Jadyne
39 Evangelist
I'm gonna pull out a few interesting points here...
I found this to actually be completely wrong. You think you're right because the "good" players are generally the more vocal, but there's a much bigger community of players who aren't outspoken and elitist, and they're the key to making a commmunity active. I am a perfect example of your claim there being wrong: when I played in retail, I wasn't all that good. For all of TBC I clicked half my abilities, I had horrible keybinds, and when another guild showed up to premade against us, half my guild quit on me and it took me 3 months to rebuild with competitive players.
The thing is, people still considered me one of the best people in the bracket, because I could lead and because I fostered respect on all sides. People didn't call me pro, they just considered me "good", and that was good enough. The only thing that really hurt my reputation was when my guild didn't back me up, but I recovered from that hit to my rep by rebuilding and learning from my mistakes.
No one believes that admitting to a mistake, fixing it, and doing better next time actually improves your reputation more than not making the mistake in the first place. At least, they don't believe it until they experience it.
You have a good point here, but what you're missing is that there's more than one form of "skill". Think of it like skill with specs. Someone who's good with a feral druid might not be great at resto druid until they get more practice in as resto, or whatever the spec names are these days.
Similarly, someone who is excellent at their class isn't necessarily going to be good at leading a pug, or a premade for that matter. It's a whole other skill set to lead, and it's harder to develop that skill set because WoW doesn't give as good immediate feedback when you fail. Losing a duel? That's pretty easy feedback to interpret. Losing a battle? You can always blame the class composition, or the noobs on your side who wouldn't listen to you, rather than deciding that you could do a better job of getting people to listen to you.
So yes, start with yourself, but don't only consider class skill. And then once you've grown individually enough, then you can start influencing those around you for the better.
I have to admit that's why I'm playing private wotlk server, not retail. =/
That's actually how my guild found other premades to fight back in the day. Ofc, it took more than rolling pugs. It took rolling pugs and then advertising that we were out there waiting for other premades to show up.
It's always the people that arn't very good that make community based threads like this, if you want your opinion to be relevant become relevent in warsong and earn respect from the players who undermine what you're saying it's simple. if you're a poor player your opinion isn't going to be respected
I found this to actually be completely wrong. You think you're right because the "good" players are generally the more vocal, but there's a much bigger community of players who aren't outspoken and elitist, and they're the key to making a commmunity active. I am a perfect example of your claim there being wrong: when I played in retail, I wasn't all that good. For all of TBC I clicked half my abilities, I had horrible keybinds, and when another guild showed up to premade against us, half my guild quit on me and it took me 3 months to rebuild with competitive players.
The thing is, people still considered me one of the best people in the bracket, because I could lead and because I fostered respect on all sides. People didn't call me pro, they just considered me "good", and that was good enough. The only thing that really hurt my reputation was when my guild didn't back me up, but I recovered from that hit to my rep by rebuilding and learning from my mistakes.
No one believes that admitting to a mistake, fixing it, and doing better next time actually improves your reputation more than not making the mistake in the first place. At least, they don't believe it until they experience it.
key words large populous of players. doesn't matter if i agree with you or not, thats how 19s are.
how about instead of people wasting there time making these threads they improve there gameplay? the higher the caliber of players we have in warsong the better, like i said previously , the individual is the most important part of the bracket.
You have a good point here, but what you're missing is that there's more than one form of "skill". Think of it like skill with specs. Someone who's good with a feral druid might not be great at resto druid until they get more practice in as resto, or whatever the spec names are these days.
Similarly, someone who is excellent at their class isn't necessarily going to be good at leading a pug, or a premade for that matter. It's a whole other skill set to lead, and it's harder to develop that skill set because WoW doesn't give as good immediate feedback when you fail. Losing a duel? That's pretty easy feedback to interpret. Losing a battle? You can always blame the class composition, or the noobs on your side who wouldn't listen to you, rather than deciding that you could do a better job of getting people to listen to you.
So yes, start with yourself, but don't only consider class skill. And then once you've grown individually enough, then you can start influencing those around you for the better.
obviously games are more fun when its 10 well geared twinks vs 10 well geared twinks, but it's not lik you can get the exact perfect matchup every game you just gotta endure, a lot of the elitist players can't deal with poor class comps etc. This is the problem with mop/cata, class composistion matters a hell of a lot more than in wrath/prior, one boomkin on a team can completly change the game whereas back in the day it didn't matter if you had a 3 or 4 shitters on your team you could still make something happen.
I have to admit that's why I'm playing private wotlk server, not retail. =/
I've yet not found a guild premade that does not roll pugs
That's actually how my guild found other premades to fight back in the day. Ofc, it took more than rolling pugs. It took rolling pugs and then advertising that we were out there waiting for other premades to show up.