropped for a DH but the Fel-Etched Glaive have no Intellect so would need to find more weapons to test.
     
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    Rofl okay I guess I missed that the Primary stat for Devourer Demon Hunter is now Intellect?!

    I was was wearing my normal Demon Hunter gear and decided to switch to Devourer and my Agility gem stats and weapons were all jacked up.

    None of the regular weapon that usually dropped for a DH but the Fel-Etched Glaive have no Intellect so would need to find more weapons to test.
    Holy hell, Int? On a DH? That's good news for expanding the item drop list.
     
    Holy hell, Int? On a DH? That's good news for expanding the item drop list.
    Yeah, I was surprised but the only drops with Intellect so far are the Timely and on the PTR they require a higher level.

    Not sure if the weapon drops are on the PTR with Intellect for Demon Hunter, the non-weapon gear has Intellect added.

    But to note, the Inquisitor's Menacing Eye I had from the transfer still gave -- +4 Agility/+4 Stamina while in Devourer spec.

    I do not believe the Void Elf go to the DH starting area so they may miss out on this item, and that quest chain not apparent on the PTR yet.
     
    None of the regular weapon that usually dropped for a DH but the Fel-Etched Glaive have no Intellect so would need to find more weapons to test.
    Can probably just grab some int swords or maces?? I actually dont know what weapons demon hunters use lol.
     
    Can probably just grab some int swords or maces?? I actually dont know what weapons demon hunters use lol.

    That is kind of the rub with the PTR, except for a few drops that <= level 20 Demon Hunter is getting Agility preferred weapon drops. For >= 30 there are more Devourer weapon drop options with Int.

    Demon Hunter weapons are one-handed fist, sword or axe weapons as well as Warglaives - very few have Int currently so it may be harder to gear a Devourer twink character at the moment.
     
    Demon Hunter weapons are one-handed fist, sword or axe weapons as well as Warglaives - very few have Int currently so it may be harder to gear a Devourer twink character at the moment.
    Thought they could use maces thats poopy, can always just grab the int sword from wod auch.
     
    Luckily the strength gems via Northrend fishing bags stayed un-touched they are still giving +3, so Blizzard must have just lowered the Agility and Intellect ones to match.

    But the Shadowlands gems around speed are about half their value, I was sporting 22% pre-patch and now 11% on the PTR.

    One thing to note, as well as the Shadowlands dungeon trinket drops are disabled <= level 20 unless found via Timewalking than use-able.
    Oddly some of the WoD and Legion trinket drops are either okay or disabled for <= 20.
     
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    Unless there will be a third artifact for Demon Hunters, the two artifact weapons now have +15 Intellect added as well as these are ilvl 20 if you have the ilvl 84+ relics inserted but are not use-able while in Devourer spec.

    The relics were ilvl 79 and ilvl 84, with two you appear to get ilvl 20 and the +15 intellect.
     

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