Just downloaded Dejacharacterstats... perhaps more xperienced players alrdy knew it...
I'm that 1 out of 7 that doesn't proc epic......Maybe I’m just lucky as hell, but this trinket seems to have an unreal % epic upgrade chance. 6 out of the 7 toons I’ve killed it on for the trinket has been an epic proc
My experience is 10% - 12% is the sweet spot. I find around this amount of Haste, you can get ur 3 stacks of Barbed, then if timed well, u will be able to refresh the 3rd stack once. Less Haste and you aren't able to keep that 3rd stack up. Probably more useful in PvE, though if u can keep them stacks up in PvP, your pet is ripping faces off.I recently just won the Bread & Circuses 3s tourney playing BM. Personally I like haste for all hunter specs but I gear towards savant/harm pieces and then gem agi haste. I end up at like 12%haste which feels like enough for me. BM is insanely good and is being slept on hard
Up until now I'd only heard speculation and conjecture on these buildings boosting odds for one-and-done drops. Is this accepted fact now?Helps if you have the right garrison building. Which one is it that increases the chance for draenor quest upgrades?
If anyone wonders; most once and done drops fall within this category of ‘quest rewards’ including rare mob loot. Always lvl garrison a bit before questing. Same goes with legion order hall research
How do we know 'most'?
Does the WoD garrison boost Legion rewards? Does the Legion Order Hall boost the WoD drops?
So close to breaking 200k as BM
just gotta set up turnip and wail on it like all the pros doSo close to breaking 200k as BM
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At this level does it really matter? Crappy gear or great great means f-all when you got turdballs using their grandfathered Ilvl weapons like scrubs.
besides that, you should be able to mix in with a bg so that you don’t even need top gear to be the best unless you think having a top damage or kbs on the recap screen makes you good.
[doublepost=1616934265,1616934021][/doublepost]And you tools thinking damage means anything outside of a arena are somewhat nuts. Almost 200k damage with only one flag return and a nasty loss. What is it with all of you? Good lord.
Almost 200k damage with only one flag return and a nasty loss. What is it with all of you?
Are you suggesting a hunter that can press for 200k damage should go get a flag instead? All that is going to achieve is the mid failing fast and the hunter trying to cross a field with the flag in hand being shut down by a ravaging mob in seconds. This bizarre devotion to "playing the objectives" blindly DOES lose games, saw this many times. I get that normally PUGs tend to err in the opposite direction, but this direction is just as bad, I promise. The game starts, there is a big fight in the mid, it's even, five minutes after your team starts falling because the healer felt like leaving for the flag instead. Gg, easy defeat. Same for high-damage classes exactly.