Mists of Pandaria 15-19 Talents

It's going to be so different! I like it!
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course you would, you have fucking frozen arrows wtf
 
It does seem like some classes definitely got the short end of the stick...Hunters however did not....no dead zone and frozen arrows..gg melee
 
It does seem like some classes definitely got the short end of the stick...Hunters however did not....no dead zone and frozen arrows..gg melee



on top of that the minimum ranged distance required to shot and a hunters melee weapon is removed, not that we needed a melee weapon. But oh well.
 
my god..



Harvest of life! throwing that on a WSG EFC team.



target and ALL targets in 20 yards of target?



2.4% heal (demon armor) per second per target, with a huge channel duration. just 2 hunters with there pets is 30% max hp heal in 3 seconds not even mentioning soulstone usage.



not even mentioning the damage per second output...
 
I'm gonna go ahead and try and extrapolate what I can from these results:



General:
  • They seem to be matching the levels when each type of ability is gained, so hopefully all healers wil be relatvely equal, escape and gap closing mechanics ill be similarly matched, etc.



Druids:
  • 4specs! Omg.
  • Disentanglement no longer a resto or balance specialisation
  • All forms (possibly including lazer turkey) available before level 15
  • Lose the cata version of demo roar,

Mages:
  • I would imagine that they keep Nova and frost keep their pet
  • Presumably fire start off with a useful version of pyroblast

Hunters:
  • No more wing clip? Hopefully
  • BM get a new specialisation...Exotic beasts maybe??

Paladins:
  • Might lose HoJ
  • Yay, you get mobility

Priests:
  • Not a lot, other than shadow looks pretty cool

Rogues:
  • Lose shadowstep

Shaman:
  • Frost Shock below level 15
  • You keep earthbind totem
  • Ghost wolf will likely be instant cast as default

Warlock:
  • Definitely no Soul Link
  • Yay lots of healing

Warrior:
  • Charge is incombat as base line
  • Intercept looks like it's gone
  • Comparing Enraged Generation with Impending Victory, Victory Rush's healing looks nerfed.
 
Why are people saying rogues lose shadowstep? don't they still get that at lvl 10 when they choose which spec they go into? similar to what it is now at level 10?
 
Wonder what they will give rogues instead of SS



Also the removal of a dead-zone for hunters will be more beneficial for them over anything else imo. They also already have 100% uptime on their 50% slow and combined with disengage and scatter they don't really need any more help kiting, the focus regen or poison may be better overall
 
Got these pictures from the front page post for those who didn't read through all of it xD I think these are the only talents that affect 19s



Druid

qdWQ9.png




Hunter

UQiwd.png




Mage

wu1Jm.png




Paladin

Rx0vA.png




Priest

yac92.png




Rogue

xtV5j.png




Shaman

sWFDf.png




Warlock

zuZAn.png




Warrior

tL6nU.png



Personally i'd love everyone of these changes if they hit live



CC's and Escapes are great step in the right direction in this bracket if they do not nerf damage drastically.



Impressively done blizz
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Personally i'd love everyone of these changes if they hit live



CC's and Escapes are great step in the right direction in this bracket if they do not nerf damage drastically.



Impressively done blizz
<



Why would blizzard all of the sudden care about damage output? And who knows what abilities we lose
 

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