Level 1 Druid Chardev (How Is It)?

I would always have your PvP Trinket on because of discombobulator rays, etc that level 1s can use. Squealer's Belt. I would saw that with that 10 haste and haste from gear. You should go with Devout and Furbolg. That'll give you a major damage boost while giving you 100 stamina.
 
HoJ is 6 Sec :)
It was just an example:)

I would always have your PvP Trinket on because of discombobulator rays, etc that level 1s can use. Squealer's Belt. I would saw that with that 10 haste and haste from gear. You should go with Devout and Furbolg. That'll give you a major damage boost while giving you 100 stamina.
100health, right? Either way, the PvP trinket is a waste in duels against people that can't burst more than the hp AGM gives you during the stun.
 
Only thing I can think of is Squealer's Belt and the boa weapon, and did anyone else notice it says AGM is 749 damage? Rings could add some flair so could some cross faction bracers and boots.
 
Yeah my bad, 100 health. And I disagree completely but it's all opinion and preference.
Indeed it is. I prefer having as much health as possible in the start of a duel(without losing any damage later in the fight, like for example hit boots), so I always start with Furbolg Pouch no matter what.

If I was a paladin, beating on you with your pvp trinket, I could've stunned you, you trinket, I would've kept damaging. Even if you trinketed the HoJ the moment I cast it, you would've probably taken atleast 70%(just a number, depends on dodge and placement) of the damage he would've done to you in the HoJ. Sure you get to fight back, but if he didn't deal more than the 120hp, wouldn't it be great to just "erase" the stun & the second trinket from there, just like when the PvP trinket is on cooldown? Bad explanation, but I hope you got the point:p
 
Indeed it is. I prefer having as much health as possible in the start of a duel(without losing any damage later in the fight, like for example hit boots), so I always start with Furbolg Pouch no matter what.

If I was a paladin, beating on you with your pvp trinket, I could've stunned you, you trinket, I would've kept damaging. Even if you trinketed the HoJ the moment I cast it, you would've probably taken atleast 70%(just a number, depends on dodge and placement) of the damage he would've done to you in the HoJ. Sure you get to fight back, but if he didn't deal more than the 120hp, wouldn't it be great to just "erase" the stun & the second trinket from there, just like when the PvP trinket is on cooldown? Bad explanation, but I hope you got the point:p


I can see in many ways that you are correct, but I am just weird when gearing and twinking in general. So I guess im not a valid point for any of this haha.
 

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