Chops
Soccer Dad
Why is this the go-to answer? Are there any numbers to support this or just an opinion?
Flintlocke procs pretty frequently and I'd MUCH rather the huge increase in agi than +4 dmg since MM is all about burst.. Maybe I'm missing something?
I've tested a BOA gun with the + damage scope, a BOA gun with Flintlockes (which procs for +30 agi), a BG crate gun with Gale Force, BG crate gun with force multiplier.
This is gonna sound insane but... the +4 dmg scope provides the same tooltip (and actual) dmg as flintlockes does when its proc'd. +4 dmg is worth +30 agi. (And its far, far better than a BG blue with force multiplier proc'd)
In other words, the +4 dmg is a permanent Flintlockes proc.
Side note, since I know it may interest you: This doesnt translate exactly to surv but the basic principle is the same. the +3 dmg and +10 agi weapon enchants provide roughly the same dps. + dmg slightly edged it out when I was testing but it was within a margin of error. The +10 agi boosted kill command dmg considerably though, so if you're looking for bursty, its your enchant of choice. It can also be applied without gametime, while +3 dmg cannot.
fucking lol.Also Voc your "request" for me updating the WG rules to accommodate you playing one of the more OP classes is stupid and just shows how bad of a player you are. Keep dodging competitive games and keep being irrelevant. Don't waste your time replying, I just had to say this after laughing at your post(s).
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