locks suck

when played by me, anyway. Im not finished gearing yet, but my semi-finished lock is: The World of Warcraft Armory - Parsub @ Medivh - Profile



The belt and pants are placeholders, because I cant find any Darkweaves atm, and my luck with the loot satchel is garbage. I still need fishing hat/agm/finish profs (skinning is for powerleveling herb, will eventually be engi) and a new ring. BoAs are on hold until I can afford to xfer another twink.



BUT, like I said, Im garbage. So Im asking all you TI peoples....what are some tips/tricks to make me a better lock? Pro locks, what do you suggest? Other people, whats some shit that you've seen locks do that is effective?



I dont like being bad :<
 
Fake cast like its your job.



Dot EVERYTHING.



Curse Priests and Corruption on Mages (Curse on bad mages as well).



If you are fighting a rogue, turn away from him while you fear so you dont get gouged (after you fake cast his ass).



Did I mention fake casting?



Make a macro so you can stopcasting and cast immolate while you start your fear cast (for fake casting).



It takes some experience to learn when to stay and fight (read: searing pain spam) and when to run.



Macro Consume shadows and when you get sapped send your voidwalker on the rogue.



All i can think of for now.
 
Orcgasm said:
Fake cast like its your job.



Dot EVERYTHING.



Curse Priests and Corruption on Mages (Curse on bad mages as well).



If you are fighting a rogue, turn away from him while you fear so you dont get gouged (after you fake cast his ass).



Did I mention fake casting?



Make a macro so you can stopcasting and cast immolate while you start your fear cast (for fake casting).



It takes some experience to learn when to stay and fight (read: searing pain spam) and when to run.



Macro Consume shadows and when you get sapped send your voidwalker on the rogue.



All i can think of for now.



When I am fighting a rogue, I don't even try to run. They will pop sprint to get 1 kill. trufax
 
The World of Warcraft Armory - Dstort @ Skullcrusher - Profile



That's basically the gear you want to run for a lock plus a fishing hat tho :D ...you can interchange trinkets for different situations:



Arena-AGM and Trinket

WSG-AGM and SP Trinket (change to double SP trinket after using your AGM)



As for basic combat against different classes:



1v1



Rogue: Dot up, Pop VW Shield, Fake Cast Fear, Fear (stay away from his front so you don't get gouged), Immolate, Redot and basically repeat while bandaging in between fears



Warrior: Same as rogue basically, BUT it works best to make them use their trinket first, then when you are low and rend is 5- sec, full fear him, trinket your hamstring, run the opposite direction of the warrior and get a bandage off...Winning against a good warrior who can read fake casts is sometimes difficult >_>



Shaman: Same as rogue, take down all totems! (especially tremor), SAVE your fears for when they want to heal! Use this opportunity to fear them and interrupt their healing!



Priests: Keep CoA up at all times, Searing pain spam and LoS their Smites/Mind Blasts...if they try to heal, fear them! When they are near 20% mana, start putting up Immolate/Corruption to make them worry about dispelling and healing at the same time!



Druids: Keep ALL dots on him, his hots will most likely keep him up in the beginning of the fight. Going against most druids, they will try to tangle you, wrath, and moonfire spam. IF they do this, take advantage and wail on them during this process! Fear them when they try to Regrowth/Healing Touch and whenever you need a bandage, make sure to be out of LoS of them (duh! ;) )



Paladin: Most pallies you will go against for Ret, going against a holy pally is just a mana fight. For Retadins, you are going to want to make them use their CC early on (HoJ, AT) While you are HoJ'd, pop your VW shield in order to make sure you don't get nukked to hell. Fear whenever you need a bandage and kite as much as you can, since they depend on auto swings for most of their dmg.



Mage: LoS, LoS, LoS...Keep Corruption and Immolate up and Fear whenever you suspect for AGM or Lifeblood to be popped! Locks should rarely lose to a mage, even exceptional ones! :)



Hunter: This class can be a bitch to beat sometimes. In arenas, keep your pet on the hunter at all times and pillar hump like there's no tomorrow! Only come in LoS to refresh your dots (only CoA and Corruption!) Dot up his pet aswell and fear it as much as you can to mitigate dmg. If the hunter catches you in LoS to cause you alot of dmg, pop VW Shield and Fear him, then go back to pillar humping! If he tries to come in the Wing Clip you while you are in plain LoS, run to him and fear his butt so that he can't shoot you. This is probably one of the harder duels for a lock while going against a good hunter! :p



Locks: Dot, dot, dot, LoS fears and Immolate, never try to kill the pet right off the bat, as a smart lock will Health Funnel through a pillar or LoS'able object. IF a lock starts to health funnel in plain LoS of you, start searing pain spam and fear his butt. You DO NOT want to lose any dps you can on the lock while he is in LoS of you. Most locks will worry about Immolating before Fearing, which is a NO NO!



As for melee in general, you want to kite them as much as you possibly can. As for range, make sure to stay in Fearing range for the very important heal intterupt or AGM interrupt



Oh and what I have ESPECIALLY found useful is if an opponent is EVER 25% hp or under, drain soul him to death (unless it's a healer, then you want to fear then DS) If they go OVER 25% hp, they still take 4x the dmg from the execute effect! This also works very well for those who pop AGM at 25% hp or below!



Addons

  • X-perl
  • Bartender
  • DBM
  • Necrosis
  • MSBT
  • Interrupt Bar



WSG Tactics



  • Keep DoTs on everyone, literally, keep them up!
  • Keep FC on Focus and make a SB focus macro
  • use mouseover addon for fearing healers
  • Rotate fears evenly through the healers, usually only once or twice to keep Fear off DR
  • USE fear on an FC to mess up their route
  • NEVER fear a target when they are doing a wall jump, they will get feared UP the wall, helping THEM out!
  • Keep your pets with you as you best can! If you know an EFC will drop FR from roof, keep your pet first floor to get on the FC from there
  • Soulstone yourself :) Most people don't bother to remove your insignia these days hehe!
  • Stack as much SP as you possible can! It's WAY better than stam stacking
  • Play SMART! Run away if you have to and get that crucial bandage or heal hut. Dead DPS is NO DPS!



Hope this helps a bit :) Good luck pwning! :D
 
Distort said:
The World of Warcraft Armory - Dstort @ Skullcrusher - Profile



That's basically the gear you want to run for a lock plus a fishing hat tho :D ...you can interchange trinkets for different situations:



Arena-AGM and Trinket

WSG-AGM and SP Trinket (change to double SP trinket after using your AGM)



As for basic combat against different classes:



1v1



Rogue: Dot up, Pop VW Shield, Fake Cast Fear, Fear (stay away from his front so you don't get gouged), Immolate, Redot and basically repeat while bandaging in between fears



Warrior: Same as rogue basically, BUT it works best to make them use their trinket first, then when you are low and rend is 5- sec, full fear him, trinket your hamstring, run the opposite direction of the warrior and get a bandage off...Winning against a good warrior who can read fake casts is sometimes difficult >_>



Shaman: Same as rogue, take down all totems! (especially tremor), SAVE your fears for when they want to heal! Use this opportunity to fear them and interrupt their healing!



Priests: Keep CoA up at all times, Searing pain spam and LoS their Smites/Mind Blasts...if they try to heal, fear them! When they are near 20% mana, start putting up Immolate/Corruption to make them worry about dispelling and healing at the same time!



Druids: Keep ALL dots on him, his hots will most likely keep him up in the beginning of the fight. Going against most druids, they will try to tangle you, wrath, and moonfire spam. IF they do this, take advantage and wail on them during this process! Fear them when they try to Regrowth/Healing Touch and whenever you need a bandage, make sure to be out of LoS of them (duh! ;) )



Paladin: Most pallies you will go against for Ret, going against a holy pally is just a mana fight. For Retadins, you are going to want to make them use their CC early on (HoJ, AT) While you are HoJ'd, pop your VW shield in order to make sure you don't get nukked to hell. Fear whenever you need a bandage and kite as much as you can, since they depend on auto swings for most of their dmg.



Mage: LoS, LoS, LoS...Keep Corruption and Immolate up and Fear whenever you suspect for AGM or Lifeblood to be popped! Locks should rarely lose to a mage, even exceptional ones! :)



Hunter: This class can be a bitch to beat sometimes. In arenas, keep your pet on the hunter at all times and pillar hump like there's no tomorrow! Only come in LoS to refresh your dots (only CoA and Corruption!) Dot up his pet aswell and fear it as much as you can to mitigate dmg. If the hunter catches you in LoS to cause you alot of dmg, pop VW Shield and Fear him, then go back to pillar humping! If he tries to come in the Wing Clip you while you are in plain LoS, run to him and fear his butt so that he can't shoot you. This is probably one of the harder duels for a lock while going against a good hunter! :p



Locks: Dot, dot, dot, LoS fears and Immolate, never try to kill the pet right off the bat, as a smart lock will Health Funnel through a pillar or LoS'able object. IF a lock starts to health funnel in plain LoS of you, start searing pain spam and fear his butt. You DO NOT want to lose any dps you can on the lock while he is in LoS of you. Most locks will worry about Immolating before Fearing, which is a NO NO!



As for melee in general, you want to kite them as much as you possibly can. As for range, make sure to stay in Fearing range for the very important heal intterupt or AGM interrupt



Oh and what I have ESPECIALLY found useful is if an opponent is EVER 25% hp or under, drain soul him to death (unless it's a healer, then you want to fear then DS) If they go OVER 25% hp, they still take 4x the dmg from the execute effect! This also works very well for those who pop AGM at 25% hp or below!



Addons

  • X-perl
  • Bartender
  • DBM
  • Necrosis
  • MSBT
  • Interrupt Bar



WSG Tactics



  • Keep DoTs on everyone, literally, keep them up!
  • Keep FC on Focus and make a SB focus macro
  • use mouseover addon for fearing healers
  • Rotate fears evenly through the healers, usually only once or twice to keep Fear off DR
  • USE fear on an FC to mess up their route
  • NEVER fear a target when they are doing a wall jump, they will get feared UP the wall, helping THEM out!
  • Keep your pets with you as you best can! If you know an EFC will drop FR from roof, keep your pet first floor to get on the FC from their
  • Soulstone yourself :) Most people don't bother to remove your insignia these days hehe!
  • Stack as much SP as you possible can! It's WAY better than spam stacking
  • Play SMART! Run away if you have to and get that crucial bandage or heal hut. Dead DPS is NO DPS!



Hope this helps a bit :) Good luck pwning! :D



I dun saw you in teh BGs
 
Once you cast your 8sec Fear, start to cast another Fear.



Chances are they'll insta Trinket, into the second fear.



Let the second Fear cast get about halfway before deciding, no retard should pop trinket after almost 1.5secs.



I don't play a warlock, this is just what I've observed. So there's probably a better explanation/right way of doing this.



Then just kite, DoT and Immolate spam until 25secs is up, then just CC. Chances are, here you'll get the kill if they popped Trinket.
 
mistake a lot of bad locks make is you dont ALWAYS have to dot EVERYTHING, and it can be best not to apply ANY dots in a number of situations



your main role is damage, yes, but even importantly fear's one of the best cc's in the bracket



DOTS can BREAK fear, if you want a char to be feared and stay feared - dont dot it!



eg: when fighting hunters, chainfear the hunter without dotting him first, while you kill the pet and bandage up - then dot hunter, send pet on him and pillarhump while waiting for the dr



if you're 1v1ing a rogue and he's LoSing you trying to get a bandage - dont rambo in trying to dot before it ticks off - pull the pet off for a sec, wait til the dots almost ticked off then send the pet in - he should be spamming his stealth button as soon as the dot finish's - and your pet should interrupt his bandage before it does any good - yay you've blown his stealth cd and his bandage cd and you're ready to redot...



in wsg you dont have to dot healers, unless they are the nuke target, its better to keep them dot free for incoming polys and longer lasting fears.



remember the win isnt about 'OMFG LOOK AT MY DMG DONE' - dmg done is PISS easy on a lock, its about using your cc, dot pressure and single target dps correctly as part of your team



- yamaraj #1 lock
 
It's like the second most OP class at 19



how is it that hard to bloody play?



Distort is giving you rofl advice if you lose to a hunter as a dot class you may as well kill yourself



There is no stratergy to fighting rogues make sure they don't get opener keep them dotted and kite them, stick void on them and /rofl them



no good druid is going to moonfire spam you..



Distort please just learn basics about 1v1's before you try teach others please?
 
I hope that you also use hit pots every time you enter a battleground.. as you aren't even spell hit capped... I'll take the extra 3% hit where I can use other gear in place of hit gear and the less dot cost over a few extra stam.
 
I was going to add to this conversation, but I just heard recently that I am average at best. I don't care about 1v1 with any class personally either. I play only WSG and I know what works in the WSG. I know when to run, I know who to fear and when, I can fake cast 80% of the rogues, shaman, and warriors I see in there. I have a nose for the flag and I am situational aware of what is happening around me. I know where the flag is 90% of the time and my goal is to get ultimately get to it.



I have been playing twink warlocks at 19 (and some 39) since around the release of BC.



Of course, for some (and some games I also get in the mood to do this) going mid and dotting the entire team up is the way to go. It's how some play hunter too. It does get results and definitely will put you at the top of the boards. I too enjoy this sometimes, but most of the time it's not going to help a team win.



When I 1st started playing twink locks, I was very focused on winning, killing FCs, etc... I had macros set up for the priests/healers on the team we were playing and if a focus bar showed a heal, I stopped casting what I was about to cast to fear that healer. When locks got nasty and I had 450/450 profs, pocket healers, and 230 Shadow power, I would stay mid more than I should have. I did this a lot during that dark age of twinking. This was most of my time in Cyclone too. I have abandoned this now and returned to the basics of how I used to play.



Hanging mid like a hunter pwning is fun from time to time, but it's not going to get you far. (unless you feel personal gratification from being top damage each game) Me, I would rather be at the top of flag returns each game, although without hanging out mid, I normally still top the damage too.



OK, my 2 cents are over... Take it with a grain of salt though... I am barely average after all.



peace.



oh PS... 3 weeks back after the 4 month quit... I have 1 horde 19 lock with fishing hat, full boa, and 4-5 weapons (including spirit staff and shadowfang.. lol). I also have an alliance lock with full boa, agm, and the same compliment of weapons (minus shadowfang), but no fishing hat. I am 120 or so badges into farming for full boa for a 3rd lock. Faction/guild/server undetermined at this point though. I also have a full boa hunter almost done and a level 14 full boa warrior. I have been busy in the last 3 weeks. I was on vacation 1 of those weeks, that helped a lot.
 
Kaoslol said:
It's like the second most OP class at 19



how is it that hard to bloody play?



Distort is giving you rofl advice if you lose to a hunter as a dot class you may as well kill yourself



There is no stratergy to fighting rogues make sure they don't get opener keep them dotted and kite them, stick void on them and /rofl them



no good druid is going to moonfire spam you..



Distort please just learn basics about 1v1's before you try teach others please?



Lol, third at best.
 
pps. Sorry about my previous post. I just read it and it sounds like me trying to convince people that I am better than others think. I'll leave it up, but sorry to hijack subs thread with my own rant. :(
 
Kaoslol said:
It's like the second most OP class at 19



how is it that hard to bloody play?



Distort is giving you rofl advice if you lose to a hunter as a dot class you may as well kill yourself



There is no stratergy to fighting rogues make sure they don't get opener keep them dotted and kite them, stick void on them and /rofl them



no good druid is going to moonfire spam you..



Distort please just learn basics about 1v1's before you try teach others please?



Lawl ok, these are the strats that I always use and most of the time it works out. Sorry if you use other strats to beat the same classes. MY BAD! I never knew there was more than one way of winning! As for my spell hit cap, I DO use a hit pot for whenever I use my ShP cloak. Tyvm



Oh and as for as my rofl advice, most of the things that I mentioned, MOST locks don't even do or think about sometimes. Sorry, I forgot that I'm bad.
 
Distort said:
Lawl ok, these are the strats that I always use and most of the time it works out. Sorry if you use other strats to beat the same classes. MY BAD! I never knew there was more than one way of winning! As for my spell hit cap, I DO use a hit pot for whenever I use my ShP cloak. Tyvm



Oh and as for as my rofl advice, most of the things that I mentioned, MOST locks don't even do or think about sometimes. Sorry, I forgot that I'm bad.





Your advise was good Distort, but it seemed pretty focused on duels and arena and that's totally fine for those that do those things. Nothing wrong with the strats from what I see.



ps. Have I ever mentioned that I could care less about duels or arena :)
 
Well, I'm not the one throwing out insults to begin with, I apologize if my wall of text of "helpful" information was wrong :p
 
Admin said:
Your advise was good Distort, but it seemed pretty focused on duels and arena and that's totally fine for those that do those things. Nothing wrong with the strats from what I see.



ps. Have I ever mentioned that I could care less about duels or arena :)



Indeed, you even said in one of your posts that you don't really care about 1v1s.



The reason most hunters camp midfield for most games is because they feel too vulnerable in close quarters with lots of LoS opportunities for squishies and melee to use and abuse against you by camping out inside your 5 yard limitation.



But I imagine that a big part about playing a Lock is knowing when to TabDot, when and who to CC, and when a direct damage spell is the appropriate action.
 
Eliot said:
Lol, third at best.



In terms of arena Shamans, Locks, Hunters in that order



And no i'm just not going to let someone give another person false advice they come to these boards seeking legit advice not someones very average ideal on 1v1's.
 
Kaoslol said:
In terms of arena Shamans, Locks, Hunters in that order



And no i'm just not going to let someone give another person false advice they come to these boards seeking legit advice not someones very average ideal on 1v1's.



Would you like me to explain what you should do for EVERY possible situation to arise out of a duel? Inc wall of text longer than the wall of china? k.... I have ALOT of 1v1 experience as a lock and I just posted what would be the general ideal thing to do against a class. OF COURSE there are times when things don't go your way and you would have to change your course of action.... And since when is advice that helps false? lol thanks for clarifying that actual helpful advice can be false! I never knew!
 

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