Eliot
The Specialist
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Elemental | Enhancement | Restoration |
Best Damage Specialization | Underpowered Damage | Very Good Healing |
Herbalism | Engineering | Skinning |
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Best Profession For All Specs | AoE Stun | Nice Critical Strike Bonus |
Ele shamans need 11 hit to be completely caped, however due to a passive elemental shaman ability 1 spirit is equal to 1 hit rating. The shield enchant grants 10 spirit which is equal to 10 hit rating, so you may want to find 1 additional hit rating.Quick question, how much hit does an elemental shaman need? Grats on the well made guide!
You might want to double check that.Ele shamans don't need any hit we have base hit of 15 percent.
You might want to double check that.
Also Conspirator's Slippers are from the same quest as Uninsured Bracers, you might want to list Merger Boots instead.
Thanks!I wanted to make my table of contents have links that you bring you to certain points in the guide (I think they're called hyperlinks), but I couldn't remember the HTML code. It looks like you just made each part of the guide a separate post and just linked it that way. Very smart of you! Great guide
Yes, +4 to stats will add 4 hit rating you are correct!I love the fact that spirit equals hit. It makes gearing an elemental shaman all the easier!
I can get the last bit of spirit I need from the +4 stats to chest if I am not wrong.
My shaman is already level 19, just need to finish gearing him! (also going for a FC set. Damn you Tarantula Silk Sash lol)
Thank you very much for this extremely useful resource!
There are probably 10-20 more I could make, and I plan on doing that soonish.Slightly off topic but did you plan on releasing any more of those jump tutorials or do those pretty much some up most the practical jumps? Opening those vids up on my phone is a huge help while practicing the jumps in game
Thanks for a great guide and I can't wait for all the info you plan on adding.
How different is the gear set up for enhancement from a hunter? Besides weapons, would they almost be the same?
Also, when you add the enhancement section, will your guide take into consideration the limit of certain quest rewards? For example, I'd imagine the Signet of Argas (the agility version) is BiS for enhancement, but the intellect version is also BiS for Resto/Ele.
Which reminds me, which is better for Resto/Ele? Two Seals of Argus or one Seal and Stillwater's Signet?
Thanks again for an awesome guide.