Batts
Grandfathered
Hear me out first.
Do you think the bracket would be better off without Rdruid FCs?
Been thinking about it for the last hour or so...
Never been a fan of any part of a fight being meaningless. And I feel with specifically rdruids, the entire fight is meaningless until FCs are at high stacks.
When a druid can cross map basically every time on his own, even with 1 person dedicated chasing + maybe 1-2 people who peel out to help contest the cross, he can make it to his team -- and past them to some spot he can sit, knowing he'll be fine till higher stacks. If his team dies at mid, he has the maneuverability to rotate around till his team is full ressed at GY. Blink, dash, constant shifting, and adequate self heals from NS/CW(usable in bear form, and all without the tank flag debuff) put it above the mark where anything else is comparable.
It leaves the entire midfight as just padding until however long it takes to get high enough stacks to oneshot him with a rogue+other. With any other sort of FC, it takes a much more orchestrated effort as a group to support it. Positioning and team play is more important. It adds pressure to the midfight, as the FC will more than likely die with his group.
I think if teams had to support their FCs a bit more, it'd lead to more involved gameplay all around. Even a boomkin would need a bit of support, with the weaker self heals.
If I'm wrong, feel free to refute my points!
I'm not asking for rdruid fcs to be banned, just maybe some testing or thought in general. I know the majority of this bracket is in it for making the best games possible.
Do you think the bracket would be better off without Rdruid FCs?
Been thinking about it for the last hour or so...
Never been a fan of any part of a fight being meaningless. And I feel with specifically rdruids, the entire fight is meaningless until FCs are at high stacks.
When a druid can cross map basically every time on his own, even with 1 person dedicated chasing + maybe 1-2 people who peel out to help contest the cross, he can make it to his team -- and past them to some spot he can sit, knowing he'll be fine till higher stacks. If his team dies at mid, he has the maneuverability to rotate around till his team is full ressed at GY. Blink, dash, constant shifting, and adequate self heals from NS/CW(usable in bear form, and all without the tank flag debuff) put it above the mark where anything else is comparable.
It leaves the entire midfight as just padding until however long it takes to get high enough stacks to oneshot him with a rogue+other. With any other sort of FC, it takes a much more orchestrated effort as a group to support it. Positioning and team play is more important. It adds pressure to the midfight, as the FC will more than likely die with his group.
I think if teams had to support their FCs a bit more, it'd lead to more involved gameplay all around. Even a boomkin would need a bit of support, with the weaker self heals.
If I'm wrong, feel free to refute my points!
I'm not asking for rdruid fcs to be banned, just maybe some testing or thought in general. I know the majority of this bracket is in it for making the best games possible.