So I put a lvl 1 shaman together.... And I've got to say I'm very pissed.
Battered Jungle Hat
Voice Amplification Module
BOA shoulders
Haliscan Jacket +6 to all
Starting Area bracers +15 SP
Starting Gloves +16 SP
Starting Area waist
Haliscan Pants +40 Armor
Starting area boots +7 stamina
rings from shatt
BOA pvp trinket
BOA pve trinket
BOA Staff +30 SP
Starting area Shield +4 health/mana mp5
SP enchants don't do shit. With 60+ total SP enchants on my gear my lightning bolt is only critting in the high 20's... That's it.
The only thing that's even halfway cool about this is the ability to be able to spam lightning bolts since mana regen off the shield takes care of recovery.
Very Very Disappointed.
Can't see how anything other than a rogue (with dual wield) is viable as a lvl 1.
Allright... I can see them as a tank.... but as heals... I'd think you'd still be faced by the same problem.... The enchants that I've got would stay the same but my healing wave is only critting for 50.
Shammy lvl 1 are AWESOME. I have a medium high Hp, med-low mana, 30 Hastes rating, healing wave cast like crazy, most of my dps is from 2handers Dps (BoA 2H), so yeah +1 shammy twink
depends on your plan really. is this for pvp or pve? heal or deeps? i don't remember and i don't wanna read back through
for bracers, you can only get +1 agi ... but as a shaman, your AP is the same for 1 point of str as agi. so you can do 9 str if you want the AP (+ some block value added which is nice). However, I think mana regen would be better on the wrists. You could do Int, but that depends on how long the fights you're doing. If they're longer than a couple of min, regen is better.
gloves you wanna do haste.
weapon would be 22 int ... although, if you're pvp, i'd get one with something like icy chill to switch to if a rogue is all up in your grill ... or maybe 15 str to block some of his face punches ... then switch back.
that's what i do anyway ... but all in all ... its up to your play style