Hailshot said:
What makes any particular group or guild of players good is how well they play as a team.
That contributes, but it isn't the sole factor. If said players are mediocre, but have experience working as a team against mediocre pugs; then they will still be rocked by a group of great players with great communication.
Hailshot said:
My point here is that you can't really have "played" against our group before because it only just recently came into existence (few months ago). MB is nothing more than a collection of random 39s from different guilds and servers that – following 39s recent demise – decided to guild up and try 19s... and now 29s.
Don't sell yourselves short, I'm not buying. As Ohai mentioned, TOast, Rubikz, Zeiren, Skanks, Dori, Dayman and yourself (sorry if I missed anyone) are all exceptional players, with skill levels much higher than the median 29 skill level.
Hailshot said:
Yes, I feel we are all competent players.
If you feel you are competent, what are you saying about the median 29? Not competent?
Hailshot said:
the most “logical” choice for us was to make same faction toons together as a guild, and have fun throughout. I don’t think we are evil or selfish for having done so either.
It's only logical if you had a) no prior knowledge of the median 29 skill level or b) didn't care whether the factions could become unbalanced then yes you are correct. Because in order to meet the "fun" quality, games must either be balanced, or you don't care whether they are balanced or not. But you cannot both want balanced games, and continue to unbalance them while claiming that rolling together as a guild is the "most logical" choice.
Hailshot said:
Finished means getting all of the basic gear for each slot, getting that gear enchanted, and having maxed professions. I will agree that AGM, DMH, and Charged gears may or may not fall out of that purview for some players.
Ok, we'll be seeing you in October.
Hailshot said:
I can almost guarantee I’ll be making a Horde twink in the future.
But only after acquiring AGM, DMH, and perhaps Charged Gears? You realize those items won't enhance your Horde at all
Hailshot said:
It is not so much your expectations. It’s how you come across while stating them. You come across as elitist and arrogant and I don’t think you’ll deny that.
It's incredibly frustrating to know basic mechanics of WoW and to play consistently with others who have no idea that these mechanics exist- despite me mentioning it over and again. They never take the time to go research how these mechanics work on their own, and then are offended when I flame them for being lazy.
Hailshot said:
Your above expectations are realistic, but only to a certain degree. There is a large difference between utilizing the aforementioned tools effectively and not utilizing them effectively. I use the tools you mention above... but not with perfect coordination and not without mistakes. So obviously, myself and quite a few others aren’t as good as you.
There are a great number of 29s that have no idea how to implement these things into gameplay. You and I know how to use them effectively, but we both make mistakes. My qualm is not with us, it's with the players that don't take the time to learn how these mechanics works and implement them into their gameplay.
Hailshot said:
I don’t want to knock on your analogy, but one can easily dunk before one learns to dribble. Height and/or hops is all you need. Lol.
Perhaps I should have mentioned a defender. Sure, with no opposition even the scrubliest of keyboard turners could pick up the flag and walk it across the Gulch. But you need to step your game up depending on the opposition. If you are going to want to dunk on good opposition, you better learn how to dribble first.