US player tier list

Pugs are for having fun. Is it fun if it takes 5min to run from a base to another because of no mounts.

5 minutes? Stop skeying and start running forward. Alot of people feel that consumables take the fun out of the game when people survive situations they shouldnt because they pop a consumable.
 
Real list here boys idk what ur all on about

Best Player List:

Shaman: Delayed
Everything but shaman: Iild
Every Other Class: no one cus ur all bad.

ez
 
Consumables = scum.
Glitched enchants = blizz need to fix their shit.

Welcome to 19s enjoy your stay, hope you like the taste of arse. Exits are over here ------>
 
Consumables = scum.
Glitched enchants = blizz need to fix their shit.

Welcome to 19s enjoy your stay, hope you like the taste of arse. Exits are over here ------>

I mean you have a point, but swiftness pots or a 60% of hp instant heal has a much larger effect on the game than a 2 int 2 versa buff to a pair of pants.
 
5 minutes? Stop skeying and start running forward. Alot of people feel that consumables take the fun out of the game when people survive situations they shouldnt because they pop a consumable.

People who hate on consumables are the same ones that think GF'd gear should've stayed BiS. You guys only want unfair advantages when it helps you.
 
Why would consumables be banned lol

I'm gonna go on a limb here and say it's because they ruin games?????

I'm gonna do a very quick breakdown of how consumables affect the game...

Since WoW is an MMO with a broad variety of classes, the game isn't linear. Now add a various amount of consumables to that, and the games become a total mess where you can't really play around your class and game knowledge, because suddenly a rogue that travels at x speed and is in y spot doesn't matter anymore, because the rogue can easily re-position quickly with the use of a speed pot.

This is a huge factor when doing objective plays or trying to cross as an FC, because it essentially accumulates to whether you can cross mid or not. In an ideal situation where you have an idea of the rogue(s) positioning due to them having been out of stealth for a little while, and it means you have an opportunity to cross, suddenly all of that doesn't matter, because they can just chug a speed pot and make up for their mistakes.

Same situation on offense. You force trinkets and whatnot on d, and you make a huge investment in your next kill because stacks are somewhat within the range of landing a kill and that'd be the ideal situation. No defensives left. Instead of EFC dying, what happens is that he chugs a third wind potion. Now all the work you did on O to force an ideal situation for a return doesn't matter.

Now let's point out a few classes and races where consumables tend to excel a lot.

Saltwater potions. They're extremely good on rogues compared to let's say a warrior. Why? Because the rogue has an easier time connecting to a target (because they can simply stealth to it) and has a stun to secure some up-time on the target the rogue chooses to go on. So you have a class that already does incredibly well on objectives become SIGNIFICANTLY stronger because of a consumable that wouldn't scale as well on other classes simply because of the tools they already have available to them. Same thing goes for balance druids. Prowl, easy access to target, pop saltwater, bam crazy damage out of nowhere, unpredictably.

Speed pots. I already mentioned the rogue situation where your awareness as a player doesn't matter as much, because the rogue can make up for positioning mistakes by chugging a speed pot. Now imagine Worgen FC druids chaining racial > speed pot > dash. Good luck playing around that.

Let's take a situation on d. You held off their goes reasonably so you feel pretty comfortable about the situation. Now instead of having the comfortable situation you set up, a bunch of boomkins, or a rogue + boomkin open with saltwaters, basically oneshotting your FC. How do you play around that?

And the list goes on and on.

You do not need consumables of any form to be useful in a twink BG. You can easily make yourself a valuable player by simply understanding the game, knowing what you're supposed to do, where to be, and learning from your mistakes rather than chug a consumable to make up for them.
 
People who hate on consumables are the same ones that think GF'd gear should've stayed BiS. You guys only want unfair advantages when it helps you.

I have never seen anyone argue for that. Please find a post of someone saying GFd gear should stay bis forever and I'll tell them they are just as stupid as you.
 
gf should have stayed bis, only a few stats are gained by gf gear and most of it is funneled into a certain stat. gives broader itemization than what has been available from currently available gear for quite some time, which is a significant thing that is missing from the game these days. I'm fine with the new items for the same reason, but the quest shit sucks

also consumables arent terrible and impossible to play around, especially now that there are only a handful of them. the issue is that you cant play around them because some do and some dont, there is no consistency. nobody who is a self respecting twinker will use them in pugs because they are not usable in wargames, and thats where the consistency comes in. people that talk a big game or whatever and then ruin that consistency are aggravating and in most cases less of a player on top of ruining that consistency.

basically, youre fucking up the community norms because ur shit and u cant recognize it because youre dumb on top of it
 
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I mean you have a point, but swiftness pots or a 60% of hp instant heal has a much larger effect on the game than a 2 int 2 versa buff to a pair of pants.
I agree, but if everyone carried them they'd be just another cd. I personally don't use them, im just highlighting the mentality of 19s.
 
Pugs are for having fun. Is it fun if it takes 5min to run from a base to another because of no mounts.

Pugs hardly emulate competitive play whatsoever. Like not even a little bit.

Pugs are for fun yes, so is competitive play.
Pugs do emulate competitive play. Tonkss, I've never played a competitive 10v10 premade vs you or against you, so unsure how you can tell me, the person who's one of the people with most pug games played aswell as most premade games played.

Using consums only does 1 thing: Giving you an edge over people who don't use them.
Why would you want to have an edge over people? Your goal in a competitive environment should always be to play on an even playing field. You wouldn't wanna play soccer with an advantage from the start, such as starting with 5 points or something.

And yes, you could argue that everyone should use consums because it'd be more fun. This might be true, but it's unrealistic. Everyone will never be using consums. But making everyone not use consums is very possible. That happened during all of WoD.

Only argument you can make which is valid, is that you don't care about an even playing field. You just wanna goof around. And that argument is definitely valid, except for the fact that no one wants to play versus someone who's starting the game with an edge. So you're ruining the fun for other people.
 

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