Okay, a technical question to you guys:
Possibly breaking the ilvl 780 barrier will lock us, because that's the ilvl required for dungeons - it did lock me out after getting 780. Now the question - if I find items with extremely high ilvl with extremely high stats - let's say chest with very high ilvl where the stat bonus from 640 chest is greater than what 640 boots (example) give, for example:
ilvl 800 chest 400 agi 400 stam
ilvl 640 boots 100 agi 100 stam
ilvl 640 chest 200 agi 200 stam
^ here getting +200 +200 from better chest is worth more than boots at all, so would it be viable to go with empty slots but very high ilvl in others?
Discuss pls
edit: the example above is unrealistic because it uses made-up stats so here goes:
ilvl 640 boots (Lightdrinker Boots) +138 Agility +207 Stamina +105 Critical Strike + 70 haste
ilvl 640 armor (Lightdrinker Jerkin) +184 Agility +275 Stamina +122 Critical Strike +122 Haste
ilvl 759 armor (Cainen's Preeminent Chestguard) +555 Agility +833 Stamina +496 Critical Strike +243 Haste
By using ilvl 1 boots with no stats and swapping Jerkin to Chestguard we are in total:
Agility 555 - (184+138) = +233
Stamina 833 - (275+207) = +351
Tertiary stats also on +, cba to count
item level is divided by 16, so dropping boots for ilvl 1 boots will drop me by 639:16=39,93 (let's say 40) and getting the chest is +119 ilvls from the chest (+7,4 let's say +8) so I'm getting a shit ton of stats while losing 32 ilvl.
Seems logical (PvE only ofc), what do you guys think?