Personally i like the changes, only thing which needs to be fixed is paladin healing and rogues damage, In no situation should a pally be able to take on 5 people with a MS debuff and keep himself up or should a level 19 be able to 1 shot another level 19
Thats just imabalanced and turns people off playing, yeh its a game, but its frustrating to some
OH and btw
i Hate the fact before 4.0.1 no one rolled rogues becuase they were a broken class (execpt for the few pros who played them well and all the time)... Now you see rogues you have never seen before 1 shotting you and saying on vent " OMGZCWUTIDIDTHAR" only becuase of the insane burst... im sure after a nerf takes place you will no longer see them
mhm I have noticed that everyone farms in the BG, But listen guys, thats the first 2 weeks of everyone getting use to it and correct me if im wrong but having 7 rogues on one faction in wsg sounds good, its not. Most of them do not do the bg objectives and we end up losing. But i am noticing now people are picking up the flag again followed by the CC and the healers =D I love it!
I play a fury warrior and I do soooo much damage(contrary to what everyone thinks). In deadmines, I had crusader on both my weapons proc and got a 1138 bloodthirst! My heroics normally crit for 500-600 on clothies and BT crits for 400. But crusader is on both my weapons so that goes up a lot.