Arioagain said:
Hello i just came back playing my twink after years in this bracket, and i can understand the frustration of a rogue or a warrior against hunters, for this reason already thinking to move to 29 so i can have back some more fair duels against my "old" enemies, but the real game breaking atm are not hunters but as shanker and Xanatos said disc priests and palas, generally i would say healers dominate (but pala tank as well)and in fact i saw more and more on the battle field.
Yesterday night i logged out a bit sad, after meeting an horde half premade all made of healers basically (only a single hunter and no rogues at all) who utterly wrecked us (a couple of healers and mostly dps).
i played 29's yesterday evening (with a rogue only 29 i have left)
- hunters were not a issue, they were easy to kill having crippling poison. the games were pretty much even in play most ended in only one team capping once.
- res-druids were somewhat easy to kill because i was using dual crippling poison to keep them gimped and i also use the +20% crippling poison glyph
- warriors and ret paladins were somewhat amazing and were topping the charts
- mages still are excellent at getting the flag and getting it across the field
- res-shammies seem to do really well
- D-priests and H-paladins unkillable 1 vs 1, silent OP class like in 19's
- S-priest got 3 DOTs on me and ran off....lol, that alone wiped 80% of my HP
i only got 4 games in, i started at about 9:00 PST, considering timezone differences is near the end of the 9-12pm EST that most players are rolling. games were mostly PUGs from the games i got in, rogues and hunters (about 0-1 per game) were the least rolled classes, holy/prot pal 1-2 per game, druids/warriors/rets (about 2 per game). priests and shammies were rolled the most.
my 29 rogue was able to kill a disc-priest, and only reason was due to being able to maintain ToT due to the crippling poisons and the glyph. in 19 bracket a disc priest will LOL-kite a rogue to death