s11 paladin gear>s12 paladin gear, as far as looks are concerned.Try the latest tier.
Lore can be bent to suit your needs. I need forsaken paladins. I don't need cowadins.
They could totally be BSed into the lore
In lore, Tauren Paladins are actually not Paladins at all. They are Sunwalker Druids that workship different things from other Paladin races. They are only called Paladins because of game mechanics.
I don't think the thread has been derailed. I made it for two reasons, one to raise awareness of spell hit and the fact that HoJ, AS and HW all require 6% to be capped against 20s. The second was because I was interested in the stat differences between the paladin races. When I looked up the armories listed in Lofi's list, or paladins I was playing with and against, they were almost without fail, not even close to cap.
Anyway, general paladin discussion is well within the scope of the thread's original intention, and I think I've encouraged some people to gear appropriately or consider getting into protection, and that's a good thing. I'd like to see more geared and skilled protadins out there on both sides. I also welcome different opinions and ideas on how to gear.
logged out with the most bitch-slapping-est gear
logged out with the most bitch-slapping-est gear i am comforatble wearing in a BG. in case its not there by the time you check: 290 attack, 1.7 hp, 5.95% hit, 10.57% crit. typically reserved for an all-20 enemy squad (more and more rare these days) or when i need to murder a stacked-up FC. i could prolly squeeze an extra str or two in there but then my HP would be dangerously low.
my all-purpose gear (which may or may not be showing by the time you check the armory) is 268 attack, 2k HP, 8.12% hit, 9.34% crit. this is about where i am comfortable on most occasions nowadays given the high rate of 24s. aradiel is getting the hit % from the character interface in-game which i think is totally off right now. these display numbers were set after the first MoP patch and haven't yet changed. there have been a number of hotfixes and whatnot since but no updates in the display data (check your holy shock...it was never right and still isn't). i notice a big miss difference on 24's when i put the 7 str ring on vs the demon band, so the place between +15 and +13 hit might be a sweet spot of sorts. havent tried a +14 build yet.
Gartahwa @ Skywall - Community - World of Warcraft
logged out with the most bitch-slapping-est gear i am comforatble wearing in a BG. in case its not there by the time you check: 290 attack, 1.7 hp, 5.95% hit, 10.57% crit. typically reserved for an all-20 enemy squad (more and more rare these days) or when i need to murder a stacked-up FC. i could prolly squeeze an extra str or two in there but then my HP would be dangerously low.
my all-purpose gear (which may or may not be showing by the time you check the armory) is 268 attack, 2k HP, 8.12% hit, 9.34% crit. this is about where i am comfortable on most occasions nowadays given the high rate of 24s. aradiel is getting the hit % from the character interface in-game which i think is totally off right now. these display numbers were set after the first MoP patch and haven't yet changed. there have been a number of hotfixes and whatnot since but no updates in the display data (check your holy shock...it was never right and still isn't). i notice a big miss difference on 24's when i put the 7 str ring on vs the demon band, so the place between +15 and +13 hit might be a sweet spot of sorts. havent tried a +14 build yet.
Gartahwa @ Skywall - Community - World of Warcraft
There are no options for mogging plate BoAs besides other plate BoAs, correct?
I don't think the thread has been derailed. I made it for two reasons, one to raise awareness of spell hit and the fact that HoJ, AS and HW all require 6% to be capped against 20s. The second was because I was interested in the stat differences between the paladin races. When I looked up the armories listed in Lofi's list, or paladins I was playing with and against, they were almost without fail, not even close to cap.
Anyway, general paladin discussion is well within the scope of the thread's original intention, and I think I've encouraged some people to gear appropriately or consider getting into protection, and that's a good thing. I'd like to see more geared and skilled protadins out there on both sides. I also welcome different opinions and ideas on how to gear.