Somewhat. A good base attack power/stam balance can be crucial. But if you focus too much on stam, you might lack in armor, attack power, spell power/healing, etc. too much renders it useless, as you will hit like a wet noodle, and probably drop like one.
Stam should allways come after your source of power, not before.
Also even tank classes, other than BM monks with their bubbles, are very squishy as opposed to mop.
as you will hit like a wet noodle.
Not everyone plays DPS. 30% of the Twink population should be playing heals. So, hitting like a wet noodle won't matter.
As a heal, I usually try to maintain over 210 spellpower in a battleground. And then build the rest of my gear around that. Some classes and specs will benefit from a higher spellpower more than others(disc priest) while some classes will benefit more from health( resto shaman w/nature's guardian). But stamina is the one stat that every class can never get enough of in PvP.
/cheers
Sweetsidney
It largely depends on your class and spec. For example, a BM monk LOVES bonus armor and stamina, since his "Guard" is a % of his health pool. More stam = more bubble. A prot warrior, would likely lean more toward bonus armor, strength and crit.
In other words, you will have to pick a class and research what each stat does, and build from there according to your playstyle. I used BA STR and Crit for my prot warrior example, that is a very proactive build vs BA, Stam, dodge, parry.. a more passive play style.
It largely depends on your class and spec. For example, a BM monk LOVES bonus armor and stamina, since his "Guard" is a % of his health pool. More stam = more bubble. A prot warrior, would likely lean more toward bonus armor, strength and crit.
In other words, you will have to pick a class and research what each stat does, and build from there according to your playstyle. I used BA STR and Crit for my prot warrior example, that is a very proactive build vs BA, Stam, dodge, parry.. a more passive play style.
I a BM monk LOVES bonus armor and stamina, since his "Guard" is a % of his health pool. More stam = more bubble
resil no longer exists hasnt since start of wodIs resilience still a good stat in this bracket? like 1 resilience is better than 1 stam right?
& What does bonus armor do? & how does it help damage reduction. Anybody know the math on it?
resil no longer exists hasnt since start of wod
Resil , resistance & pvp power still exist they are hidden stats. They are a few ways to show stats if your wearing gear.