Been goofin around on the ptr recently to see what's coming with the pre patch. Keep in mind everything is up for change even this close to pre patch.
-Gear-
Cant really say much about gear considering how broken things are on the ptr atm. I seems like blues will be ilvl 23 or at least are intended to be.
Heirlooms are ilvl 12
Socket gear from dungeons are broken and req higher lvls atm.
Socket gear from quests are fine though.
Crafting gear with relics of the past give ilvl 18 (lvl 15 gear)
My mace of the fallen ravenpriest is randomly ilvl 37 epic upgraded though. While my warforged wod gear is ilvl 23
So yeah gear is everywhere atm.
Twing gear is ilvl 26
Dungeon monster and boss hp is way higher on the ptr then live, classic dungeon bosses have over 90k hp sometimes while the lowest hp bosses are from tbc at 50k+ Random mobs in a classic dungeon have around 900-1k hp on live and around 10k hp on the ptr.
Player health has gone way up, for example my warrior has 5k+ hp on the ptr but around 2k+ on live.
-Classes-
Just as a disclaimer all of my class testing was done with unoptimized gear, I was missing slots all together on some characters. Most of my gear is quest items with sockets or wod warforged.
-rogue-
Help.
-Mage-
Frost is actually really fun to play now, pressing frostbolt no longer feels like you are hitting someone with pillow lol.
Fire gets combustion and meteor which can be cool
Arcane feels the same lol.
-Priest-
I can probably fit all my abilities on one bar now as holy, still super strong damage and healing wise though.
Shadow feels mostly the same tbh but you can spec into a big tentacle to slap ppl.
I refuse to play disc as long as atonement is still in the game.
-Warlock-
Holy shit affliction has gotten one hell of a glow up lol. 2k non crit haunts. 8k damage on UA dispels
Ua stacking hitting for 2k+ tick on crit. hell you can spec into shadow bolt and it also hits for over 1k a shot non crit lol. the spec is wild atm.
Destro honestly feels the exact same to me
demo having to spec into felguard feels bad but outside of that not too different. The class talent that heals your pet when using life drain is cool though. Very safe dungeon soloer.
-Warrior- ( dislaimer my cudgel is ilvl 37 on the ptr and I have a vibro blade which seems to proc way more then on live)
Fury feels better, even without rampage, you get the talent that causes ww to give you next 5 single target attacks to hit nearby enemies which is kinda hilarious. I was getting 2k+ bloodthirts but this was with double sader procs and vibroblade armour reduction.
Prot feels the same.
Arms feels weaker then fury but my gear for arms is really bad so I could be wrong. Rend can sometimes give 5 rage i guess? I am no chops when it comes to warrior through.
-Shaman
Only played enh because thats what all my gear is built around, feels like pre talent tree rework tbh but better. Still feels fun to hit stormstrike but having to talent for fire weapon feels like shit.lots of choice in the class tree for utility which makes it feel better then pre talent tree rework enh.
-Deathknight
Unholy feels good to play, its def better then before. good rune regen good runic power gen.
Frost, i dont think killing machine is working preoperly, its worded that it turns the entire damage to frost but on the ptr it doesnt. it remains half and half, I reported it as a bug earlier but I doubt it will be looked at. Frosts rune gen and runic power gen are good and with the proper gear/talents you can get a pretty big absorb shield going.
Blood feels the same, but my dk doesnt really have good gear so idk.
-Paladin pal
Holy gets holy pwoer from flash heal now, infusion of light is a lvl 13 talent but requires lvl 23 to actually work lol. Holy light healing is really high but is also really expensive mana wise. Will be a really cool healing spec if they ever fix infusion of light, fingers crossed lads.
ret access to avenging wrath but you have cant have final verdict if you spec for wrath. Lots of do I choose X and lose Y choices which is cool.
Prot, no more 60% block chance
Talent for conc to heal you for 300% of the damage done though. probably the safest dungeon soloer.
I dont have any of the other classe at a good enoughg ear lvl to really want to test them, I feel like frost mage and affliction warlock are probably the biggest winners though with the new xpac.
-Gear-
Cant really say much about gear considering how broken things are on the ptr atm. I seems like blues will be ilvl 23 or at least are intended to be.
Heirlooms are ilvl 12
Socket gear from dungeons are broken and req higher lvls atm.
Socket gear from quests are fine though.
Crafting gear with relics of the past give ilvl 18 (lvl 15 gear)
My mace of the fallen ravenpriest is randomly ilvl 37 epic upgraded though. While my warforged wod gear is ilvl 23
So yeah gear is everywhere atm.
Twing gear is ilvl 26
Dungeon monster and boss hp is way higher on the ptr then live, classic dungeon bosses have over 90k hp sometimes while the lowest hp bosses are from tbc at 50k+ Random mobs in a classic dungeon have around 900-1k hp on live and around 10k hp on the ptr.
Player health has gone way up, for example my warrior has 5k+ hp on the ptr but around 2k+ on live.
-Classes-
Just as a disclaimer all of my class testing was done with unoptimized gear, I was missing slots all together on some characters. Most of my gear is quest items with sockets or wod warforged.
-rogue-
Help.
-Mage-
Frost is actually really fun to play now, pressing frostbolt no longer feels like you are hitting someone with pillow lol.
Fire gets combustion and meteor which can be cool
Arcane feels the same lol.
-Priest-
I can probably fit all my abilities on one bar now as holy, still super strong damage and healing wise though.
Shadow feels mostly the same tbh but you can spec into a big tentacle to slap ppl.
I refuse to play disc as long as atonement is still in the game.
-Warlock-
Holy shit affliction has gotten one hell of a glow up lol. 2k non crit haunts. 8k damage on UA dispels
Ua stacking hitting for 2k+ tick on crit. hell you can spec into shadow bolt and it also hits for over 1k a shot non crit lol. the spec is wild atm.
Destro honestly feels the exact same to me
demo having to spec into felguard feels bad but outside of that not too different. The class talent that heals your pet when using life drain is cool though. Very safe dungeon soloer.
-Warrior- ( dislaimer my cudgel is ilvl 37 on the ptr and I have a vibro blade which seems to proc way more then on live)
Fury feels better, even without rampage, you get the talent that causes ww to give you next 5 single target attacks to hit nearby enemies which is kinda hilarious. I was getting 2k+ bloodthirts but this was with double sader procs and vibroblade armour reduction.
Prot feels the same.
Arms feels weaker then fury but my gear for arms is really bad so I could be wrong. Rend can sometimes give 5 rage i guess? I am no chops when it comes to warrior through.
-Shaman
Only played enh because thats what all my gear is built around, feels like pre talent tree rework tbh but better. Still feels fun to hit stormstrike but having to talent for fire weapon feels like shit.lots of choice in the class tree for utility which makes it feel better then pre talent tree rework enh.
-Deathknight
Unholy feels good to play, its def better then before. good rune regen good runic power gen.
Frost, i dont think killing machine is working preoperly, its worded that it turns the entire damage to frost but on the ptr it doesnt. it remains half and half, I reported it as a bug earlier but I doubt it will be looked at. Frosts rune gen and runic power gen are good and with the proper gear/talents you can get a pretty big absorb shield going.
Blood feels the same, but my dk doesnt really have good gear so idk.
-Paladin pal
Holy gets holy pwoer from flash heal now, infusion of light is a lvl 13 talent but requires lvl 23 to actually work lol. Holy light healing is really high but is also really expensive mana wise. Will be a really cool healing spec if they ever fix infusion of light, fingers crossed lads.
ret access to avenging wrath but you have cant have final verdict if you spec for wrath. Lots of do I choose X and lose Y choices which is cool.
Prot, no more 60% block chance
I dont have any of the other classe at a good enoughg ear lvl to really want to test them, I feel like frost mage and affliction warlock are probably the biggest winners though with the new xpac.