glancealot
Legend
The question is, in general, what is the optimal haste breakpoint for 1.5/2.0/2.5 second spells?
what is your target haste % in terms of reducing global cooldown (1.5 sec with no haste that can be reduced up to 0.75) and ability cooldowns (only certain abilities have their cooldowns reduced by haste, for example, https://www.wowhead.com/spell=20473/holy-shock but not https://www.wowhead.com/spell=633/lay-on-hands )
background information: what made me wonder about the optimal haste %
this is what almost every hpal will be running in 9.1, basically you get 178 vers worth of damage reduction after one holy light, that is just unbelievable.
however, https://www.wowhead.com/spell=82326/holy-light also takes 2.5 seconds to cast, that is an eternity in PVP (yes you will pre-heal with holy light now)
what is your target haste % in terms of reducing global cooldown (1.5 sec with no haste that can be reduced up to 0.75) and ability cooldowns (only certain abilities have their cooldowns reduced by haste, for example, https://www.wowhead.com/spell=20473/holy-shock but not https://www.wowhead.com/spell=633/lay-on-hands )
background information: what made me wonder about the optimal haste %
Light's Grace (PvP Talent) damage reduction granted to the target of your Holy Light is now 15% for 5 seconds and no longer stacks (was 5% damage reduction for 8 seconds, stacking 3 times) and now increases Flash of Light healing by 25% (was increases Holy Light healing by 50%).
this is what almost every hpal will be running in 9.1, basically you get 178 vers worth of damage reduction after one holy light, that is just unbelievable.
however, https://www.wowhead.com/spell=82326/holy-light also takes 2.5 seconds to cast, that is an eternity in PVP (yes you will pre-heal with holy light now)