Monk

Is it possible to chardev Monks yet? Has anyone done a Mistweaver? I like the speed and damage of the Grand Staff of Jordan, but the hit looks like it'll be wasted. Headmaster's Charge is second choice. No wasted stats, but will gcd or similar mechanism limit abilities during Tiger Strikes? Anyone see a reason to dual wield? Any thoughts?
 
Way of the Monk (Passive) states: "Dual wield one-handed weapons."

Isn't anyone planning on rolling a 24 Monk in MoP? Or is everyone focussed on their 85-90 toons?

That's a baseline ability that provides a buff based on your weapon choice, not the actual dual wield ability. Windwalker and Brewmaster Monks learn the Dual Wield passive at level 10 (although right now the wowhead calculator is wrong, not showing DW under Windwalker).

Talent Calculator - Game Guide - World of Warcraft

Mistweavers don't have it, you can't dual wield as a healing monk.
 
Consensus about monks? I leveled to 10 and found Mistweavers only have only one heal. It's channeled. What kind of healer has only one heal? There are no more heals through 24. When DK's came out in Cata, Blizz made sure they were OP, so people would play them. Monk healers seem silly with only one heal and a big green line pointing at the Monk to say, "I'm a healer, please kill me." "I can't move, because the only heal I have is channeled, so all enemies please focus me."

Am I missing something?
 
You get the impression blizzard didnt think this thru. they are aware of twinking and bg leveling yet they give you no ulitile compared to other class's at the same level thru out the game.
 
Don't they get damage redirection, great mobility, dispel, and a ranged AoE slow in Brewmaster? Seems fine. The bracket doesn't need another supreme healer utility class. I like that most healing was pushed into higher brackets.
 
No, 24 MW's do not get redirection, mobility is ok, but not on par with druids, shammy or even pally. Dispel is friendly-only and we're not talking about Brewmaster healers, because Brewmaster is not a healer. It doesn't seem fine.

If Blizz wanted a melee healer, because they turned pally-healers into a range-class, then MW's should have some melee bent. Not big green lines attracting attention, not channeled, stand-in-place heals healing single targets.

I took the MW to 23, but it doesn't look any better. It's nice that Onlyul likes healing in the higher brackets, but then why post in this 20-24 forum? go post in the higher bracket forum?
 
Does everyone on this forum skim read or something???

I took the MW to 23, but it doesn't look any better. It's nice that Onlyul likes healing in the higher brackets, but then why post in this 20-24 forum? go post in the higher bracket forum?

My point is not that I like the healing, but that I like that it's not in this bracket. I think it's fine because it's not in the bracket. The bracket doesn't need another dominating self-healing class. Monks could have easily been broken in this bracket if heals were available in the other specs, and I guess contrary to your standing, I actually consider broken to be a negative descriptor.

Monks are fine because they're not broken. I.E. 5.0.4 Shockadins were not fine, because they were broken.

Could monks stand to be a little stronger? Sure, I guess. I think time will tell us what they're capable of. Until then, they're FINE.

& yes my mistake on the redirection. I was going by something I thought I read on the wowhead monk page, but either it was removed, changed, or I was just mistaken.
 
I understand this is about the healing monks but just talking about dps monks here not helaing ( I think the healing monk sucks this lv with only 1 heal lol). Monks arent fine. I have been doing randoms for the new panda rep and literally they have been pushing out 150 dps nonboaed at lv 17.. I'm barely hitting 200 dps on my BiS hunt and these quest geared 3 lvs lower (probably new) players are barely doing less dps then me.

I'm scared to see the BiS dps monks in this bracket at 24 with looms if the the pve dps is any kinda of foreshadow of pvp dps.
 
Asked this in another thread but is there a macro that will allow a Brewmaster's Dizzying Haze to be used on the target instead of having to click it down on the ground?
 

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