Alteffour
OG
You really want me to call out specific names? Grow up. I personally think one could work, although I think its really much more of a niche roll where usually having a real healer or a better dpser is a much better choice. The situations where Spellhance specifically is the best bet are generally not found in premades. Spellhance is more of a tank sorta build (like SL lock for example) and is best suited for Arena or some pug wsg use.
If you want to talk about other specs or gear setups sure we can do that too.
2h as you yourself have stated is both relativly bad at mana efficiency (which means it cannot support the team as well or for as long) and it cant really support heal at all. You CAN get really big burst I guess, assuming your premade group is cool relying on RNG for flag returns and is cool with giving up a spot that a hunter or rogue or something is currently filling. Real 2h can also be somewhat squishy.
Elemental can actually DPS pretty well, and has some ability to be a support healer (although this shuts down its dps substantially) Again though we look at the dps of elemental, who is somewhat squishy if players get in close, and who can have los issues and we have to compare it to the DPS that you could have instead (say another hunter or whatever)
There has never been a question of "is this useable" sure...every class is useable but when it comes down to building a proper 10 man I find it very hard to consider anything outside of resto (as say an offensive healer) as anywhere on the top of my list of things to bring along. Shamans can bring a LOT of utility to a team, but you have to consider what they can do beyond the utility that makes them useful for your premade.
If you want to talk about other specs or gear setups sure we can do that too.
2h as you yourself have stated is both relativly bad at mana efficiency (which means it cannot support the team as well or for as long) and it cant really support heal at all. You CAN get really big burst I guess, assuming your premade group is cool relying on RNG for flag returns and is cool with giving up a spot that a hunter or rogue or something is currently filling. Real 2h can also be somewhat squishy.
Elemental can actually DPS pretty well, and has some ability to be a support healer (although this shuts down its dps substantially) Again though we look at the dps of elemental, who is somewhat squishy if players get in close, and who can have los issues and we have to compare it to the DPS that you could have instead (say another hunter or whatever)
There has never been a question of "is this useable" sure...every class is useable but when it comes down to building a proper 10 man I find it very hard to consider anything outside of resto (as say an offensive healer) as anywhere on the top of my list of things to bring along. Shamans can bring a LOT of utility to a team, but you have to consider what they can do beyond the utility that makes them useful for your premade.