Lovely Charm Bracelet

I'm here now and as Horde I think I just got one-shot by John J. Keeshan. Fyi to Horde. There was nothing in my combat log so I can't be sure, but he did /yell "BLOOD AND THUNDER RIGHT?".

Also I've had two Tidecallers glitch with a tiny bit of health left and technically be dead. I don't no if this harms their specific spawns. So spawn rate may be affected. They eventually dissapeared. Will post anything else notable.
 
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After 34 charms I stopped receiving them. Moving on somewhere else. I don't know if anything I mentioned earlier caused this. I can't afford to spend the time figuring it out though.
 
Also I've had two Tidecallers glitch with a tiny bit of health left and technically be dead. I don't no if this harms their specific spawns. So spawn rate may be affected. They eventually dissapeared. Will post anything else notable.

I've had this happen specifically with Tidecallers on several occasions. As far as I've been able to tell, it's basically a corpse that flags as a target, it decays at the same rate as any other corpse. I haven't tried looting it, however, which makes most corpses decay faster.
 
I haven't tried looting it

I actually did try to loot and was unable to.

I'm now looking for something comparable for Horde (for repairs). The humanoids in Ratchet don't respawn nearly as fast. They aren't grouped near as nicely either.
 
I've farmed quite a bit of charms from here due to me doing everything including achieves on one toon. I have seldom had problems with glitching however when one of the tidecallers run away if my dot doesn't kill them and if they run into that little water hut building thingy right nxt to the island they sometimes glitch. This is when I just dismiss pet and smeld to reset but you could probably just run away alittle bit to reset.

There is also another decent spot that has instant respawns with 3/4 at a time literally right next to this place. It is on the other side of the mountain and you can see the mobs on your minimap as a hunt ^-^ My friend and I farmed them both and I made him move from my spot and he found this other spot was very doable also.

Trying out fray island next to see if the rep gain is worth the small loss in charms/hour
 
Sentinel Hill Gnolls/Defias. Instant re-spawns. They're not instant re-spawn but a continuous spawn. By the time you have 1-2 mobs left to kill, the previous 3-4 mobs you killed will start spawning again.

Also get a chance at Deadmine's Cleaver (good weapon for shamans/rogues pre-BoA) and stuff along with Wicked Blackjack which is a unique 1h mace transmog, the only other mace that uses the skin is Main Hand whereas Wicked Blackjack is One Hand, not that it will matter after the first week of march.
 
In my experience, many of those Defias--and all of the pre-phase gnolls--are grey at level 20.
 
I think the defias do. I remember doing it last year.

Offtopic it was good seeing you in the gulch. Sorry your team blew.
 
I tried the Sludge Fen out since I'm horde. It's really nice I just make laps around the lake of oil. The only thing it's missing is the ability to mass loot the mobs, so I just haven't. It's not worth it with the time investment necessary. Currently 300/1500 charms.
 

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