Mages

uprising

Legend
Are mages just not viable anymore? I feel like i just get 1 shot by everything and do like 5 dps max.
 
Ofc they're viable. Just because something isnt fotm doesnt make it not viable. Mages are strong if played correctly.
 
Ofc they're viable. Just because something isnt fotm doesnt make it not viable. Mages are strong if played correctly.
not sure why you say Fotm as if they were fotm last xpac, everyone knew there were stronger classes than a mage. everything was fotm last xpac. now its just oh press 1 button as a brewmaster/spriest and go 850-0 in bgs/ arenas
 
I had a hard time feeling effective in WSG. Ice Flows feels like a necessity to get a few frosstbolts off and the movement feels like nothing compared to many other classes (druid, hunter, monk, etc)

I feel like it would be more effective to be on a rdps class with dots (i.e lock) as I was getting pretty blown up by anything within 40 yards of me before I could get off a frostbolt and kiting is not nearly as effective as it used to be. Rogues are the only classes it feels like that you can really toy CC around them like you used to be able to do with EVERY class back in the day.

I'm sure arcane is quite effective for damage and probably not bad with mobility, but I'm just really missing my r1 <1 second Frostbolt spam across multiple targets to slow an entire offense T-T

No doubt that mage in the hands of a master at 29 could still pose a threat, but although I did do good damage on the greater scale of the entire bg, I still didn't feel like I was doing any damage besides ice lance.


These are just my findings. Not sure if you can relate or not with the frustrations you're referring to in this thread.


Best of luck!
Mocha
 
this brackets just garbage now lmfao, blizzard completely ruined this bracket with the infestation of brewmaster monks.
literally they are frost mages last xpac with a 5k priest bubble ..
 
People need to understand that viable doesnt nessesarily mean putting out enough damage. Mages work. Arcane does a ton of dmg. Mage at lower levels have been a class which can ruin peoples days with the cc they have. For example, look back at people who played frost mages back in wrath at 19. They didnt play it to do consistant dmg, but because of mage cc potential which can alter game wins/losses. The effectivness of mages are still present today but it may be hiding behind the stereotypical idea that to be considered viable, you must do damage.

If you like mages, go play a mage because it can work, however if you're one of those mages who played frost last xpac to one shot people with ice lance and nova...well roll a bm.

Hopefully you understand what i meant and not think that i am bashing on you. Good day.
not sure why you say Fotm as if they were fotm last xpac, everyone knew there were stronger classes than a mage. everything was fotm last xpac. now its just oh press 1 button as a brewmaster/spriest and go 850-0 in bgs/ arenas
 
Not sure what you're talking about, Mages are Heinously OP.

On the real tho, melee is dominant right now, and Frost trumps melee heavy teams. With a competent healer, you can get up in a team of melee's face and control them all day while Polying/CSing heals. Burst damage comes with pet nova to the tune of about 1400 in a GCD. Admittedly not great, but it's certainly still a viable class.
 
Mages are still viable, I saw this fire mage in a BG the other day and he did just fine (Brat-Sargeras)

imgur: the simple image sharer

I dont see a problem with the way mages are atm, at least for lvl 29s. But thats just me


eek my mage and fire in bgs is much more viable then frost or arcane. Do fairly good burst if you are with a hunter who uses crit pet (roughly 43% crit) and then inferno blast spreading pyro dots w/ polymorph spam ect is quite effective
 
Last edited by a moderator:
I think the trap a lot of people get into is trying to be optimal in this bracket. The norm for wow, and a lot of brackets is that we all want to have bis gear, on the bis race, in the bis spec of the bis class, on the bis guild on the bis realm. This is simply not necessary for this bracket.

You got to remember that this is the f2p bracket you're talking about. If you're playing pugs, then just about everything is "viable" as a 29, that is, you're at least as viable as what a f2p would consider viable, which I think is the meaningful definition, unless you are seriously into scheduling 10v10 premades (never going to happen) or wargames against other 29s.

My definition of viable is the ability to be valuable in some way to your team, or achieve some kind of goal for yourself. Like in my above post, my goal would be to cc people, with the sole purpose to annoy. Mage can always going to succeed at this goal, with one ability, even if they couldn't kill anything. But mages can kill lots of things. A f2p arcane mage can burst down many classes, f2p or 29s, if they can get some heals, or just play it right. I can't imagine a 29 mage would be somehow less viable.

Just because something isn't tops in damage or heals doesn't mean it's not viable, especially when it comes to locks and mages, because they have abilities that can take players out of the equation for x amount of time. Opponent's time spent in cc would be an interesting stat for the scoreboard. It would be like powerplay minutes in hockey, and would help encourage people to use their buttons (damage mitigated would be another one, but that's another story).

Anyway, my opinion is that the f2p bracket is different than other brackets because as a pugger, you don't really have to take things as seriously as a 29 because you're going to be in a good position to succeed at your goals whatever you do. This gives you the ability to do silly things, and play non-optimally if you want to. You can play undead for every class, even if it isn't bis race because you've got plenty of overhead to work with, but it gives you the ability to eat your opponent, which is winning. So you get one shot by a feral? Whatever, feral deaths don't count; rez and repeat.
 
Last edited by a moderator:
Mages are good if you know how to play it. I do just fine on mine and they are very fun aswell.
 

Users who are viewing this thread

Top