Patch 5.2 reloaded (20-24)

And I don't think you want level 20-24 warriors to be OP like their level 90 counterparts. lol.
 
And I don't think you want level 20-24 warriors to be OP like their level 90 counterparts. lol.

That would be fine with me, warriors are the single most kiteable class in the bracket.
 
Are you serious? Bad rogues get kited much easier. I can still take down pretty much any Ranged DPS unless they're a 24 Hunter or frost mage. I mean sure since we lost SS it's a little more work but dodging CS 70%-80% of the time makes up for it. Plus I haven't met any good hunters. They're ALL backpeddelers.
5
 
Fully geared dps doing too much dps in pve so they need a nerf....What?
Yes, fully geared dps specs doing more damage than other fully geared dps specs means that they need to either buff or nerf some of them. What's wrong with that?
 
Finally got round to updating the Monk section and thanks RottenBrains. I won't edit some abilities damage calibrations updated on MMO straight away as they change them quite often.
 
Last edited by a moderator:
Just tweaked a few edits also bidding farewell to this thread with 5.2 coming up this tuesday 5th of March, big thanks to everyone who helped out with the keeping this thread accurate and up to date, chase me on 5.2 field folks ;) !
 
What does this mean?
The talent Nature's Guardian now preserves the player's health percentage when its maximum health boosting effect expires.
I'm confused.

I believe that means when natures guardian falls off, you'll keep the percentage of health.

IE 23% with natures guardian, you retain 23% when it falls, you just lose the buff.
 
What does this mean?
The talent Nature's Guardian now preserves the player's health percentage when its maximum health boosting effect expires.
I'm confused.

Scenario A: Regular health is 1500, boosted by 100 to 1600. Take 800 pts of damage, you're now at 800. Boost wears off, dropping you by 100 pts to 700.

Scenario B: Regular health is 1500, boosted by 100 to 1600. Take 800 pts of damage, you're now at 800 which is 50%. Boost wears off, dropping you to 50% of original health which is 750.

It's saying scenario B will happen instead of scenario A.

Edit: Damn I took -way- too long to write that.
 

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