EU+US link them 20 boomy builds

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im really bad sorry
what's the optimal boomy build right now? i'm running the fang set on my old vet twink. What do you run and why?

i'm pretty fresh with caster twinks in general, bare with me pls and thx
 
I'm planning on making one. Heres my build from my limited 15 yrs of twinking (no not irl).

-Full fang set with trade glitch spellthread on legs with int vers and glove reinf on gloves
-The leather boe suffix shoulders of the Aurora vers heavy with greater crane wing trade glitched on
-wsg bg ring with vera
-bwb or whatever u want for 2nd ring
-boa neck with vers + satyr
-foamspittle staff with sp enchant
-not sure about cloak
-trinks are pref.
 
-not sure about cloak

I'd suggest cape of the brotherhood for cloak 4 int/6 stam/2 haste/3 vers either with +2 int or gift of vers enchant
 
Enchants

Chest - Glorious Stats
Cloak - intellect
Neck - Hidden Satyr
Wrist - Spellpower or intellect or Stamina
Gloves - Reinforced Gloves (Stam) must be applied by a level 60 i think...
Legs - Powerful Ghostly Spellthread
Boots - Movement speed or Vers (stam + Speed enchants don't stack with your cat or travel forms)
Rings - Binding of Vers
weapon - spellpower or elemental force
Shoulders - several Int Vers enchants out there that require reputation to obtain. Aldor or Scryers rep is really easy and can be done in a couple of hours.
 
-bwb or whatever u want for 2nd ring

next to best would be adaptable ring from BG crates or any aurora ring would do until then

Boots - Movement speed or Vers (stam + Speed enchants don't stack with your cat or travel forms)

every class should use Minor Speed enchant ESPECIALLY druids.
the 10% increase in movement speed outweighs any small stat given by other enchants
 
stam+speed enchant grants 10% movement speed aswell (according to DejaCharacterStats) - and it stacks with swiftness potion.
 
all the boomys in the armory have minor speed.
im convinced sbp has 2% cloak speed enchant

+2 int.
Boot enchant is the only speed enchant I'm using.
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arew


Until they fix it.......again

All they have to do is fix the enchant bug.

It's only supposed to procc once you block/parry/dodge.

Should only be useful as shammy/paladin/warrior/tank
 
Why glitch for advantage in a video game? You guys are already twinking as the most meta DPS spec with no 29s in the bracket. Why exploit beyond your character's already insane natural potential?
Because we want to be 1337 dood
 
Why glitch for advantage in a video game? You guys are already twinking as the most meta DPS spec with no 29s in the bracket. Why exploit beyond your character's already insane natural potential?
the perspective of a retard
why be 100%, your already 80%
what??
 
All they have to do is fix the enchant bug.

It's only supposed to procc once you block/parry/dodge.

Should only be useful as shammy/paladin/warrior/tank

Yes, what im alluding to is like you stated the enchant is supposed to proc when you dodge/parry/block and not when any of your attacks damage another player like it is in live. Not sure about other specs and defensive chances but my 59 druid in guardian only has like 10% chance to dodge, im fairly certain block/dodge/parry are equally low. so the enchant is not only jus tnot goping to work on druids at all, but on the specs using it atm thaty can dodge/parry/block the proc chance is going to go from`often 2-3 chances per gcd(if dots/pets/multi targetting) down to lets see...you get hit with first an attack that can actually be block/parry/dodged which is far less then 100% oif the damage you recieve.....then its 10% chance (using my guardian dodge chance) to actual enable the enchant to have its own chance to proc. So you can see even given my drunken explanation (i apologise) that procs are going to be pretty rare and perhaps not even good enough for use after its fixed
 
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Why glitch for advantage in a video game? You guys are already twinking as the most meta DPS spec with no 29s in the bracket. Why exploit beyond your character's already insane natural potential?

is incendiary a bug? It can be purchased on the ah and was already nerfed which shows blizz has already acknowledged it. Its not as bad as crusader swapping anyway
 
Yes, what im alluding to is like you stated the enchant is supposed to proc when you dodge/parry/block and not when any of your attacks damage another player like it is in live. Not sure about other specs and defensive chances but my 59 druid in guardian only has like 10% chance to dodge, im fairly certain block/dodge/parry are equally low. so the enchant is not only jus tnot goping to work on druids at all, but on the specs using it atm thaty can dodge/parry/block the proc chance is going to go from`often 2-3 chances per gcd(if dots/pets/multi targetting) down to lets see...you get hit with first an attack that can actually be block/parry/dodged which is far less then 100% oif the damage you recieve.....then its 10% chance (using my guardian dodge chance) to actual enable the enchant to have its own chance to proc. So you can see even given my drunken explanation (i apologise) that procs are going to be pretty rare and perhaps not even good enough for use after its fixed

Indeed! Which is why the absorb amount is justified IMO as long as they fix the enchant.
 

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