Hoboman said:9 druids on D. me on O = win :]
Kore nametooshort said:seems sound to me, although i would move 5 of those druids to O
Tunkie said:I think a druid mage priest Defense can be very effective, I dunno against a 7 man offense that would mean the opposing team would only have 3 on Defense aswell so in the end it would mean whos offense would be better.
what would you guys consider to be the best team setup as of right now? I personally think
Offense
Hunter
Hunter
Hunter
Lock
Shaman
Priest
Defense
Druid(FC)
Shaman
Priest
Mage
Also found this set up to be wonderful
Hunter
Hunter
Lock
Mage
Priest
Shaman
Defense
Druid
Priest
Priest
Mage
Just a few set ups I been thinking about, Havent been able to actually run these due to inactive members in current guild and lack of certian numbers of a certian class but we will get there
Ertai said:More crazy plans from Quara imo.
Quara said:If you insist.
1.) Have your whole team take off all Stam gear at the start of the premade, and then use Dark Runes to kill yourselves right as the gates lift. If timed correctly, and with macros, they would then be able to re-equip their gear at the spirit healer and bandage.
2.) Hold back two rogues and two hunters, all in full AP gear, at the start; hunters on roof and rogues in the FR. As the flag is being captured - and when, as you can ask any guild, they are least organized - have the rogues sap two main healers and be ready to sit on the heals. The hunters will wail away at the soon-to-be FC. Obviously a complete drop would be impossible, but if they could force a CD or two they would have started with an obvious advantage.
3.) Put a rogue on offense.
Quara said:1.) Have your whole team take off all Stam gear at the start of the premade, and then use Dark Runes to kill yourselves right as the gates lift. If timed correctly, and with macros, they would then be able to re-equip their gear at the spirit healer and bandage.
kablam said:explain pl0x