This logic is a bit weird mate, do these friends even play feral? Just going to point form response
Edit: Still turned into txt wall, sorry. I also enjoy the discussion
Edit:2.1 Just realized you are suggesting to use Sabertooth>Lunar. Just ran some games with this, it’s not horrible I can definitely see what you are saying. CBF editing bellow but I can agree your way dose work if that’s the way you want to play it.
*Burst class? Sure if bite from stealth crits, otherwise you need to wait for mail from Africa before you are back up to 5 combo points and 50energy.
*War games? Since when do we prioritize gearing for this and including 19s who don’t even get rip.
*You would need to stack around 35% crit to have your “20% advantage” and will loose a lot of versa to do this.
*10% base crit yes, most ferals have around the 19-24% pre scale. That’s about 8-12% loss (instanced) assuming you run no crit at all which I would not suggest.
*Even at this sort of wasted crit levels you are still going to be lucky to get 2 out of 10 Bites to actually crit.
*Rotting? Are you suggesting trying to play a feral like a warlock? Why would you do that.
*Moonfire is the cheapest combo point, of course target spread when building finisher from range.
*The feral playstyle I’m referring to is off healing that’s just how I like to play.
*When did I ever say feral is a Mid class? In a ranged meta that’s just stupid and the biggest reason I hate EOTs (the worst map for melee imo)
*Of course use high agility/crit when going for EFC return with stacks, who dose not have multiple sets for different situations.
-These are not ideal scenarios to be in but almost unavoidable
*Bleeds on plate (war/rets) is better need to kite they will destroy you if you try to shred to bite.
*Bleeds on “good” healers is better with bleeds on dps and target swap bite kill.
*Of course a feral can kill a healer when it has a rogue with them, so can every other DPS when rogue is stun/kicking.
-Things you may have overlooked or are irrelevant.
*Haste increases auto attack damage more than crit
*Haste increases energy regeneration
*Haste reduces cast time on Regrowth
*Haste “DOSE” reduce GCD on shapeshifting.
Disclaimer: I’m not saying Qucikblade shouldn’t be used as more than a EFC return set and I’m not saying Auroa is for everyone but it can be more useful than you are trying to suggest. Depends how you play.