scaling in BFA dungeons imo is way off, some i have entered, players AFK out from previous experiences. i did three, only was able to finish one, after going thru 12 players on one dungeon, i went to see chromie. players saying right off the bat on encounters, something was wrong with scaling were players like 40-50+. predom the ones AFKing also
as for SL PVP gear, they may follow the legion route bring back as a tmog appearance set or pieces? blizz takes years to notice trends, things that are hurting the game and costing them money
- 101 legion then 111 twinks at about 3 1/2 years into BFA nerfed, made sure this did not occur in SL
- 110 legion and 120 (50) BFA capped account twinking, 2 years each, took 4 years stopped going into DF
- vet20 and f2p 20s in xpon BGs for 2 years each for BFA and for SL. took 4 years stopped prior to DF
- twinks exploiting into leveling BGs, still not fixed
when you run a base game capped system you essentially create another official private server that players like classic can stay back in. sure those will have to sub to do so, but image wise and main game health is more of a priority. well known subs are not reported at quarterly earnings, however MAUs, sales of the newest version, and services earnings are.
SL dungeons not being queable (not just a 20 issue), not sure what their rationale is on that, you can get quests and enter them, but would take non-LFD grouping