MoP warriors

All indications are that warriors will be in the upper echelon of the "underpowered classes" group.
 
coming from a warrior that plays all spec
fuck everyone bring pre-cata back!
but in all serious its not looking horrible
-prot
we lose thunderclap, so no blood and thunder :(
but gain shield block
-arms
lose deep wounds :(
but gain slam
-fury
lose PH :(
gain wild strike
looking ok prot gets nerfed the most so fury and arms is the best way to go
 
fury imo will be best, whether you DW or sword & board, they still have a AOE slow

oops never mind, guess PH was removed
 
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I don't understand how its ok for warriors not to get any kind of snare until level 36 - whilst hunters get Concussive Shot at level 8, mages get frostbolt snare at level 7.
In a situation where all disorients, novas , gap glosers, and gap makers are used - we'l consistently be running slower than our target.
PH was the only thing that really made warriors viable - without that we're garbage. I also dont see how in-combat charge will make that much of a difference when we're outpaced within a few steps.
 
I don't understand how its ok for warriors not to get any kind of snare until level 36 - whilst hunters get Concussive Shot at level 8, mages get frostbolt snare at level 7.
In a situation where all disorients, novas , gap glosers, and gap makers are used - we'l consistently be running slower than our target.
PH was the only thing that really made warriors viable - without that we're garbage. I also dont see how in-combat charge will make that much of a difference when we're outpaced within a few steps.

Warriors getting charge in combat (possibly double charge if talented) is good enough to stick to a slowed target imo.
Partner up with a brewmaster monk (50% slow) or a hunter/mage.
Shamans lost their slow, warriors lost their slow and rogues lost shadowstep and sprint, so generally melee will be weaker i guess.

Seems like any melee will need a supporting class with them as it is now, with both rogues/warriors/enhance shamans losing one of their gap closing skills. Ferals/rets are better off at beta then they were though.

Depending on warrior dmg, they might be great.
 

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